fix(core): Fixes several serialization issues (#355)

- [X] Fixes an issue where a buffer smaller than 8 bytes would not double with enough space in some cases.
- [X] Fixes an issue with dupe copying the savebuffer reference (ugh).
- [X] Streamlines the IGenericWriter API to use better generics.
- [X] Streamlines the IGenericReader API to use better generics.
- [X] Forces `tidying` of a List/HashSet to be done externally since Writers/Readers should not have side effects.
- [X] Fixes an issue where Tidying a list didn't TrimExcess, causing memory leaks.
- [X] Reverted the meaning of `World.Running` to specifically refer to any world state post world loading.
  - NOTE: Do not use this if you want to block on world saves. Instead use checks against `WorldState.Saving` states.
- [X] Fixes an issue with serializing negative DateTime deltas.
- [X] Fixes a potential issue with serializing non-UTC DateTime.

Bumps release version
This commit is contained in:
Kamron Batman 2020-12-23 07:11:41 -08:00 • committed by GitHub
parent 0888ab9b86
commit 4ddb3de026
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GPG key ID: 4AEE18F83AFDEB23
162 changed files with 652 additions and 1045 deletions

View file

@ -2844,8 +2844,10 @@ namespace Server.Multis
writer.Write(m_RelativeBanLocation);
writer.WriteItemList(VendorRentalContracts, true);
writer.WriteMobileList(InternalizedVendors, true);
VendorRentalContracts.Tidy();
writer.Write(VendorRentalContracts);
InternalizedVendors.Tidy();
writer.Write(InternalizedVendors);
writer.WriteEncodedInt(RelocatedEntities.Count);
foreach (var relEntity in RelocatedEntities)
@ -2876,12 +2878,13 @@ namespace Server.Multis
writer.Write(Price);
writer.WriteMobileList(Access);
writer.Write(Access);
writer.Write(BuiltOn);
writer.Write(LastTraded);
writer.WriteItemList(Addons, true);
Addons.Tidy();
writer.Write(Addons);
writer.Write(Secures.Count);
@ -2897,21 +2900,20 @@ namespace Server.Multis
writer.Write(m_Owner);
// Version 5 no longer serializes region coords
/*writer.Write( (int)m_Region.Coords.Count );
foreach( Rectangle2D rect in m_Region.Coords )
{
writer.Write( rect );
}*/
writer.WriteMobileList(CoOwners, true);
writer.WriteMobileList(Friends, true);
writer.WriteMobileList(Bans, true);
CoOwners.Tidy();
writer.Write(CoOwners);
Friends.Tidy();
writer.Write(Friends);
Bans.Tidy();
writer.Write(Bans);
writer.Write(Sign);
writer.Write(m_Trash);
writer.WriteItemList(Doors, true);
writer.WriteItemList(LockDowns, true);
Doors.Tidy();
writer.Write(Doors);
LockDowns.Tidy();
writer.Write(LockDowns);
// writer.WriteItemList( m_Secures, true );
writer.Write(MaxLockDowns);
@ -2971,8 +2973,8 @@ namespace Server.Multis
case 13: // removed ban location serialization
case 12:
{
VendorRentalContracts = reader.ReadStrongItemList<VendorRentalContract>();
InternalizedVendors = reader.ReadStrongMobileList();
VendorRentalContracts = reader.ReadEntityList<VendorRentalContract>();
InternalizedVendors = reader.ReadEntityList<Mobile>();
var relocatedCount = reader.ReadEncodedInt();
for (var i = 0; i < relocatedCount; i++)
@ -3014,7 +3016,7 @@ namespace Server.Multis
}
case 7:
{
Access = reader.ReadStrongMobileList();
Access = reader.ReadEntityList<Mobile>();
goto case 6;
}
case 6:
@ -3026,7 +3028,7 @@ namespace Server.Multis
case 5: // just removed fields
case 4:
{
Addons = reader.ReadStrongItemList();
Addons = reader.ReadEntityList<Item>();
goto case 3;
}
case 3:
@ -3089,7 +3091,7 @@ namespace Server.Multis
Price = DefaultPrice;
}
m_Owner = reader.ReadMobile();
m_Owner = reader.ReadEntity<Mobile>();
if (version < 5)
{
@ -3103,15 +3105,15 @@ namespace Server.Multis
UpdateRegion();
CoOwners = reader.ReadStrongMobileList();
Friends = reader.ReadStrongMobileList();
Bans = reader.ReadStrongMobileList();
CoOwners = reader.ReadEntityList<Mobile>();
Friends = reader.ReadEntityList<Mobile>();
Bans = reader.ReadEntityList<Mobile>();
Sign = reader.ReadItem() as HouseSign;
m_Trash = reader.ReadItem() as TrashBarrel;
Sign = reader.ReadEntity<HouseSign>();
m_Trash = reader.ReadEntity<TrashBarrel>();
Doors = reader.ReadStrongItemList<BaseDoor>();
LockDowns = reader.ReadStrongItemList();
Doors = reader.ReadEntityList<BaseDoor>();
LockDowns = reader.ReadEntityList<Item>();
for (var i = 0; i < LockDowns.Count; ++i)
{
@ -3125,7 +3127,7 @@ namespace Server.Multis
if (version < 3)
{
var items = reader.ReadStrongItemList();
var items = reader.ReadEntityList<Item>();
Secures = new List<SecureInfo>(items.Count);
for (var i = 0; i < items.Count; ++i)
@ -3849,7 +3851,7 @@ namespace Server.Multis
public SecureInfo(IGenericReader reader)
{
Item = reader.ReadItem() as Container;
Item = reader.ReadEntity<Container>();
Level = (SecureLevel)reader.ReadByte();
}

View file

@ -329,7 +329,7 @@ namespace Server.Multis
{
case 3:
{
MapItem = (MapItem)reader.ReadItem();
MapItem = (MapItem)reader.ReadEntity<Item>();
NextNavPoint = reader.ReadInt();
goto case 2;
@ -373,11 +373,11 @@ namespace Server.Multis
}
}
Owner = reader.ReadMobile();
PPlank = reader.ReadItem() as Plank;
SPlank = reader.ReadItem() as Plank;
TillerMan = reader.ReadItem() as TillerMan;
Hold = reader.ReadItem() as Hold;
Owner = reader.ReadEntity<Mobile>();
PPlank = reader.ReadEntity<Plank>();
SPlank = reader.ReadEntity<Plank>();
TillerMan = reader.ReadEntity<TillerMan>();
Hold = reader.ReadEntity<Hold>();
Anchored = reader.ReadBool();
m_ShipName = reader.ReadString();

View file

@ -111,7 +111,7 @@ namespace Server.Items
{
case 0:
{
m_Boat = reader.ReadItem() as BaseBoat;
m_Boat = reader.ReadEntity<BaseBoat>();
if (m_Boat == null || Parent != null)
{

View file

@ -71,7 +71,7 @@ namespace Server.Items
{
case 0:
{
Boat = reader.ReadItem() as BaseBoat;
Boat = reader.ReadEntity<BaseBoat>();
Side = (PlankSide)reader.ReadInt();
Locked = reader.ReadBool();
KeyValue = reader.ReadUInt();

View file

@ -116,7 +116,7 @@ namespace Server.Items
{
case 0:
{
m_Boat = reader.ReadItem() as BaseBoat;
m_Boat = reader.ReadEntity<BaseBoat>();
if (m_Boat == null)
{

View file

@ -159,8 +159,10 @@ namespace Server.Multis
writer.Write(0); // version
writer.Write(m_Items, true);
writer.Write(m_Mobiles, true);
m_Items.Tidy();
writer.Write(m_Items);
m_Mobiles.Tidy();
writer.Write(m_Mobiles);
writer.WriteDeltaTime(m_DecayTime);
}
@ -174,8 +176,8 @@ namespace Server.Multis
{
case 0:
{
m_Items = reader.ReadStrongItemList();
m_Mobiles = reader.ReadStrongMobileList();
m_Items = reader.ReadEntityList<Item>();
m_Mobiles = reader.ReadEntityList<Mobile>();
m_DecayTime = reader.ReadDeltaTime();
RefreshDecay(false);

View file

@ -176,7 +176,7 @@ namespace Server.Multis
{
case 0:
{
m_Prisoner = reader.ReadMobile();
m_Prisoner = reader.ReadEntity<Mobile>();
break;
}
}

View file

@ -190,7 +190,7 @@ namespace Server.Multis
{
case 0:
{
m_Prisoner = reader.ReadMobile();
m_Prisoner = reader.ReadEntity<Mobile>();
break;
}
}

View file

@ -192,13 +192,13 @@ namespace Server.Multis
{
case 1:
{
m_Prisoner = reader.ReadMobile();
m_Prisoner = reader.ReadEntity<Mobile>();
break;
}
case 0:
{
m_Prisoner = reader.ReadMobile();
reader.ReadItem();
m_Prisoner = reader.ReadEntity<Mobile>();
reader.ReadEntity<Item>();
break;
}
}

View file

@ -190,13 +190,13 @@ namespace Server.Multis
{
case 1:
{
m_Prisoner = reader.ReadMobile();
m_Prisoner = reader.ReadEntity<Mobile>();
break;
}
case 0:
{
m_Prisoner = reader.ReadMobile();
reader.ReadItem();
m_Prisoner = reader.ReadEntity<Mobile>();
reader.ReadEntity<Item>();
break;
}
}

View file

@ -221,7 +221,8 @@ namespace Server.Multis
if (Fixtures != null)
{
writer.WriteItemList(Fixtures, true);
Fixtures.Tidy();
writer.Write(Fixtures);
}
else
{
@ -240,7 +241,7 @@ namespace Server.Multis
for (var i = 0; i < count; i++)
{
AddFixture(reader.ReadItem());
AddFixture(reader.ReadEntity<Item>());
}
}
}

View file

@ -908,7 +908,8 @@ namespace Server.Multis
writer.Write(SignHanger);
writer.Write(LastRevision);
writer.Write(Fixtures, true);
Fixtures.Tidy();
writer.Write(Fixtures);
CurrentState.Serialize(writer);
DesignState.Serialize(writer);
@ -926,7 +927,7 @@ namespace Server.Multis
case 5:
case 4:
{
Signpost = reader.ReadItem();
Signpost = reader.ReadEntity<Item>();
SignpostGraphic = reader.ReadInt();
goto case 3;
@ -939,7 +940,7 @@ namespace Server.Multis
}
case 2:
{
SignHanger = reader.ReadItem();
SignHanger = reader.ReadEntity<Item>();
goto case 1;
}
@ -965,7 +966,7 @@ namespace Server.Multis
}
LastRevision = reader.ReadInt();
Fixtures = reader.ReadStrongItemList();
Fixtures = reader.ReadEntityList<Item>();
m_Current = new DesignState(this, reader);
m_Design = new DesignState(this, reader);

View file

@ -216,8 +216,8 @@ namespace Server.Multis
{
case 0:
{
Owner = reader.ReadItem() as BaseHouse;
OriginalOwner = reader.ReadMobile();
Owner = reader.ReadEntity<BaseHouse>();
OriginalOwner = reader.ReadEntity<Mobile>();
break;
}

View file

@ -90,7 +90,7 @@ namespace Server.Items
}
case 0:
{
Target = reader.ReadItem();
Target = reader.ReadEntity<Item>();
if (version < 1)
{

View file

@ -40,7 +40,7 @@ namespace Server.Multis
public override void AddNameProperties( ObjectPropertyList list )
{
base.AddNameProperties( list );
if (House != null && House.InternalizedVendors.Count > 0)
list.Add( 1061833, House.InternalizedVendors.Count.ToString() ); // This packing crate contains ~1_COUNT~ vendors/barkeepers.
}
@ -248,7 +248,7 @@ namespace Server.Multis
var version = reader.ReadEncodedInt();
House = reader.ReadItem() as BaseHouse;
House = reader.ReadEntity<BaseHouse>();
if (House != null)
{

View file

@ -120,7 +120,7 @@ namespace Server.Multis
{
case 0:
{
m_Components = reader.ReadStrongItemList();
m_Components = reader.ReadEntityList<Item>();
break;
}