fix(core): Fixes several serialization issues (#355)
- [X] Fixes an issue where a buffer smaller than 8 bytes would not double with enough space in some cases. - [X] Fixes an issue with dupe copying the savebuffer reference (ugh). - [X] Streamlines the IGenericWriter API to use better generics. - [X] Streamlines the IGenericReader API to use better generics. - [X] Forces `tidying` of a List/HashSet to be done externally since Writers/Readers should not have side effects. - [X] Fixes an issue where Tidying a list didn't TrimExcess, causing memory leaks. - [X] Reverted the meaning of `World.Running` to specifically refer to any world state post world loading. - NOTE: Do not use this if you want to block on world saves. Instead use checks against `WorldState.Saving` states. - [X] Fixes an issue with serializing negative DateTime deltas. - [X] Fixes a potential issue with serializing non-UTC DateTime. Bumps release version
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0888ab9b86
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162 changed files with 652 additions and 1045 deletions
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@ -65,7 +65,7 @@ namespace Server.Items
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{
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case 0:
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{
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Owner = reader.ReadMobile();
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Owner = reader.ReadEntity<Mobile>();
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Opened = reader.ReadBool();
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if (Owner == null)
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@ -795,20 +795,13 @@ namespace Server
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AddNameProperties(list);
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}
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public BufferWriter SaveBuffer { get; set; }
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BufferWriter ISerializable.SaveBuffer { get; set; }
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[CommandProperty(AccessLevel.Counselor)]
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public Serial Serial { get; }
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public int TypeRef { get; }
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public void Serialize()
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{
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SaveBuffer ??= new BufferWriter(true);
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SaveBuffer.Reset();
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Serialize(SaveBuffer);
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}
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public virtual void Serialize(IGenericWriter writer)
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{
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// The item is clean, so let's skip
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@ -1039,19 +1032,12 @@ namespace Server
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if (GetSaveFlag(flags, SaveFlag.Parent))
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{
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if (m_Parent?.Deleted == false)
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{
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writer.Write(m_Parent.Serial);
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}
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else
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{
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writer.Write(Serial.MinusOne);
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}
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writer.Write(m_Parent);
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}
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if (GetSaveFlag(flags, SaveFlag.Items))
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{
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writer.Write(items, false);
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writer.Write(items);
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}
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if (GetSaveFlag(flags, SaveFlag.IntWeight))
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@ -2710,7 +2696,7 @@ namespace Server
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if (GetSaveFlag(flags, SaveFlag.Items))
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{
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var items = reader.ReadStrongItemList();
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var items = reader.ReadEntityList<Item>();
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if (this is Container)
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{
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@ -2768,17 +2754,17 @@ namespace Server
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if (GetSaveFlag(flags, SaveFlag.InsuredFor))
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/*m_InsuredFor = */
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{
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reader.ReadMobile();
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reader.ReadEntity<Mobile>();
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}
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if (GetSaveFlag(flags, SaveFlag.BlessedFor))
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{
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AcquireCompactInfo().m_BlessedFor = reader.ReadMobile();
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AcquireCompactInfo().m_BlessedFor = reader.ReadEntity<Mobile>();
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}
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if (GetSaveFlag(flags, SaveFlag.HeldBy))
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{
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AcquireCompactInfo().m_HeldBy = reader.ReadMobile();
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AcquireCompactInfo().m_HeldBy = reader.ReadEntity<Mobile>();
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}
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if (GetSaveFlag(flags, SaveFlag.SavedFlags))
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@ -2871,7 +2857,7 @@ namespace Server
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if (GetSaveFlag(flags, SaveFlag.Items))
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{
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var items = reader.ReadStrongItemList();
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var items = reader.ReadEntityList<Item>();
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if (this is Container cont)
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{
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@ -2994,7 +2980,7 @@ namespace Server
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for (var i = 0; i < count; ++i)
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{
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var item = reader.ReadItem();
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var item = reader.ReadEntity<Item>();
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if (item != null)
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{
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