fix(core): Fixes several serialization issues (#355)
- [X] Fixes an issue where a buffer smaller than 8 bytes would not double with enough space in some cases. - [X] Fixes an issue with dupe copying the savebuffer reference (ugh). - [X] Streamlines the IGenericWriter API to use better generics. - [X] Streamlines the IGenericReader API to use better generics. - [X] Forces `tidying` of a List/HashSet to be done externally since Writers/Readers should not have side effects. - [X] Fixes an issue where Tidying a list didn't TrimExcess, causing memory leaks. - [X] Reverted the meaning of `World.Running` to specifically refer to any world state post world loading. - NOTE: Do not use this if you want to block on world saves. Instead use checks against `WorldState.Saving` states. - [X] Fixes an issue with serializing negative DateTime deltas. - [X] Fixes a potential issue with serializing non-UTC DateTime. Bumps release version
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162 changed files with 652 additions and 1045 deletions
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@ -1777,7 +1777,8 @@ namespace Server.Mobiles
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writer.Write(EnergyDamage);
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// Version 8
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writer.Write(Owners, true);
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Owners.Tidy();
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writer.Write(Owners);
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// Version 10
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writer.Write(IsDeadPet);
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@ -1798,7 +1799,8 @@ namespace Server.Mobiles
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if (hasFriends)
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{
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writer.Write(Friends, true);
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Friends.Tidy();
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writer.Write(Friends);
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}
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// Version 14
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@ -1887,8 +1889,8 @@ namespace Server.Mobiles
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FightMode = (FightMode)reader.ReadInt();
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m_Controlled = reader.ReadBool();
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m_ControlMaster = reader.ReadMobile();
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ControlTarget = reader.ReadMobile();
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m_ControlMaster = reader.ReadEntity<Mobile>();
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ControlTarget = reader.ReadEntity<Mobile>();
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ControlDest = reader.ReadPoint3D();
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m_ControlOrder = (OrderType)reader.ReadInt();
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@ -1931,12 +1933,12 @@ namespace Server.Mobiles
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if (version >= 4)
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{
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CurrentWayPoint = reader.ReadItem() as WayPoint;
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CurrentWayPoint = reader.ReadEntity<WayPoint>();
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}
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if (version >= 5)
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{
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m_SummonMaster = reader.ReadMobile();
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m_SummonMaster = reader.ReadEntity<Mobile>();
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}
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if (version >= 6)
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@ -1968,7 +1970,7 @@ namespace Server.Mobiles
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if (version >= 8)
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{
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Owners = reader.ReadStrongMobileList();
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Owners = reader.ReadEntityList<Mobile>();
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}
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else
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{
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@ -2003,7 +2005,7 @@ namespace Server.Mobiles
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if (version >= 13 && reader.ReadBool())
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{
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Friends = reader.ReadStrongMobileList();
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Friends = reader.ReadEntityList<Mobile>();
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}
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else if (version < 13 && m_ControlOrder >= OrderType.Unfriend)
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{
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