BOD book item counts corrected
http://www.uodemise.com/forum/showthread.php?t=121015 Discordance cool down timer http://www.uodemise.com/forum/showthread.php?t=122146 Summoned Hoarde minions dont behave correctly http://www.uodemise.com/forum/showthread.php?t=149555 Fame and karma rewards should be 30% higher in fel http://www.uodemise.com/forum/showthread.php?t=146893 Incorrect skill requirement in tailoring http://www.uodemise.com/forum/showthread.php?t=149095 Mined resources should stack http://www.uodemise.com/forum/showthread.php?t=147055 Runebook behavior http://www.uodemise.com/forum/showthread.php?t=146030 Correct allowed guild name length http://www.uodemise.com/forum/showthread.php?t=148603 Corrections to wool/sheep http://www.uodemise.com/forum/showthread.php?t=150988
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15 changed files with 252 additions and 61 deletions
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@ -1365,7 +1365,7 @@ namespace Server.Mobiles
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if ( wool != 0 )
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{
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corpse.AddCarvedItem( new Wool( wool ), from );
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corpse.AddCarvedItem( new TaintedWool( wool ), from );
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from.SendLocalizedMessage( 500483 ); // You shear it, and the wool is now on the corpse.
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}
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@ -4444,6 +4444,11 @@ namespace Server.Mobiles
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{
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int totalFame = Fame / 100;
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int totalKarma = -Karma / 100;
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if (Map == Map.Felucca)
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{
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totalFame += ((totalFame/10)*3);
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totalKarma += ((totalKarma/10)*3);
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}
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List<DamageStore> list = GetLootingRights( this.DamageEntries, this.HitsMax );
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List<Mobile> titles = new List<Mobile>();
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@ -28,7 +28,7 @@ namespace Server.Mobiles
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if ( master == null )
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return;
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if ( master.Deleted || master.Map != this.Map || !InRange( master.Location, 20 ) )
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if ( master.Deleted )
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{
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DropPackContents();
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EndRelease( null );
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