Cleanup & Fixes for .NET 5 (#309)
- [X] Fixes several bugs - [X] Updates more ordinal issues - [X] Cleans up the code a bit - [X] Turns classes static that should have been - [X] Changes TcpServer.Instances to a HashSet Bumps release version
This commit is contained in:
parent
4ad8811df2
commit
525cda5413
266 changed files with 1348 additions and 1800 deletions
|
|
@ -800,7 +800,7 @@ namespace Server.Engines.ConPVP
|
|||
{
|
||||
if (!m_Bomb.m_Flying && m_Bomb.Map != Map.Internal)
|
||||
{
|
||||
Effects.SendLocationEffect(m_Bomb.GetWorldLocation(), m_Bomb.Map, 0x377A, 16, 10, m_Bomb.Hue, 0);
|
||||
Effects.SendLocationEffect(m_Bomb.GetWorldLocation(), m_Bomb.Map, 0x377A, 16, 10, m_Bomb.Hue);
|
||||
}
|
||||
|
||||
if (m_Bomb.Location != m_Bomb.m_Game.Controller.BombHome)
|
||||
|
|
|
|||
|
|
@ -46,7 +46,7 @@ namespace Server.Engines.ConPVP
|
|||
hasAppended = true;
|
||||
}
|
||||
|
||||
sb.Append(".");
|
||||
sb.Append('.');
|
||||
|
||||
part.AddLog(sb.ToString());
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue