BOD book item counts corrected

http://www.uodemise.com/forum/showthread.php?t=121015

Discordance cool down timer
http://www.uodemise.com/forum/showthread.php?t=122146

Summoned Hoarde minions dont behave correctly
http://www.uodemise.com/forum/showthread.php?t=149555

Fame and karma rewards should be 30% higher in fel
http://www.uodemise.com/forum/showthread.php?t=146893

Incorrect skill requirement in tailoring
http://www.uodemise.com/forum/showthread.php?t=149095

Mined resources should stack
http://www.uodemise.com/forum/showthread.php?t=147055

Runebook behavior
http://www.uodemise.com/forum/showthread.php?t=146030

Correct allowed guild name length
http://www.uodemise.com/forum/showthread.php?t=148603

Corrections to wool/sheep
http://www.uodemise.com/forum/showthread.php?t=150988
This commit is contained in:
xavier 2010-09-19 14:41:01 +00:00
parent 4dbb400ce3
commit 4dec86b91d
15 changed files with 252 additions and 61 deletions

View file

@ -62,6 +62,15 @@ namespace Server.Items
if ( obj is IArcaneEquip && obj is Item )
{
Item item = (Item)obj;
CraftResource resource = CraftResource.None;
if( item is BaseClothing )
resource = ((BaseClothing)item).Resource;
else if( item is BaseArmor )
resource = ((BaseArmor)item).Resource;
else if( item is BaseWeapon ) // Sanity, weapons cannot recieve gems...
resource = ((BaseWeapon)item).Resource;
IArcaneEquip eq = (IArcaneEquip)obj;
if ( !item.IsChildOf( from.Backpack ) )
@ -69,6 +78,16 @@ namespace Server.Items
from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
return;
}
else if ( item.LootType == LootType.Blessed )
{
from.SendMessage( "You can only use this on exceptionally crafted robes, thigh boots, cloaks, or leather gloves." );
return;
}
else if ( resource != CraftResource.None && resource != CraftResource.RegularLeather )
{
from.SendLocalizedMessage( 1049690 ); // Arcane gems can not be used on that type of leather.
return;
}
int charges = GetChargesFor( from );
@ -108,11 +127,21 @@ namespace Server.Items
if ( isExceptional )
{
if ( item is BaseClothing )
{
((BaseClothing)item).Quality = ClothingQuality.Regular;
((BaseClothing)item).Crafter = from;
}
else if ( item is BaseArmor )
{
((BaseArmor)item).Quality = ArmorQuality.Regular;
((BaseArmor)item).Crafter = from;
else if ( item is BaseWeapon )
((BaseArmor)item).PhysicalBonus = ((BaseArmor)item).FireBonus = ((BaseArmor)item).ColdBonus = ((BaseArmor)item).PoisonBonus = ((BaseArmor)item).EnergyBonus = 0; // Is there a method to remove bonuses?
}
else if ( item is BaseWeapon ) // Sanity, weapons cannot recieve gems...
{
((BaseWeapon)item).Quality = WeaponQuality.Regular;
((BaseWeapon)item).Crafter = from;
}
eq.CurArcaneCharges = eq.MaxArcaneCharges = charges;
@ -135,7 +164,7 @@ namespace Server.Items
}
else
{
from.SendMessage( "You cannot use the gem on that." );
from.SendMessage( "You can only use this on exceptionally crafted robes, thigh boots, cloaks, or leather gloves." );
}
}
@ -187,8 +216,6 @@ namespace Server.Items
return true;
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );