Fixed issue with secured dye tubs in houses
http://www.uodemise.com/forum/showthread.php?t=147193 Smith/Tailor PS should not be cursed http://www.uodemise.com/forum/showthread.php?t=148415 Large crafting system overhaul http://www.uodemise.com/forum/showthread.php?t=119342
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132 changed files with 4914 additions and 1012 deletions
33
Scripts/Items/Construction/Misc/BookStand.cs
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Scripts/Items/Construction/Misc/BookStand.cs
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using System;
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namespace Server.Items
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{
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[Furniture]
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[Flipable( false, 0x2DDD, 0x2DDE )]
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public class ElvenBookStand : BaseCraftableItem
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{
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[Constructable]
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public ElvenBookStand() : base( 0x2DDD )
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{
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Weight = 20.0;
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}
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public ElvenBookStand(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int) 0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt(); //Required for BaseCraftableItem insertion
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}
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}
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}
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