feat: Adds ability groups, DOT abilities, and combat abilities (#1264)

- [X] Adds `MonsterAbilitySingleTarget`
- [X] Adds `MonsterAbilitySingleTargetDoT`
- [X] Adds monster ability groups with weighted abilities
- [X] Adds rune corruption ability
- [X] Adds poison gas counter ability
- [X] Adds stun attack ability
- [X] Adds throw hatchet counter ability
- [X] Adds fanning fire ability
- [X] Fixes destroy equipment to skip spell channel items
This commit is contained in:
Kamron Batman 2022-11-23 12:33:27 -08:00 • committed by GitHub
parent df9a58dd49
commit 520f15e46c
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GPG key ID: 4AEE18F83AFDEB23
62 changed files with 644 additions and 546 deletions

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@ -199,10 +199,10 @@ namespace Server
if (from is { Deleted: false, Alive: true })
{
var reflectPhys = AosAttributes.GetValue(m, AosAttribute.ReflectPhysical);
var reflectPhysAbility = bcFrom?.GetAbility(MonsterAbilityType.ReflectPhysicalDamage) as ReflectPhysicalDamage;
var reflectPhysAbility = bcFrom
?.GetAbility(MonsterAbilityType.ReflectPhysicalDamage) as ReflectPhysicalDamage;
if (reflectPhysAbility
?.CanTrigger(bcFrom, MonsterAbilityTrigger.CombatAction) == true)
if (reflectPhysAbility?.CanTrigger(bcFrom, MonsterAbilityTrigger.CombatAction) == true)
{
reflectPhys += reflectPhysAbility.PercentReflected;
m.SendLocalizedMessage(1070844); // The creature repels the attack back at you.