Fixed issue with secured dye tubs in houses

http://www.uodemise.com/forum/showthread.php?t=147193

Smith/Tailor PS should not be cursed
http://www.uodemise.com/forum/showthread.php?t=148415

Large crafting system overhaul
http://www.uodemise.com/forum/showthread.php?t=119342
This commit is contained in:
xavier 2010-10-02 15:25:30 +00:00
parent f90c09ef55
commit 4df455f33c
132 changed files with 4914 additions and 1012 deletions

View file

@ -4,12 +4,12 @@ namespace Server.Items
{
[Furniture]
[Flipable( 0xB2D, 0xB2C )]
public class WoodenBench : Item
public class WoodenBench : BaseCraftableItem
{
[Constructable]
public WoodenBench() : base( 0xB2D )
public WoodenBench() : base( 0xB2C )
{
Weight = 6;
Weight = 1;
}
public WoodenBench(Serial serial) : base(serial)
@ -27,7 +27,10 @@ namespace Server.Items
{
base.Deserialize(reader);
int version = reader.ReadInt();
int version = ( InheritsItem ? OldVersion : reader.ReadInt() ); //Required for BaseCraftableItem insertion
if ( Weight == 6 )
Weight = 1;
}
}
}