fix(core): Fixes several serialization issues (#355)
- [X] Fixes an issue where a buffer smaller than 8 bytes would not double with enough space in some cases. - [X] Fixes an issue with dupe copying the savebuffer reference (ugh). - [X] Streamlines the IGenericWriter API to use better generics. - [X] Streamlines the IGenericReader API to use better generics. - [X] Forces `tidying` of a List/HashSet to be done externally since Writers/Readers should not have side effects. - [X] Fixes an issue where Tidying a list didn't TrimExcess, causing memory leaks. - [X] Reverted the meaning of `World.Running` to specifically refer to any world state post world loading. - NOTE: Do not use this if you want to block on world saves. Instead use checks against `WorldState.Saving` states. - [X] Fixes an issue with serializing negative DateTime deltas. - [X] Fixes a potential issue with serializing non-UTC DateTime. Bumps release version
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162 changed files with 652 additions and 1045 deletions
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@ -159,8 +159,10 @@ namespace Server.Multis
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writer.Write(0); // version
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writer.Write(m_Items, true);
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writer.Write(m_Mobiles, true);
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m_Items.Tidy();
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writer.Write(m_Items);
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m_Mobiles.Tidy();
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writer.Write(m_Mobiles);
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writer.WriteDeltaTime(m_DecayTime);
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}
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@ -174,8 +176,8 @@ namespace Server.Multis
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{
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case 0:
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{
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m_Items = reader.ReadStrongItemList();
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m_Mobiles = reader.ReadStrongMobileList();
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m_Items = reader.ReadEntityList<Item>();
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m_Mobiles = reader.ReadEntityList<Mobile>();
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m_DecayTime = reader.ReadDeltaTime();
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RefreshDecay(false);
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@ -176,7 +176,7 @@ namespace Server.Multis
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{
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case 0:
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{
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m_Prisoner = reader.ReadMobile();
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m_Prisoner = reader.ReadEntity<Mobile>();
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break;
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}
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}
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@ -190,7 +190,7 @@ namespace Server.Multis
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{
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case 0:
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{
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m_Prisoner = reader.ReadMobile();
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m_Prisoner = reader.ReadEntity<Mobile>();
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break;
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}
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}
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@ -192,13 +192,13 @@ namespace Server.Multis
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{
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case 1:
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{
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m_Prisoner = reader.ReadMobile();
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m_Prisoner = reader.ReadEntity<Mobile>();
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break;
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}
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case 0:
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{
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m_Prisoner = reader.ReadMobile();
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reader.ReadItem();
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m_Prisoner = reader.ReadEntity<Mobile>();
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reader.ReadEntity<Item>();
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break;
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}
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}
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@ -190,13 +190,13 @@ namespace Server.Multis
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{
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case 1:
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{
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m_Prisoner = reader.ReadMobile();
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m_Prisoner = reader.ReadEntity<Mobile>();
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break;
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}
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case 0:
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{
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m_Prisoner = reader.ReadMobile();
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reader.ReadItem();
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m_Prisoner = reader.ReadEntity<Mobile>();
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reader.ReadEntity<Item>();
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break;
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}
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}
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