BOD book item counts corrected
http://www.uodemise.com/forum/showthread.php?t=121015 Discordance cool down timer http://www.uodemise.com/forum/showthread.php?t=122146 Summoned Hoarde minions dont behave correctly http://www.uodemise.com/forum/showthread.php?t=149555 Fame and karma rewards should be 30% higher in fel http://www.uodemise.com/forum/showthread.php?t=146893 Incorrect skill requirement in tailoring http://www.uodemise.com/forum/showthread.php?t=149095 Mined resources should stack http://www.uodemise.com/forum/showthread.php?t=147055 Runebook behavior http://www.uodemise.com/forum/showthread.php?t=146030 Correct allowed guild name length http://www.uodemise.com/forum/showthread.php?t=148603 Corrections to wool/sheep http://www.uodemise.com/forum/showthread.php?t=150988
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15 changed files with 252 additions and 61 deletions
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@ -336,6 +336,13 @@ namespace Server.Engines.BulkOrders
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m_From.SendLocalizedMessage(1045152); // The bulk order deed has been placed in your backpack.
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m_Book.Entries.Remove(obj);
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m_Book.InvalidateProperties();
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if ( m_Book.Entries.Count / 5 < m_Book.ItemCount )
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{
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m_Book.ItemCount--;
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m_Book.InvalidateItems();
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}
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if (m_Book.Entries.Count > 0)
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{
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m_Page = GetPageForIndex(index, sizeOfDroppedBod);
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@ -75,6 +75,12 @@ namespace Server.Engines.BulkOrders
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pv.HoldGold += price;
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m_From.AddToBackpack( item );
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m_From.SendLocalizedMessage( 1045152 ); // The bulk order deed has been placed in your backpack.
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if ( m_Book.Entries.Count / 5 < m_Book.ItemCount )
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{
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m_Book.ItemCount--;
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m_Book.InvalidateItems();
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}
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if ( m_Book.Entries.Count > 0 )
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m_From.SendGump( new BOBGump( m_From, m_Book, m_Page, null ) );
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@ -17,6 +17,7 @@ namespace Server.Engines.BulkOrders
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private BOBFilter m_Filter;
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private string m_BookName;
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private SecureLevel m_Level;
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private int m_ItemCount;
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[CommandProperty( AccessLevel.GameMaster )]
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public string BookName
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@ -41,6 +42,12 @@ namespace Server.Engines.BulkOrders
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{
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get{ return m_Filter; }
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}
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public int ItemCount
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{
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get{ return m_ItemCount; }
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set{ m_ItemCount = value; }
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}
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[Constructable]
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public BulkOrderBook() : base( 0x2259 )
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@ -94,44 +101,29 @@ namespace Server.Engines.BulkOrders
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public override bool OnDragDrop( Mobile from, Item dropped )
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{
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if ( dropped is LargeBOD )
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if ( dropped is LargeBOD || dropped is SmallBOD )
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{
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if ( !IsChildOf( from.Backpack ) )
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{
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from.SendLocalizedMessage( 1062385 ); // You must have the book in your backpack to add deeds to it.
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return false;
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}
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else if ( !from.Backpack.CheckHold( from, dropped, true, true ) )
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return false;
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else if ( m_Entries.Count < 500 )
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{
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m_Entries.Add( new BOBLargeEntry( (LargeBOD)dropped ) );
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InvalidateProperties();
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from.PlaySound(0x42);
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from.SendLocalizedMessage( 1062386 ); // Deed added to book.
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if ( from is PlayerMobile )
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from.SendGump( new BOBGump( (PlayerMobile)from, this ) );
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dropped.Delete();
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return true;
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}
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else
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{
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from.SendLocalizedMessage( 1062387 ); // The book is full of deeds.
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return false;
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}
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}
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else if ( dropped is SmallBOD )
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{
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if ( !IsChildOf( from.Backpack ) )
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{
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from.SendLocalizedMessage( 1062385 ); // You must have the book in your backpack to add deeds to it.
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return false;
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}
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else if ( m_Entries.Count < 500 )
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{
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m_Entries.Add( new BOBSmallEntry( (SmallBOD)dropped ) );
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if ( dropped is LargeBOD )
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m_Entries.Add( new BOBLargeEntry( (LargeBOD)dropped ) );
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else if ( dropped is SmallBOD ) // Sanity
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m_Entries.Add( new BOBSmallEntry( (SmallBOD)dropped ) );
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InvalidateProperties();
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if ( m_Entries.Count / 5 > m_ItemCount )
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{
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m_ItemCount++;
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InvalidateItems();
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}
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from.PlaySound(0x42);
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from.SendLocalizedMessage( 1062386 ); // Deed added to book.
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@ -140,6 +132,7 @@ namespace Server.Engines.BulkOrders
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from.SendGump( new BOBGump( (PlayerMobile)from, this ) );
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dropped.Delete();
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return true;
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}
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else
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@ -152,6 +145,38 @@ namespace Server.Engines.BulkOrders
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from.SendLocalizedMessage( 1062388 ); // That is not a bulk order deed.
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return false;
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}
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public override int GetTotal( TotalType type )
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{
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int total = base.GetTotal( type );
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if ( type == TotalType.Items )
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total = m_ItemCount;
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return total;
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}
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public void InvalidateItems()
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{
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if ( RootParent is Mobile )
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{
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Mobile m = (Mobile) RootParent;
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m.UpdateTotals();
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InvalidateContainers( Parent );
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}
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}
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public void InvalidateContainers( object parent )
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{
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if ( parent != null && parent is Container )
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{
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Container c = (Container)parent;
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c.InvalidateProperties();
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InvalidateContainers( c.Parent );
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}
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}
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public BulkOrderBook( Serial serial ) : base( serial )
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{
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@ -161,7 +186,9 @@ namespace Server.Engines.BulkOrders
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{
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base.Serialize( writer );
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writer.Write( (int) 1 ); // version
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writer.Write( (int) 2 ); // version
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writer.Write( (int) m_ItemCount );
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writer.Write( (int) m_Level );
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@ -200,6 +227,11 @@ namespace Server.Engines.BulkOrders
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switch ( version )
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{
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case 2:
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{
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m_ItemCount = reader.ReadInt();
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goto case 1;
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}
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case 1:
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{
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m_Level = (SecureLevel)reader.ReadInt();
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@ -32,6 +32,13 @@ namespace Server.Engines.Craft
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if ( !(item is BaseArmor) && !(item is BaseWeapon) )
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return EnhanceResult.BadItem;
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if ( item is IArcaneEquip )
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{
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IArcaneEquip eq = (IArcaneEquip)item;
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if ( eq.IsArcane )
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return EnhanceResult.BadItem;
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}
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if ( CraftResources.IsStandard( resource ) )
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return EnhanceResult.BadResource;
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@ -110,7 +110,7 @@ namespace Server.Engines.Craft
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AddCraft( typeof( SkullCap ), 1011375, 1025444, 0.0, 25.0, typeof( Cloth ), 1044286, 2, 1044287 );
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AddCraft( typeof( Bandana ), 1011375, 1025440, 0.0, 25.0, typeof( Cloth ), 1044286, 2, 1044287 );
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AddCraft( typeof( FloppyHat ), 1011375, 1025907, 6.2, 31.2, typeof( Cloth ), 1044286, 11, 1044287 );
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AddCraft( typeof( Cap ), 1011375, 1025909, -18.8, 6.2, typeof( Cloth ), 1044286, 11, 1044287 );
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AddCraft( typeof( Cap ), 1011375, 1025909, 6.2, 31.2, typeof( Cloth ), 1044286, 11, 1044287 );
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AddCraft( typeof( WideBrimHat ), 1011375, 1025908, 6.2, 31.2, typeof( Cloth ), 1044286, 12, 1044287 );
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AddCraft( typeof( StrawHat ), 1011375, 1025911, 6.2, 31.2, typeof( Cloth ), 1044286, 10, 1044287 );
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AddCraft( typeof( TallStrawHat ), 1011375, 1025910, 6.7, 31.7, typeof( Cloth ), 1044286, 13, 1044287 );
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