fix: Adds back razor/assistuo negotiations (#1089)

* [X] Adds Razor negotiations
* [X] Adds AssistUO "handshake" 🙄
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Kamron Batman 2022-06-25 01:47:45 -07:00 committed by GitHub
parent bc2ed44440
commit 4f28e1e3c4
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GPG key ID: 4AEE18F83AFDEB23
10 changed files with 655 additions and 212 deletions

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@ -0,0 +1,107 @@
/*************************************************************************
* ModernUO *
* Copyright 2019-2022 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: AssistantConfiguration.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System;
using System.IO;
using System.Runtime.CompilerServices;
using System.Text.Json.Serialization;
using Server.Json;
namespace Server.Assistants;
public static class AssistantConfiguration
{
private const string _path = "Configuration/assistants.json";
public static bool Enabled { get; private set; }
public static AssistantSettings Settings { get; private set; }
private const string _defaultWarningMessage = "The server was unable to negotiate features with your assistant. "
+ "You must download and run an updated version of <A HREF=\"https://uosteam.com\">UOSteam</A>"
+ " or <A HREF=\"https://github.com/markdwags/Razor/releases/latest\">Razor</A>."
+ "<BR><BR>Make sure you've checked the option <B>Negotiate features with server</B>, "
+ "once you have this box checked you may log in and play normally."
+ "<BR><BR>You will be disconnected shortly.";
public static void Configure()
{
Enabled = ServerConfiguration.GetOrUpdateSetting("assistants.enableRazorNegotiation", false);
var path = Path.Join(Core.BaseDirectory, _path);
if (File.Exists(path))
{
Settings = JsonConfig.Deserialize<AssistantSettings>(path);
}
else
{
Settings = new AssistantSettings
{
WarnOnFailure = true,
KickOnFailure = true,
DisallowedFeatures = AssistantFeatures.None,
DisconnectDelay = TimeSpan.FromSeconds(15.0),
WarningMessage = _defaultWarningMessage
};
Save(path);
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void DisallowFeature(AssistantFeatures feature) => SetDisallowed(feature, true);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void AllowFeature(AssistantFeatures feature) => SetDisallowed(feature, false);
public static void SetDisallowed(AssistantFeatures feature, bool value)
{
if (value)
{
Settings.DisallowedFeatures |= feature;
}
else
{
Settings.DisallowedFeatures &= ~feature;
}
Save();
}
private static void Save(string path = null)
{
path ??= Path.Join(Core.BaseDirectory, _path);
JsonConfig.Serialize(path, Settings);
}
}
public record AssistantSettings
{
[JsonPropertyName("warnOnFailure")]
public bool WarnOnFailure { get; set; }
[JsonPropertyName("kickOnFailure")]
public bool KickOnFailure { get; set; }
[JsonPropertyName("features")]
public AssistantFeatures DisallowedFeatures { get; set; }
[JsonPropertyName("disconnectDelay")]
public TimeSpan DisconnectDelay { get; set; }
[JsonPropertyName("warningMessage")]
public string WarningMessage { get; set; }
}

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@ -0,0 +1,43 @@
/*************************************************************************
* ModernUO *
* Copyright 2019-2022 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: AssistantEvents.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System;
using System.Runtime.CompilerServices;
using Server.Accounting;
using Server.Network;
namespace Server;
public class AssistantAuthEventArgs
{
public NetState State { get; }
public IAccount Account { get; }
public bool AuthOk { get; }
public AssistantAuthEventArgs(NetState state, IAccount acct, bool authOK)
{
State = state;
Account = acct;
AuthOk = authOK;
}
}
public static partial class EventSink
{
public static event Action<AssistantAuthEventArgs> AssistantAuth;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void InvokeAssistantAuth(AssistantAuthEventArgs e) => AssistantAuth?.Invoke(e);
}

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@ -0,0 +1,55 @@
/*************************************************************************
* ModernUO *
* Copyright 2019-2022 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: AssistantFeatures.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System;
namespace Server.Assistants;
[Flags]
public enum AssistantFeatures : ulong
{
None = 0,
FilterWeather = 1ul << 0, // Weather Filter
FilterLight = 1ul << 1, // Light Filter
SmartTarget = 1ul << 2, // Smart Last Target
RangedTarget = 1ul << 3, // Range Check Last Target
AutoOpenDoors = 1ul << 4, // Automatically Open Doors
DequipOnCast = 1ul << 5, // Unequip Weapon on spell cast
AutoPotionEquip = 1ul << 6, // Un/Re-equip weapon on potion use
PoisonedChecks = 1ul << 7, // Block heal If poisoned/Macro If Poisoned condition/Heal or Cure self
LoopedMacros = 1ul << 8, // Disallow Looping macros, For loops, and macros that call other macros
UseOnceAgent = 1ul << 9, // The use once agent
RestockAgent = 1ul << 10, // The restock agent
SellAgent = 1ul << 11, // The sell agent
BuyAgent = 1ul << 12, // The buy agent
PotionHotkeys = 1ul << 13, // All potion hotkeys
RandomTargets = 1ul << 14, // All random target hotkeys (not target next, last target, target self)
ClosestTargets = 1ul << 15, // All closest target hotkeys
OverheadHealth = 1ul << 16, // Health and Mana/Stam messages shown over player's heads
// AssistUO Only
AutolootAgent = 1ul << 17, // The autoloot agent
BoneCutterAgent = 1ul << 18, // The bone cutter agent
JScriptMacros = 1ul << 19, // Javascript macro engine
AutoRemount = 1ul << 20, // Auto remount after dismount
AutoBandage = 1 << 21, // Auto bandage friends, self, last and mount option
EnemyTargetShare = 1 << 22, // Enemy target share on guild, party or alliance chat
FilterSeason = 1 << 23, // Season Filter
SpellTargetShare = 1 << 24, // Spell target share on guild, party or alliance chat
All = ~None // Every feature possible
}

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@ -16,6 +16,7 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.IO; using System.IO;
using Server.Assistants;
using CV = Server.ClientVersion; using CV = Server.ClientVersion;
namespace Server.Network; namespace Server.Network;
@ -69,9 +70,32 @@ public static class IncomingAccountPackets
var flags = reader.ReadInt32(); var flags = reader.ReadInt32();
reader.Seek(8, SeekOrigin.Current); reader.Seek(8, SeekOrigin.Current);
int prof = reader.ReadByte(); int prof = reader.ReadByte();
reader.Seek(15, SeekOrigin.Current);
int genderRace = reader.ReadByte(); int genderRace;
if (AssistantConfiguration.Enabled && AssistantConfiguration.Settings.DisallowedFeatures != AssistantFeatures.None)
{
var razorFeatures = (AssistantFeatures)reader.ReadUInt64();
var key = reader.ReadUInt64();
var authOk = razorFeatures == AssistantConfiguration.Settings.DisallowedFeatures &&
// Highly recommend a shard changes these here, in razor and redistribute the assistant.
(key & 0xFFFFFFFFFFFFFF00ul) == 0x0911832B04178300ul;
EventSink.InvokeAssistantAuth(new AssistantAuthEventArgs(state, state.Account, authOk));
if (!state.Running)
{
return;
}
genderRace = (int)(key & 0xFF);
}
else
{
reader.Seek(15, SeekOrigin.Current);
genderRace = reader.ReadByte();
}
var stats = new StatNameValue[] var stats = new StatNameValue[]
{ {
@ -124,7 +148,7 @@ public static class IncomingAccountPackets
var info = state.CityInfo; var info = state.CityInfo;
var a = state.Account; var a = state.Account;
if (info == null || a == null || cityIndex < 0 || cityIndex >= info.Length) if (info == null || a == null || cityIndex >= info.Length)
{ {
state.Disconnect("Invalid city selected during character creation."); state.Disconnect("Invalid city selected during character creation.");
return; return;
@ -230,7 +254,32 @@ public static class IncomingAccountPackets
var flags = reader.ReadInt32(); var flags = reader.ReadInt32();
reader.Seek(24, SeekOrigin.Current); if (AssistantConfiguration.Enabled && AssistantConfiguration.Settings.DisallowedFeatures != AssistantFeatures.None)
{
var razorFeatures = (AssistantFeatures)reader.ReadUInt64();
var key1 = reader.ReadUInt64();
var key2 = reader.ReadUInt64();
var authOk = razorFeatures == AssistantConfiguration.Settings.DisallowedFeatures &&
// Highly recommend a shard changes these here, in razor and redistribute the assistant.
key1 == 0x0911832B04178305ul && key2 == 0x2485071787061988ul;
EventSink.InvokeAssistantAuth(new AssistantAuthEventArgs(state, state.Account, authOk));
}
else
{
reader.Seek(22, SeekOrigin.Current);
if (reader.ReadUInt16() == 0xDEAD)
{
EventSink.InvokeAssistantAuth(new AssistantAuthEventArgs(state, state.Account, false));
}
}
if (!state.Running)
{
return;
}
var charSlot = reader.ReadInt32(); var charSlot = reader.ReadInt32();
reader.Seek(4, SeekOrigin.Current); // var clientIP = reader.ReadInt32(); reader.Seek(4, SeekOrigin.Current); // var clientIP = reader.ReadInt32();

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@ -17,7 +17,9 @@ using System;
using System.IO; using System.IO;
using System.Buffers; using System.Buffers;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Security.Cryptography;
using Server.Accounting; using Server.Accounting;
using Server.Assistants;
namespace Server.Network; namespace Server.Network;
@ -54,12 +56,12 @@ public enum DeleteResultType
public static class OutgoingAccountPackets public static class OutgoingAccountPackets
{ {
/** /**
* Packet: 0x81 * Packet: 0x81
* Length: Up to 425 bytes * Length: Up to 425 bytes
* *
* Displays the list of characters during the login process. * Displays the list of characters during the login process.
* Note: Currently Unused * Note: Currently Unused
*/ */
public static void SendChangeCharacter(this NetState ns, IAccount a) public static void SendChangeCharacter(this NetState ns, IAccount a)
{ {
if (ns == null || a == null) if (ns == null || a == null)
@ -103,40 +105,40 @@ public static class OutgoingAccountPackets
} }
/** /**
* Packet: 0xBD * Packet: 0xBD
* Length: 3 bytes * Length: 3 bytes
* *
* Sends a requests for the client version * Sends a requests for the client version
*/ */
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void SendClientVersionRequest(this NetState ns) => ns?.Send(stackalloc byte[] { 0xBD, 0x00, 0x03 }); public static void SendClientVersionRequest(this NetState ns) => ns?.Send(stackalloc byte[] { 0xBD, 0x00, 0x03 });
/** /**
* Packet: 0x85 * Packet: 0x85
* Length: 2 bytes * Length: 2 bytes
* *
* Sends the result of a deletion request * Sends the result of a deletion request
*/ */
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void SendCharacterDeleteResult(this NetState ns, DeleteResultType res) => public static void SendCharacterDeleteResult(this NetState ns, DeleteResultType res) =>
ns?.Send(stackalloc byte[] { 0x85, (byte)res }); ns?.Send(stackalloc byte[] { 0x85, (byte)res });
/** /**
* Packet: 0x53 * Packet: 0x53
* Length: 2 bytes * Length: 2 bytes
* *
* Sends a PopupMessage with a predetermined message * Sends a PopupMessage with a predetermined message
*/ */
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void SendPopupMessage(this NetState ns, PMMessage msg) => public static void SendPopupMessage(this NetState ns, PMMessage msg) =>
ns?.Send(stackalloc byte[] { 0x53, (byte)msg }); ns?.Send(stackalloc byte[] { 0x53, (byte)msg });
/** /**
* Packet: 0xB9 * Packet: 0xB9
* Length: 3 or 5 bytes * Length: 3 or 5 bytes
* *
* Sends support features based on the client version * Sends support features based on the client version
*/ */
public static void SendSupportedFeature(this NetState ns) public static void SendSupportedFeature(this NetState ns)
{ {
if (ns.CannotSendPackets()) if (ns.CannotSendPackets())
@ -182,11 +184,11 @@ public static class OutgoingAccountPackets
} }
/** /**
* Packet: 0x1B * Packet: 0x1B
* Length: 37 bytes * Length: 37 bytes
* *
* Sends login confirmation * Sends login confirmation
*/ */
public static void SendLoginConfirmation(this NetState ns, Mobile m) public static void SendLoginConfirmation(this NetState ns, Mobile m)
{ {
if (ns.CannotSendPackets()) if (ns.CannotSendPackets())
@ -223,22 +225,22 @@ public static class OutgoingAccountPackets
} }
/** /**
* Packet: 0x55 * Packet: 0x55
* Length: 1 byte * Length: 1 byte
* *
* Sends login completion * Sends login completion
*/ */
public static void SendLoginComplete(this NetState ns) public static void SendLoginComplete(this NetState ns)
{ {
ns?.Send(stackalloc byte[] { 0x55 }); ns?.Send(stackalloc byte[] { 0x55 });
} }
/** /**
* Packet: 0x86 * Packet: 0x86
* Length: Up to 424 bytes * Length: Up to 424 bytes
* *
* Sends updated character list * Sends updated character list
*/ */
public static void SendCharacterListUpdate(this NetState ns, IAccount a) public static void SendCharacterListUpdate(this NetState ns, IAccount a)
{ {
if (ns == null || a == null) if (ns == null || a == null)
@ -284,12 +286,14 @@ public static class OutgoingAccountPackets
ns.Send(writer.Span); ns.Send(writer.Span);
} }
private static MD5 _md5Provider;
/** /**
* Packet: 0xA9 * Packet: 0xA9
* Length: 1410 or more bytes * Length: 1410 or more bytes
* *
* Sends list of characters and starting cities. * Sends list of characters and starting cities.
*/ */
public static void SendCharacterList(this NetState ns) public static void SendCharacterList(this NetState ns)
{ {
var acct = ns?.Account; var acct = ns?.Account;
@ -315,14 +319,25 @@ public static class OutgoingAccountPackets
} }
} }
var count = Math.Max(Math.Max(highSlot + 1, acct.Limit), 5); // Supported values are 1, 5, 6, or 7
var count = Math.Max(highSlot + 1, acct.Limit);
if (count is not 1 and < 5)
{
count = 5;
}
var length = (client70130 ? var length = (client70130 ?
11 + (textLength * 2 + 25) * cityInfo.Length : 11 + (textLength * 2 + 25) * cityInfo.Length :
9 + (textLength * 2 + 1) * cityInfo.Length) + count * 60; 9 + (textLength * 2 + 1) * cityInfo.Length) + count * 60;
var writer = new SpanWriter(stackalloc byte[length]); var writer = new SpanWriter(stackalloc byte[length]);
writer.Write((byte)0xA9); // Packet ID writer.Write((byte)0xA9); // Packet ID
writer.Write((ushort)length); writer.Write((ushort)length);
writer.Write((byte)count); writer.Write((byte)count); // TODO: It is probably more proper to use count.
var enforceRazor = AssistantConfiguration.Enabled &&
AssistantConfiguration.Settings.DisallowedFeatures != AssistantFeatures.None;
Span<byte> hashBuffer = enforceRazor ? stackalloc byte[16] : null;
for (int i = 0; i < count; i++) for (int i = 0; i < count; i++)
{ {
@ -330,12 +345,41 @@ public static class OutgoingAccountPackets
if (m == null) if (m == null)
{ {
writer.Clear(60); writer.Clear(30);
} }
else else
{ {
var name = (m.RawName?.Trim()).DefaultIfNullOrEmpty("-no name-"); var name = (m.RawName?.Trim()).DefaultIfNullOrEmpty("-no name-");
writer.WriteAscii(name, 30); writer.WriteAscii(name, 30);
}
if (enforceRazor)
{
writer.Write((byte)0);
var pos = writer.Position;
if (i == 0)
{
writer.Write((ulong)AssistantConfiguration.Settings.DisallowedFeatures);
}
if (count > 1 && i == 2 || count == 1 && i == 0)
{
_md5Provider ??= MD5.Create();
if (_md5Provider.TryComputeHash(writer.Span, hashBuffer, out var bytesWritten) && bytesWritten == 16)
{
writer.Write(hashBuffer);
}
}
var remaining = 28 - pos;
Utility.RandomBytes(writer.RawBuffer.Slice(writer.Position, remaining));
writer.Seek(remaining, SeekOrigin.Current);
writer.Write((byte)0);
}
else
{
writer.Clear(30); // password writer.Clear(30); // password
} }
} }
@ -387,21 +431,21 @@ public static class OutgoingAccountPackets
} }
/** /**
* Packet: 0x82 * Packet: 0x82
* Length: 2 bytes * Length: 2 bytes
* *
* Sends a reason for rejecting the login * Sends a reason for rejecting the login
*/ */
[MethodImpl(MethodImplOptions.AggressiveInlining)] [MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void SendAccountLoginRejected(this NetState ns, ALRReason reason) => public static void SendAccountLoginRejected(this NetState ns, ALRReason reason) =>
ns?.Send(stackalloc byte[] { 0x82, (byte)reason }); ns?.Send(stackalloc byte[] { 0x82, (byte)reason });
/** /**
* Packet: 0xA8 * Packet: 0xA8
* Length: 6 + 40 bytes per server listing * Length: 6 + 40 bytes per server listing
* *
* Sends login acknowledge with server listing * Sends login acknowledge with server listing
*/ */
public static void SendAccountLoginAck(this NetState ns) public static void SendAccountLoginAck(this NetState ns)
{ {
if (ns.CannotSendPackets()) if (ns.CannotSendPackets())
@ -433,11 +477,11 @@ public static class OutgoingAccountPackets
} }
/** /**
* Packet: 0x8C * Packet: 0x8C
* Length: 11 bytes * Length: 11 bytes
* *
* Sends acknowledge play server * Sends acknowledge play server
*/ */
public static void SendPlayServerAck(this NetState ns, ServerInfo si, int authId) public static void SendPlayServerAck(this NetState ns, ServerInfo si, int authId)
{ {
if (ns.CannotSendPackets()) if (ns.CannotSendPackets())

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@ -448,8 +448,7 @@ namespace Server.Accounting
/// Gets the maximum amount of characters allowed to be created on this account. Values other than 1, 5, 6, or 7 are not /// Gets the maximum amount of characters allowed to be created on this account. Values other than 1, 5, 6, or 7 are not
/// supported by the client. /// supported by the client.
/// </summary> /// </summary>
public int Limit => Core.SA ? 7 : public int Limit => Core.SA ? 7 : Core.AOS ? 6 : 5;
Core.AOS ? 6 : 5;
/// <summary> /// <summary>
/// Gets the maximum amount of characters that this account can hold. /// Gets the maximum amount of characters that this account can hold.

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@ -0,0 +1,140 @@
using System;
using System.Buffers;
using System.Collections.Generic;
using Server.Gumps;
using Server.Network;
namespace Server.Assistants;
public static class AssistantHandler
{
public static bool Enabled { get; private set; }
private static Dictionary<Mobile, Timer> _handshakes = new();
public static unsafe void Configure()
{
Enabled = ServerConfiguration.GetOrUpdateSetting("assistants.enableAssistUONegotiation", false);
EventSink.AssistantAuth += OnAssistantAuth;
EventSink.Login -= OnLogin;
AssistantProtocol.Register(0xFF, false, &AssistUOHandshakeResponse);
}
private static void OnAssistantAuth(AssistantAuthEventArgs e)
{
if (e.AuthOk)
{
return;
}
var m = e.State.Mobile;
var isPlayer = m.AccessLevel <= AccessLevel.Player;
var willKick = AssistantConfiguration.Settings.KickOnFailure;
var delay = AssistantConfiguration.Settings.DisconnectDelay;
if (willKick && isPlayer && delay <= TimeSpan.Zero)
{
e.State.Disconnect("Failed to negotiate assistant features.");
return;
}
if (AssistantConfiguration.Settings.WarnOnFailure)
{
var warningGump = new WarningGump(
1060635,
30720,
AssistantConfiguration.Settings.WarningMessage,
0xFFC000,
420,
250,
null,
false
);
m.SendGump(warningGump);
}
if (isPlayer)
{
_handshakes[m] = Timer.DelayCall(delay, OnForceDisconnect, m);
}
e.State.LogInfo("Failed to negotiate assistant features.");
}
private static void OnLogin(Mobile m)
{
if (m?.NetState?.Running != true || !AssistantConfiguration.Enabled)
{
return;
}
m.NetState.SendAssistUOHandshake();
if (_handshakes.TryGetValue(m, out var t))
{
t?.Stop();
}
_handshakes[m] = Timer.DelayCall(TimeSpan.FromSeconds(30), OnTimeout, m);
}
private static void AssistUOHandshakeResponse(NetState state, CircularBufferReader reader, int packetLength)
{
Mobile m = state.Mobile;
if (m == null || !_handshakes.TryGetValue(m, out var t))
{
return;
}
t?.Stop();
_handshakes.Remove(m);
EventSink.InvokeAssistantAuth(new AssistantAuthEventArgs(m.NetState, m.Account, true));
}
private static void OnTimeout(Mobile m)
{
if (m == null || !_handshakes.TryGetValue(m, out var t))
{
return;
}
t?.Stop();
_handshakes.Remove(m);
if (m.NetState?.Running != true || !Enabled)
{
return;
}
EventSink.InvokeAssistantAuth(new AssistantAuthEventArgs(m.NetState, m.Account, false));
}
private static void OnForceDisconnect(Mobile m)
{
if (m == null)
{
return;
}
m.NetState?.Disconnect($"Player {m} kicked (Failed assistant handshake)");
_handshakes.Remove(m);
}
public static void SendAssistUOHandshake(this NetState ns)
{
if (ns?.CannotSendPackets() != false)
{
return;
}
var writer = new SpanWriter(stackalloc byte[12]);
writer.Write((byte)0xF0); // Packet ID
writer.Write((ushort)12);
writer.Write((byte)0xFE); // Command
writer.Write((ulong)AssistantConfiguration.Settings.DisallowedFeatures);
}
}

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@ -0,0 +1,19 @@
namespace Server.Network;
public static class AssistantProtocol
{
private static PacketHandler[] _handlers;
public static void Configure()
{
_handlers = ProtocolExtensions<AssistantsProtocolInfo>.Register(new AssistantsProtocolInfo());
}
public static unsafe void Register(int cmd, bool ingame, delegate*<NetState, CircularBufferReader, int, void> onReceive) =>
_handlers[cmd] = new PacketHandler(cmd, 0, ingame, onReceive);
private struct AssistantsProtocolInfo : IProtocolExtensionsInfo
{
public int PacketId => 0xF0;
}
}

View file

@ -3,7 +3,7 @@ using ModernUO.Serialization;
namespace Server.Items namespace Server.Items
{ {
[SerializationGenerator(0, false)] [SerializationGenerator(0, false)]
public partial class StaffOfTheMagi : BlackStaff public partial class StaffOfTheMagi : BlackStaff
{ {
[Constructible] [Constructible]
public StaffOfTheMagi() public StaffOfTheMagi()

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@ -19,151 +19,138 @@ using System.IO;
using Server.Engines.PartySystem; using Server.Engines.PartySystem;
using Server.Guilds; using Server.Guilds;
namespace Server.Network namespace Server.Network;
public static class MapUO
{ {
public static class MapUO public static unsafe void Configure()
{ {
private static PacketHandler[] _handlers; AssistantProtocol.Register(0x00, true, &QueryPartyMemberLocations);
AssistantProtocol.Register(0x01, true, &QueryGuildMemberLocations);
}
public static unsafe void Configure() public static void QueryGuildMemberLocations(NetState state, CircularBufferReader reader, int packetLength)
{
Mobile from = state.Mobile;
state.SendGuildMemberLocations(from, from.Guild as Guild, reader.ReadBoolean());
}
public static void QueryPartyMemberLocations(NetState state, CircularBufferReader reader, int packetLength)
{
Mobile from = state.Mobile;
var party = Party.Get(from);
if (party != null)
{ {
_handlers = ProtocolExtensions<MapUOProtocolInfo>.Register(new MapUOProtocolInfo()); state.SendPartyMemberLocations(from, party);
Register(0x00, true, &QueryPartyMemberLocations);
Register(0x01, true, &QueryGuildMemberLocations);
}
public static unsafe void Register(int cmd, bool ingame, delegate*<NetState, CircularBufferReader, int, void> onReceive) =>
_handlers[cmd] = new PacketHandler(cmd, 0, ingame, onReceive);
public static void QueryGuildMemberLocations(NetState state, CircularBufferReader reader, int packetLength)
{
Mobile from = state.Mobile;
state.SendGuildMemberLocations(from, from.Guild as Guild, reader.ReadBoolean());
}
public static void QueryPartyMemberLocations(NetState state, CircularBufferReader reader, int packetLength)
{
Mobile from = state.Mobile;
var party = Party.Get(from);
if (party != null)
{
state.SendPartyMemberLocations(from, party);
}
}
public static void SendGuildMemberLocations(this NetState ns, Mobile from, Guild guild, bool sendLocations)
{
if (ns.CannotSendPackets())
{
return;
}
var count = guild?.Members.Count ?? 0;
var maxLength = 9 + (count > 1 ? (count - 1) * (sendLocations ? 10 : 4) : 0);
var writer = new SpanWriter(stackalloc byte[maxLength]);
writer.Write((byte)0xF0); // Packet ID
writer.Seek(2, SeekOrigin.Current);
writer.Write((byte)0x02); // Command
writer.Write(count > 0 && sendLocations);
bool sendPacket = false;
for (var i = 0; i < count; i++)
{
var m = guild!.Members[i];
if (m?.NetState == null || m == from)
{
continue;
}
if (sendLocations && Utility.InUpdateRange(from.Location, m.Location) && from.CanSee(m))
{
continue;
}
sendPacket = true;
writer.Write(m.Serial);
if (sendLocations)
{
writer.Write((short)m.X);
writer.Write((short)m.Y);
writer.Write((byte)(m.Map?.MapID ?? 0));
if (m.Alive)
{
writer.Write((byte)(m.Hits * 100 / Math.Max(m.HitsMax, 1)));
}
else
{
writer.Write((byte)0);
}
}
}
if (!sendPacket)
{
return;
}
writer.Write(0);
writer.WritePacketLength();
ns.Send(writer.Span);
}
public static void SendPartyMemberLocations(this NetState ns, Mobile from, Party party)
{
if (ns.CannotSendPackets())
{
return;
}
var count = party?.Members.Count ?? 0;
var maxLength = 9 + (count > 1 ? (count - 1) * 9 : 0);
var writer = new SpanWriter(stackalloc byte[maxLength]);
writer.Write((byte)0xF0); // Packet ID
writer.Seek(2, SeekOrigin.Current);
writer.Write((byte)0x01); // Command
bool sendPacket = false;
for (var i = 0; i < count; i++)
{
var pmi = party!.Members[i];
Mobile mob = pmi?.Mobile;
if (mob?.NetState == null || mob == from)
{
continue;
}
if (Utility.InUpdateRange(from.Location, mob.Location) && from.CanSee(mob))
{
continue;
}
sendPacket = true;
writer.Write(mob.Serial);
writer.Write((short)mob.X);
writer.Write((short)mob.Y);
writer.Write((byte)(mob.Map?.MapID ?? 0));
}
if (!sendPacket)
{
return;
}
writer.Write(0);
writer.WritePacketLength();
ns.Send(writer.Span);
}
private struct MapUOProtocolInfo : IProtocolExtensionsInfo
{
public int PacketId => 0xF0;
} }
} }
public static void SendGuildMemberLocations(this NetState ns, Mobile from, Guild guild, bool sendLocations)
{
if (ns.CannotSendPackets())
{
return;
}
var count = guild?.Members.Count ?? 0;
var maxLength = 9 + (count > 1 ? (count - 1) * (sendLocations ? 10 : 4) : 0);
var writer = new SpanWriter(stackalloc byte[maxLength]);
writer.Write((byte)0xF0); // Packet ID
writer.Seek(2, SeekOrigin.Current);
writer.Write((byte)0x02); // Command
writer.Write(count > 0 && sendLocations);
bool sendPacket = false;
for (var i = 0; i < count; i++)
{
var m = guild!.Members[i];
if (m?.NetState == null || m == from)
{
continue;
}
if (sendLocations && Utility.InUpdateRange(from.Location, m.Location) && from.CanSee(m))
{
continue;
}
sendPacket = true;
writer.Write(m.Serial);
if (sendLocations)
{
writer.Write((short)m.X);
writer.Write((short)m.Y);
writer.Write((byte)(m.Map?.MapID ?? 0));
if (m.Alive)
{
writer.Write((byte)(m.Hits * 100 / Math.Max(m.HitsMax, 1)));
}
else
{
writer.Write((byte)0);
}
}
}
if (!sendPacket)
{
return;
}
writer.Write(0);
writer.WritePacketLength();
ns.Send(writer.Span);
}
public static void SendPartyMemberLocations(this NetState ns, Mobile from, Party party)
{
if (ns.CannotSendPackets())
{
return;
}
var count = party?.Members.Count ?? 0;
var maxLength = 9 + (count > 1 ? (count - 1) * 9 : 0);
var writer = new SpanWriter(stackalloc byte[maxLength]);
writer.Write((byte)0xF0); // Packet ID
writer.Seek(2, SeekOrigin.Current);
writer.Write((byte)0x01); // Command
bool sendPacket = false;
for (var i = 0; i < count; i++)
{
var pmi = party!.Members[i];
Mobile mob = pmi?.Mobile;
if (mob?.NetState == null || mob == from)
{
continue;
}
if (Utility.InUpdateRange(from.Location, mob.Location) && from.CanSee(mob))
{
continue;
}
sendPacket = true;
writer.Write(mob.Serial);
writer.Write((short)mob.X);
writer.Write((short)mob.Y);
writer.Write((byte)(mob.Map?.MapID ?? 0));
}
if (!sendPacket)
{
return;
}
writer.Write(0);
writer.WritePacketLength();
ns.Send(writer.Span);
}
} }