fix: Makes NPC active movement half think speed (#1256)

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Kamron Batman 2022-11-20 20:05:43 -08:00 committed by GitHub
parent 10446426c0
commit 4c734a23b9
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4 changed files with 38 additions and 28 deletions

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@ -1,8 +1,8 @@
[
{
"name": "Slow",
"active": 0.3,
"passive": 0.6,
"level": "Slow",
"active": 0.35,
"passive": 0.5,
"types": [
"AntLion", "ArcticOgreLord", "BogThing",
"Bogle", "BoneKnight", "EarthElemental",
@ -19,9 +19,9 @@
]
},
{
"name": "Medium",
"active": 0.25,
"passive": 0.5,
"level": "Medium",
"active": 0.275,
"passive": 0.45,
"types": [
"AcidElemental", "AgapiteElemental", "Alligator",
"AncientLich", "Betrayer", "Bird",
@ -99,7 +99,7 @@
]
},
{
"name": "Fast",
"level": "Fast",
"active": 0.2,
"passive": 0.4,
"types": [
@ -130,9 +130,9 @@
]
},
{
"name": "Very Fast",
"active": 0.175,
"passive": 0.35,
"level": "VeryFast",
"active": 0.125,
"passive": 0.3,
"types": [
"Barracoon", "Mephitis", "Neira",
"Rikktor", "Semidar", "EnergyVortex",