Fixed issue with secured dye tubs in houses

http://www.uodemise.com/forum/showthread.php?t=147193

Smith/Tailor PS should not be cursed
http://www.uodemise.com/forum/showthread.php?t=148415

Large crafting system overhaul
http://www.uodemise.com/forum/showthread.php?t=119342
This commit is contained in:
xavier 2010-10-02 15:25:30 +00:00
parent f90c09ef55
commit 4df455f33c
132 changed files with 4914 additions and 1012 deletions

View file

@ -2,8 +2,11 @@ using System;
namespace Server.Items
{
public class BarrelLid : Item
public class BarrelLid : BaseCraftableItem
{
public override bool DisplaysResource{ get{ return false; } }
public override bool DisplaysMakersMark{ get{ return false; } }
[Constructable]
public BarrelLid() : base(0x1DB8)
{
@ -25,13 +28,16 @@ namespace Server.Items
{
base.Deserialize(reader);
int version = reader.ReadInt();
int version = ( InheritsItem ? OldVersion : reader.ReadInt() ); //Required for BaseCraftableItem insertion
}
}
[FlipableAttribute(0x1EB1, 0x1EB2, 0x1EB3, 0x1EB4)]
public class BarrelStaves : Item
public class BarrelStaves : BaseCraftableItem
{
public override bool DisplaysResource{ get{ return false; } }
public override bool DisplaysMakersMark{ get{ return false; } }
[Constructable]
public BarrelStaves() : base(0x1EB1)
{
@ -53,7 +59,7 @@ namespace Server.Items
{
base.Deserialize(reader);
int version = reader.ReadInt();
int version = ( InheritsItem ? OldVersion : reader.ReadInt() ); //Required for BaseCraftableItem insertion
}
}