Removes literal variables (#257)
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359 changed files with 1306 additions and 1306 deletions
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@ -756,31 +756,31 @@ namespace Server.Multis
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if (result == DryDockResult.Dead)
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{
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@from.SendLocalizedMessage(502493); // You appear to be dead.
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from.SendLocalizedMessage(502493); // You appear to be dead.
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}
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else if (result == DryDockResult.NoKey)
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{
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@from.SendLocalizedMessage(502494); // You must have a key to the ship to dock the boat.
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from.SendLocalizedMessage(502494); // You must have a key to the ship to dock the boat.
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}
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else if (result == DryDockResult.NotAnchored)
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{
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@from.SendLocalizedMessage(1010570); // You must lower the anchor to dock the boat.
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from.SendLocalizedMessage(1010570); // You must lower the anchor to dock the boat.
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}
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else if (result == DryDockResult.Mobiles)
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{
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@from.SendLocalizedMessage(502495); // You cannot dock the ship with beings on board!
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from.SendLocalizedMessage(502495); // You cannot dock the ship with beings on board!
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}
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else if (result == DryDockResult.Items)
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{
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@from.SendLocalizedMessage(502496); // You cannot dock the ship with a cluttered deck.
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from.SendLocalizedMessage(502496); // You cannot dock the ship with a cluttered deck.
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}
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else if (result == DryDockResult.Hold)
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{
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@from.SendLocalizedMessage(502497); // Make sure your hold is empty, and try again!
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from.SendLocalizedMessage(502497); // Make sure your hold is empty, and try again!
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}
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else if (result == DryDockResult.Valid)
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{
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@from.SendGump(new ConfirmDryDockGump(@from, this));
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from.SendGump(new ConfirmDryDockGump(from, this));
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}
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}
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@ -795,27 +795,27 @@ namespace Server.Multis
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if (result == DryDockResult.Dead)
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{
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@from.SendLocalizedMessage(502493); // You appear to be dead.
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from.SendLocalizedMessage(502493); // You appear to be dead.
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}
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else if (result == DryDockResult.NoKey)
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{
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@from.SendLocalizedMessage(502494); // You must have a key to the ship to dock the boat.
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from.SendLocalizedMessage(502494); // You must have a key to the ship to dock the boat.
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}
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else if (result == DryDockResult.NotAnchored)
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{
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@from.SendLocalizedMessage(1010570); // You must lower the anchor to dock the boat.
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from.SendLocalizedMessage(1010570); // You must lower the anchor to dock the boat.
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}
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else if (result == DryDockResult.Mobiles)
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{
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@from.SendLocalizedMessage(502495); // You cannot dock the ship with beings on board!
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from.SendLocalizedMessage(502495); // You cannot dock the ship with beings on board!
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}
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else if (result == DryDockResult.Items)
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{
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@from.SendLocalizedMessage(502496); // You cannot dock the ship with a cluttered deck.
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from.SendLocalizedMessage(502496); // You cannot dock the ship with a cluttered deck.
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}
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else if (result == DryDockResult.Hold)
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{
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@from.SendLocalizedMessage(502497); // Make sure your hold is empty, and try again!
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from.SendLocalizedMessage(502497); // Make sure your hold is empty, and try again!
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}
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if (result != DryDockResult.Valid)
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