Fixed issue with secured dye tubs in houses

http://www.uodemise.com/forum/showthread.php?t=147193

Smith/Tailor PS should not be cursed
http://www.uodemise.com/forum/showthread.php?t=148415

Large crafting system overhaul
http://www.uodemise.com/forum/showthread.php?t=119342
This commit is contained in:
xavier 2010-10-02 15:25:30 +00:00
parent f90c09ef55
commit 4df455f33c
132 changed files with 4914 additions and 1012 deletions

View file

@ -407,6 +407,8 @@ namespace Server.Items
[Flipable( 0x9A8, 0xE80 )]
public class FillableMetalBox : FillableContainer
{
public override CraftResource DefaultResource{ get{ return CraftResource.Iron; } }
[Constructable]
public FillableMetalBox() : base( 0x9A8 )
{
@ -468,6 +470,8 @@ namespace Server.Items
[Flipable( 0x9AB, 0xE7C )]
public class FillableMetalChest : FillableContainer
{
public override CraftResource DefaultResource{ get{ return CraftResource.Iron; } }
[Constructable]
public FillableMetalChest() : base( 0x9AB )
{
@ -498,6 +502,8 @@ namespace Server.Items
[Flipable( 0xE41, 0xE40 )]
public class FillableMetalGoldenChest : FillableContainer
{
public override CraftResource DefaultResource{ get{ return CraftResource.Iron; } }
[Constructable]
public FillableMetalGoldenChest() : base( 0xE41 )
{