CraftItem.ItemIDOf now uses a dictionary to avoid int boxing

fixed vendor issue causing PropertyList to be accessed on pre-aos shards
fixed a few places which incorrectly used Core.AOS instead of ObjectPropertyList.Enabled
changed actions list from ArrayList to List<object> for diagnostic purposes
This commit is contained in:
krrios 2007-04-24 03:48:58 +00:00
parent 235b1ee73e
commit 537e026912
4 changed files with 76 additions and 70 deletions

View file

@ -1648,7 +1648,7 @@ namespace Server
public void InvalidateProperties()
{
if ( !Core.AOS )
if ( !ObjectPropertyList.Enabled )
return;
if ( m_Map != null && m_Map != Map.Internal && !World.Loading )

View file

@ -754,7 +754,7 @@ namespace Server
private int m_MeleeDamageAbsorb;
private int m_MagicDamageAbsorb;
private int m_Followers, m_FollowersMax;
private ArrayList m_Actions;
private List<object> _actions; // prefer List<object> over ArrayList for more specific profiling information
private Queue<MovementRecord> m_MoveRecords;
private int m_WarmodeChanges = 0;
private DateTime m_NextWarmodeChange;
@ -1464,17 +1464,14 @@ namespace Server
public bool BeginAction( object toLock )
{
if( m_Actions == null )
{
m_Actions = new ArrayList( 2 );
if ( _actions == null ) {
_actions = new ArrayList( 2 );
m_Actions.Add( toLock );
_actions.Add( toLock );
return true;
}
else if( !m_Actions.Contains( toLock ) )
{
m_Actions.Add( toLock );
} else if ( !_actions.Contains( toLock ) ) {
_actions.Add( toLock );
return true;
}
@ -1484,17 +1481,17 @@ namespace Server
public bool CanBeginAction( object toLock )
{
return (m_Actions == null || !m_Actions.Contains( toLock ));
return ( _actions == null || !_actions.Contains( toLock ) );
}
public void EndAction( object toLock )
{
if( m_Actions != null )
{
m_Actions.Remove( toLock );
if ( _actions != null ) {
_actions.Remove( toLock );
if( m_Actions.Count == 0 )
m_Actions = null;
if ( _actions.Count == 0 ) {
_actions = null;
}
}
}
@ -8643,7 +8640,7 @@ namespace Server
public void InvalidateProperties()
{
if( !Core.AOS )
if( !ObjectPropertyList.Enabled )
return;
if( m_Map != null && m_Map != Map.Internal && !World.Loading )
@ -9636,7 +9633,7 @@ namespace Server
bool sendUpdate = false, sendRemove = false;
bool sendPublicStats = false, sendPrivateStats = false;
bool sendMoving = false, sendNonlocalMoving = false;
bool sendOPLUpdate = Core.AOS && (delta & MobileDelta.Properties) != 0;
bool sendOPLUpdate = ObjectPropertyList.Enabled && (delta & MobileDelta.Properties) != 0;
bool sendHair = false, sendFacialHair = false, removeHair = false, removeFacialHair = false;