Removes literal variables (#257)
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parent
580da8a0cc
commit
4d6e584b6c
359 changed files with 1306 additions and 1306 deletions
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@ -87,7 +87,7 @@ namespace Server.Items
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if (RootParent == from)
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{
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@from.Send(p);
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from.Send(p);
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}
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else
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{
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@ -111,7 +111,7 @@ namespace Server.Items
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if (ValidateDefault(from, this))
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{
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list.Add(new DefaultEntry(@from, this));
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list.Add(new DefaultEntry(from, this));
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}
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SetSecureLevelEntry.AddTo(from, this, list);
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@ -56,7 +56,7 @@ namespace Server.Items
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}
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else
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{
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base.OnSingleClick(@from);
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base.OnSingleClick(from);
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}
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}
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@ -36,7 +36,7 @@ namespace Server.Engines.Mahjong
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{
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Game.Players.SendLocalizedMessage(
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1062695,
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$"{@from.Name}\t{First}\t{Second}"
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$"{from.Name}\t{First}\t{Second}"
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); // ~1_name~ rolls the dice and gets a ~2_number~ and a ~3_number~!
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}
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}
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@ -208,7 +208,7 @@ namespace Server.Engines.Mahjong
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if (from != null)
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{
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Players.SendLocalizedMessage(1062771, @from.Name); // ~1_name~ has reset the game.
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Players.SendLocalizedMessage(1062771, from.Name); // ~1_name~ has reset the game.
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}
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Players.SendRelievePacket(true, true);
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@ -340,7 +340,7 @@ namespace Server.Engines.Mahjong
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if (from.CheckAlive() && !m_Game.Deleted && m_Game.IsAccessibleTo(from) &&
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m_Game.Players.GetInGameMobiles(true, false).Count == 0)
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{
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m_Game.ResetGame(@from);
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m_Game.ResetGame(from);
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}
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}
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}
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