- Replaced the TraceStabled command with a cleaner approach.

- Fixed ShardTime to actually return the server's time, not UTC.
- Changed the ShardTime format to something more standard.
This commit is contained in:
eos 2012-12-04 22:35:55 +00:00
parent 93a24b8af9
commit 533d7fe14d
6 changed files with 21 additions and 45 deletions

View file

@ -237,6 +237,7 @@ namespace Server.Mobiles
private List<Mobile> m_Friends;
private bool m_IsStabled;
private Mobile m_StabledBy;
private bool m_HasGeneratedLoot; // have we generated our loot yet?
@ -268,6 +269,13 @@ namespace Server.Mobiles
}
}
[CommandProperty( AccessLevel.GameMaster, AccessLevel.Administrator )]
public Mobile StabledBy
{
get { return m_StabledBy; }
set { m_StabledBy = value; }
}
[CommandProperty( AccessLevel.GameMaster )]
public bool IsPrisoner
{