Cleanup & Fixes for .NET 5 (#309)
- [X] Fixes several bugs - [X] Updates more ordinal issues - [X] Cleans up the code a bit - [X] Turns classes static that should have been - [X] Changes TcpServer.Instances to a HashSet Bumps release version
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parent
4ad8811df2
commit
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266 changed files with 1348 additions and 1800 deletions
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@ -1,7 +1,6 @@
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using System;
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using Server.Items;
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using Server.Mobiles;
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using Server.Network;
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namespace Server.Engines.Quests.Necro
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{
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@ -32,21 +31,46 @@ namespace Server.Engines.Quests.Necro
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return;
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}
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if (from is PlayerMobile pm)
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if (!(from is PlayerMobile pm))
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{
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var qs = pm.Quest;
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return;
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}
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if (qs is DarkTidesQuest)
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var qs = pm.Quest;
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if (qs is DarkTidesQuest)
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{
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if (qs.IsObjectiveInProgress(typeof(FindMardothAboutKronusObjective)))
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{
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if (qs.IsObjectiveInProgress(typeof(FindMardothAboutKronusObjective)))
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pm.SendLocalizedMessage(
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1060151,
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"",
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0x41
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); // You read the scroll, but decide against performing the calling until you are instructed to do so by Mardoth.
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}
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else if (qs.IsObjectiveInProgress(typeof(FindWellOfTearsObjective)))
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{
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pm.SendLocalizedMessage(
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1060152,
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"",
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0x41
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); // You must be at the Well of Tears in the city of Necromancers to use this scroll.
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}
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else if (qs.IsObjectiveInProgress(typeof(UseCallingScrollObjective)))
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{
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if (pm.Map == m_WellOfTearsMap && m_WellOfTearsArea.Contains(pm))
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{
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pm.SendLocalizedMessage(
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1060151,
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"",
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0x41
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); // You read the scroll, but decide against performing the calling until you are instructed to do so by Mardoth.
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QuestObjective obj = qs.FindObjective<UseCallingScrollObjective>();
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if (obj?.Completed == false)
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{
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obj.Complete();
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}
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Delete();
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new CallingTimer(pm).Start();
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}
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else if (qs.IsObjectiveInProgress(typeof(FindWellOfTearsObjective)))
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else
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{
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pm.SendLocalizedMessage(
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1060152,
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@ -54,37 +78,14 @@ namespace Server.Engines.Quests.Necro
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0x41
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); // You must be at the Well of Tears in the city of Necromancers to use this scroll.
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}
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else if (qs.IsObjectiveInProgress(typeof(UseCallingScrollObjective)))
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{
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if (pm.Map == m_WellOfTearsMap && m_WellOfTearsArea.Contains(pm))
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{
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QuestObjective obj = qs.FindObjective<UseCallingScrollObjective>();
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if (obj?.Completed == false)
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{
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obj.Complete();
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}
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Delete();
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new CallingTimer(pm).Start();
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}
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else
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{
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pm.SendLocalizedMessage(
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1060152,
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"",
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0x41
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); // You must be at the Well of Tears in the city of Necromancers to use this scroll.
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}
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}
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else
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{
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pm.SendLocalizedMessage(
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1060150,
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"",
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0x41
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); // A strange terror grips your heart as you attempt to read the scroll. You decide it would be a bad idea to read it out loud.
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}
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}
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else
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{
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pm.SendLocalizedMessage(
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1060150,
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"",
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0x41
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); // A strange terror grips your heart as you attempt to read the scroll. You decide it would be a bad idea to read it out loud.
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}
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}
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}
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@ -78,9 +78,9 @@ namespace Server.Engines.Quests.Necro
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Maabus.Delete();
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Maabus = null;
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foreach (MaabusCoffinComponent c in Components)
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foreach (var c in Components)
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{
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c.TurnToFull();
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(c as MaabusCoffinComponent)?.TurnToFull();
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}
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}
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@ -49,7 +49,7 @@ namespace Server.Engines.Quests.Hag
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Corpse = new HagApprenticeCorpse();
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Corpse.MoveToWorld(m_CorpseLocation, map);
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Effects.SendLocationEffect(m_CorpseLocation, map, 0x3728, 10, 10);
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Effects.SendLocationEffect(m_CorpseLocation, map, 0x3728, 10);
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Effects.PlaySound(m_CorpseLocation, map, 0x1FE);
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Mobile imp = new Zeefzorpul();
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@ -65,7 +65,7 @@ namespace Server.Engines.Quests.Hag
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{
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if (m?.Deleted == false)
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{
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Effects.SendLocationEffect(m.Location, m.Map, 0x3728, 10, 10);
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Effects.SendLocationEffect(m.Location, m.Map, 0x3728, 10);
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Effects.PlaySound(m.Location, m.Map, 0x1FE);
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m.Delete();
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@ -213,7 +213,7 @@ namespace Server.Engines.Quests.Hag
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Mobile from = System.From;
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var map = from.Map;
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Effects.SendLocationEffect(ImpLocation, map, 0x3728, 10, 10);
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Effects.SendLocationEffect(ImpLocation, map, 0x3728, 10);
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Effects.PlaySound(ImpLocation, map, 0x1FE);
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Mobile imp = new Zeefzorpul();
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@ -228,7 +228,7 @@ namespace Server.Engines.Quests.Hag
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{
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if (imp is Mobile m && !m.Deleted)
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{
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Effects.SendLocationEffect(m.Location, m.Map, 0x3728, 10, 10);
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Effects.SendLocationEffect(m.Location, m.Map, 0x3728, 10);
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Effects.PlaySound(m.Location, m.Map, 0x1FE);
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m.Delete();
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