fix(core): Converts remaining player packets (#374)

- [X] Converts the remainder of the player packets
This commit is contained in:
Kamron Batman 2020-12-30 16:09:51 -08:00 committed by GitHub
parent 1e2242bb1a
commit 540a879d63
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GPG key ID: 4AEE18F83AFDEB23
17 changed files with 836 additions and 666 deletions

View file

@ -1,34 +0,0 @@
using System;
using System.Buffers;
using Server.HuePickers;
using Server.Network;
using Xunit;
namespace Server.Tests.Network
{
public class DisplayHuePickerTests
{
[Fact]
public void TestDisplayHuePicker()
{
const ushort itemID = 0xFF01;
var huePicker = new HuePicker(itemID);
var data = new DisplayHuePicker(huePicker).Compile();
Span<byte> expectedData = stackalloc byte[9];
var pos = 0;
expectedData.Write(ref pos, (byte)0x95);
expectedData.Write(ref pos, huePicker.Serial);
#if NO_LOCAL_INIT
expectedData.Write(ref pos, (ushort)0);
#else
pos += 2;
#endif
expectedData.Write(ref pos, itemID);
AssertThat.Equal(data, expectedData);
}
}
}

View file

@ -1,5 +1,6 @@
using System;
using System.Buffers;
using Server.HuePickers;
using Server.Network;
using Xunit;
@ -127,87 +128,60 @@ namespace Server.Tests.Network
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
}
[Fact]
public void TestServerChange()
[Theory]
[InlineData(100, 1000, 1, 0)]
public void TestServerChange(int x, int y, int z, int mapID)
{
var p = new Point3D(100, 1000, 1);
var map = Map.Felucca;
var data = new ServerChange(p, map).Compile();
var p = new Point3D(x, y, z);
var map = Map.Maps[mapID];
var expected = new ServerChange(p, map).Compile();
Span<byte> expectedData = stackalloc byte[16];
var pos = 0;
using var ns = PacketTestUtilities.CreateTestNetState();
ns.SendServerChange(p, map);
expectedData.Write(ref pos, (byte)0x76); // Packet ID
expectedData.Write(ref pos, (ushort)p.X);
expectedData.Write(ref pos, (ushort)p.Y);
expectedData.Write(ref pos, (short)p.Z);
#if NO_LOCAL_INIT
expectedData.Write(ref pos, (byte)0); // Unknown
expectedData.Write(ref pos, 0); // Server X, Server Y
#else
pos += 5;
#endif
expectedData.Write(ref pos, (ushort)map.Width); // Server Width
expectedData.Write(ref pos, (ushort)map.Height); // Server Height
AssertThat.Equal(data, expectedData);
var result = ns.SendPipe.Reader.TryRead();
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
}
[Fact]
public void TestSkillUpdate()
public void TestSkillsUpdate()
{
var m = new Mobile(0x1);
m.DefaultMobileInit();
var skills = m.Skills;
m.Skills[SkillName.Alchemy].BaseFixedPoint = 1000; // GM Alchemy
m.Skills[Utility.RandomSkill()].BaseFixedPoint = 1000;
var data = new SkillUpdate(skills).Compile();
var expected = new SkillUpdate(skills).Compile();
var length = 6 + skills.Length * 9;
Span<byte> expectedData = stackalloc byte[length];
var pos = 0;
using var ns = PacketTestUtilities.CreateTestNetState();
ns.SendSkillsUpdate(skills);
expectedData.Write(ref pos, (byte)0x3A); // Packet ID
expectedData.Write(ref pos, (ushort)length); // Length
expectedData.Write(ref pos, (byte)0x02); // type: absolute, capped
for (var i = 0; i < skills.Length; i++)
{
var s = skills[i];
var v = s.NonRacialValue;
var uv = Math.Clamp((int)(v * 10), 0, 0xFFFF);
expectedData.Write(ref pos, (ushort)(s.Info.SkillID + 1));
expectedData.Write(ref pos, (ushort)uv);
expectedData.Write(ref pos, (ushort)s.BaseFixedPoint);
expectedData.Write(ref pos, (byte)s.Lock);
expectedData.Write(ref pos, (ushort)s.CapFixedPoint);
}
AssertThat.Equal(data, expectedData);
var result = ns.SendPipe.Reader.TryRead();
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
}
[Theory, InlineData(0), InlineData(10), InlineData(255)]
[Theory]
[InlineData(0)]
[InlineData(10)]
[InlineData(255)]
public void TestSequence(byte num)
{
var data = new Sequence(num).Compile();
var expected = new Sequence(num).Compile();
Span<byte> expectedData = stackalloc byte[2];
var pos = 0;
using var ns = PacketTestUtilities.CreateTestNetState();
ns.SendSequence(num);
expectedData.Write(ref pos, (byte)0x7B); // Packet ID
expectedData.Write(ref pos, num);
AssertThat.Equal(data, expectedData);
var result = ns.SendPipe.Reader.TryRead();
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
}
[Theory, InlineData(SkillName.Alchemy, 0, 1), InlineData(SkillName.Archery, 10, 1000),
InlineData(SkillName.Begging, 100000, 1000)]
[Theory]
[InlineData(SkillName.Alchemy, 0, 1)]
[InlineData(SkillName.Archery, 10, 1000)]
[InlineData(SkillName.Begging, 100000, 1000)]
public void TestSkillChange(SkillName skillName, int baseFixedPoint, int capFixedPoint)
{
// TODO: Eliminate all of this and just create a Skill directly
var m = new Mobile(0x1);
m.DefaultMobileInit();
@ -215,217 +189,181 @@ namespace Server.Tests.Network
skill.BaseFixedPoint = baseFixedPoint;
skill.CapFixedPoint = capFixedPoint;
var data = new SkillChange(skill).Compile();
var expected = new SkillChange(skill).Compile();
Span<byte> expectedData = stackalloc byte[13];
var pos = 0;
using var ns = PacketTestUtilities.CreateTestNetState();
ns.SendSkillChange(skill);
expectedData.Write(ref pos, (byte)0x3A); // Packet ID
expectedData.Write(ref pos, (ushort)13); // Length
expectedData.Write(ref pos, (byte)0xDF); // type: delta, capped
var v = skill.NonRacialValue;
var uv = Math.Clamp((int)(v * 10), 0, 0xFFFF);
expectedData.Write(ref pos, (ushort)skill.Info.SkillID);
expectedData.Write(ref pos, (ushort)uv);
expectedData.Write(ref pos, (ushort)skill.BaseFixedPoint);
expectedData.Write(ref pos, (byte)skill.Lock);
expectedData.Write(ref pos, (ushort)skill.CapFixedPoint);
AssertThat.Equal(data, expectedData);
var result = ns.SendPipe.Reader.TryRead();
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
}
[Theory, InlineData(null), InlineData(""), InlineData("This is a URL, I promise")]
public void TestLaunchBrowser(string url)
[Theory]
[InlineData(null)]
[InlineData("")]
[InlineData("This is a URL, I promise")]
[InlineData("https://www.modernuo.com")]
public void TestLaunchBrowser(string uri)
{
var data = new LaunchBrowser(url).Compile();
var expected = new LaunchBrowser(uri).Compile();
url ??= "";
using var ns = PacketTestUtilities.CreateTestNetState();
ns.SendLaunchBrowser(uri);
var length = 4 + url.Length;
Span<byte> expectedData = stackalloc byte[length];
var pos = 0;
expectedData.Write(ref pos, (byte)0xA5); // Packet ID
expectedData.Write(ref pos, (ushort)length); // Length
expectedData.WriteAsciiNull(ref pos, url); // Note: use punycode for unicode URLs
AssertThat.Equal(data, expectedData);
var result = ns.SendPipe.Reader.TryRead();
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
}
[Fact]
public void TestDragEffect()
[Theory]
[InlineData(0x1000u, 1000, 100, 10, 0x2000u, 1125, 125, 5, 0x384, 1024, 25)]
public void TestDragEffect(
uint srcSerial, int srcX, int srcY, int srcZ,
uint trgSerial, int trgX, int trgY, int trgZ,
int itemId, int hue, int amount
)
{
var src = new Entity(0x1, new Point3D(1000, 100, 10), Map.Felucca);
var targ = new Entity(0x2, new Point3D(1125, 125, 5), Map.Felucca);
var itemID = 0x384;
var hue = 1024;
var amount = 25;
var src = new Entity(srcSerial, new Point3D(srcX, srcY, srcZ), null);
var targ = new Entity(trgSerial, new Point3D(trgX, trgY, trgZ), null);
var data = new DragEffect(src, targ, itemID, hue, amount).Compile();
var expected = new DragEffect(src, targ, itemId, hue, amount).Compile();
Span<byte> expectedData = stackalloc byte[26];
var pos = 0;
using var ns = PacketTestUtilities.CreateTestNetState();
ns.SendDragEffect(
src.Serial, src.Location,
targ.Serial, targ.Location,
itemId, hue, amount
);
expectedData.Write(ref pos, (byte)0x23); // Packet ID
expectedData.Write(ref pos, (ushort)itemID);
#if NO_LOCAL_INIT
expectedData.Write(ref pos, (byte)0);
#else
pos++;
#endif
expectedData.Write(ref pos, (ushort)hue);
expectedData.Write(ref pos, (ushort)amount);
expectedData.Write(ref pos, src.Serial);
expectedData.Write(ref pos, src.Location);
expectedData.Write(ref pos, targ.Serial);
expectedData.Write(ref pos, targ.Location);
AssertThat.Equal(data, expectedData);
var result = ns.SendPipe.Reader.TryRead();
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
}
[Theory, InlineData(1, false), InlineData(2, true)]
[Theory]
[InlineData(1, false)]
[InlineData(2, true)]
public void TestSeasonChange(int season, bool playSound)
{
var data = new SeasonChange(season, playSound).Compile();
var expected = new SeasonChange(season, playSound).Compile();
Span<byte> expectedData = stackalloc byte[3];
var pos = 0;
using var ns = PacketTestUtilities.CreateTestNetState();
ns.SendSeasonChange((byte)season, playSound);
expectedData.Write(ref pos, (byte)0xBC); // Packet ID
expectedData.Write(ref pos, (byte)season);
expectedData.Write(ref pos, playSound);
AssertThat.Equal(data, expectedData);
var result = ns.SendPipe.Reader.TryRead();
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
}
[Theory, InlineData(0x1024, "Test Title", true, true), InlineData(0x1024, "Test Title", false, true),
InlineData(0x1024, "Test Title", true, false)]
[Theory]
[InlineData(0x1024u, "Test Title", true, true)]
[InlineData(0x1024u, "Test Title", false, true)]
[InlineData(0x1024u, "Test Title", true, false)]
public void TestDisplayPaperdoll(uint m, string title, bool warmode, bool canLift)
{
var data = new DisplayPaperdoll(m, title, warmode, canLift).Compile();
var expected = new DisplayPaperdoll(m, title, warmode, canLift).Compile();
Span<byte> expectedData = stackalloc byte[66];
var pos = 0;
using var ns = PacketTestUtilities.CreateTestNetState();
ns.SendDisplayPaperdoll(m, title, warmode, canLift);
expectedData.Write(ref pos, (byte)0x88); // Packet ID
expectedData.Write(ref pos, m);
expectedData.WriteAsciiFixed(ref pos, title, 60);
byte flags = 0x00;
if (warmode)
{
flags |= 0x01;
}
if (canLift)
{
flags |= 0x02;
}
expectedData.Write(ref pos, flags);
AssertThat.Equal(data, expectedData);
var result = ns.SendPipe.Reader.TryRead();
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
}
[Theory, InlineData(MusicName.Approach), InlineData(MusicName.Combat1), InlineData(MusicName.ValoriaShips)]
[Theory]
[InlineData(MusicName.Approach)]
[InlineData(MusicName.Combat1)]
[InlineData(MusicName.ValoriaShips)]
public void TestPlayMusic(MusicName music)
{
var data = new PlayMusic(music).Compile();
var expected = new PlayMusic(music).Compile();
Span<byte> expectedData = stackalloc byte[3];
var pos = 0;
using var ns = PacketTestUtilities.CreateTestNetState();
ns.SendPlayMusic(music);
expectedData.Write(ref pos, (byte)0x6D); // Packet ID
expectedData.Write(ref pos, (ushort)music); // Flags
AssertThat.Equal(data, expectedData);
var result = ns.SendPipe.Reader.TryRead();
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
}
[Theory, InlineData(10, 1, "Some text"), InlineData(100, 10, "Some more text")]
[Theory]
[InlineData(10, 1, "Some text")]
[InlineData(100, 10, "Some more text")]
public void TestScrollMessage(int type, int tip, string text)
{
var data = new ScrollMessage(type, tip, text).Compile();
var expected = new ScrollMessage(type, tip, text).Compile();
text ??= "";
var length = 10 + text.Length;
Span<byte> expectedData = stackalloc byte[length];
var pos = 0;
using var ns = PacketTestUtilities.CreateTestNetState();
ns.SendScrollMessage(type, tip ,text);
expectedData.Write(ref pos, (byte)0xA6); // Packet ID
expectedData.Write(ref pos, (ushort)length); // Length
expectedData.Write(ref pos, (byte)type);
expectedData.Write(ref pos, tip);
expectedData.Write(ref pos, (ushort)text.Length);
expectedData.WriteAscii(ref pos, text);
AssertThat.Equal(data, expectedData);
var result = ns.SendPipe.Reader.TryRead();
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
}
[Fact]
public void TestCurrentTime()
[Theory]
[InlineData(14, 10, 05)]
public void TestCurrentTime(int hour, int minute, int second)
{
var date = DateTime.Parse("2020-01-01 14:10:05");
var date = new DateTime(2020, 1, 1, hour, minute, second);
var expected = new CurrentTime(date).Compile();
var data = new CurrentTime(date).Compile();
using var ns = PacketTestUtilities.CreateTestNetState();
ns.SendCurrentTime(date);
Span<byte> expectedData = stackalloc byte[4];
var pos = 0;
expectedData.Write(ref pos, (byte)0x5B); // Packet ID
expectedData.Write(ref pos, (byte)date.Hour);
expectedData.Write(ref pos, (byte)date.Minute);
expectedData.Write(ref pos, (byte)date.Second);
AssertThat.Equal(data, expectedData);
var result = ns.SendPipe.Reader.TryRead();
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
}
[Fact]
public void TestPathfindMessage()
[Theory]
[InlineData(1000, 10, 1)]
public void TestPathfindMessage(int x, int y, int z)
{
var p = new Point3D(1000, 10, 1);
var data = new PathfindMessage(p).Compile();
var p = new Point3D(x, y, z);
var expected = new PathfindMessage(p).Compile();
Span<byte> expectedData = stackalloc byte[7];
var pos = 0;
using var ns = PacketTestUtilities.CreateTestNetState();
ns.SendPathfindMessage(p);
expectedData.Write(ref pos, (byte)0x38); // Packet ID
expectedData.Write(ref pos, (ushort)p.X);
expectedData.Write(ref pos, (ushort)p.Y);
expectedData.Write(ref pos, (short)p.Z);
AssertThat.Equal(data, expectedData);
var result = ns.SendPipe.Reader.TryRead();
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
}
[Theory, InlineData(0), InlineData(10), InlineData(100)]
[Theory]
[InlineData(0)]
[InlineData(10)]
[InlineData(100)]
public void TestPingAck(byte ping)
{
var data = new PingAck(ping).Compile();
var expected = new PingAck(ping).Compile();
Span<byte> expectedData = stackalloc byte[2];
var pos = 0;
using var ns = PacketTestUtilities.CreateTestNetState();
ns.SendPingAck(ping);
expectedData.Write(ref pos, (byte)0x73); // Packet ID
expectedData.Write(ref pos, ping);
AssertThat.Equal(data, expectedData);
var result = ns.SendPipe.Reader.TryRead();
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
}
[Fact]
public void TestClearAbility()
{
var data = new ClearWeaponAbility().Compile();
var expected = new ClearWeaponAbility().Compile();
Span<byte> expectedData = stackalloc byte[5];
var pos = 0;
using var ns = PacketTestUtilities.CreateTestNetState();
ns.SendClearWeaponAbility();
expectedData.Write(ref pos, (byte)0xBF); // Packet ID
expectedData.Write(ref pos, (ushort)5); // Length
expectedData.Write(ref pos, (ushort)0x21); // Sub-packet
var result = ns.SendPipe.Reader.TryRead();
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
}
AssertThat.Equal(data, expectedData);
[Theory]
[InlineData(0xFF01)]
public void TestDisplayHuePicker(int itemID)
{
var huePicker = new HuePicker(itemID);
var expected = new DisplayHuePicker(huePicker).Compile();
using var ns = PacketTestUtilities.CreateTestNetState();
ns.SendDisplayHuePicker(huePicker.Serial, huePicker.ItemID);
var result = ns.SendPipe.Reader.TryRead();
AssertThat.Equal(result.Buffer[0].AsSpan(0), expected);
}
}
}

View file

@ -1,3 +1,6 @@
using System;
using Server.HuePickers;
namespace Server.Network
{
public sealed class StatLockInfo : Packet
@ -109,4 +112,287 @@ namespace Server.Network
Stream.Write((byte)temp);
}
}
public sealed class ServerChange : Packet
{
public ServerChange(Point3D p, Map map) : base(0x76, 16)
{
Stream.Write((short)p.X);
Stream.Write((short)p.Y);
Stream.Write((short)p.Z);
Stream.Write((byte)0);
Stream.Write((short)0);
Stream.Write((short)0);
Stream.Write((short)map.Width);
Stream.Write((short)map.Height);
}
}
public sealed class SkillUpdate : Packet
{
public SkillUpdate(Skills skills) : base(0x3A)
{
EnsureCapacity(6 + skills.Length * 9);
Stream.Write((byte)0x02); // type: absolute, capped
for (var i = 0; i < skills.Length; ++i)
{
var s = skills[i];
var v = s.NonRacialValue;
var uv = Math.Clamp((int)(v * 10), 0, 0xFFFF);
Stream.Write((ushort)(s.Info.SkillID + 1));
Stream.Write((ushort)uv);
Stream.Write((ushort)s.BaseFixedPoint);
Stream.Write((byte)s.Lock);
Stream.Write((ushort)s.CapFixedPoint);
}
Stream.Write((short)0); // terminate
}
}
public sealed class Sequence : Packet
{
public Sequence(int num) : base(0x7B, 2)
{
Stream.Write((byte)num);
}
}
public sealed class SkillChange : Packet
{
public SkillChange(Skill skill) : base(0x3A)
{
EnsureCapacity(13);
var v = skill.NonRacialValue;
var uv = Math.Clamp((int)(v * 10), 0, 0xFFFF);
Stream.Write((byte)0xDF); // type: delta, capped
Stream.Write((ushort)skill.Info.SkillID);
Stream.Write((ushort)uv);
Stream.Write((ushort)skill.BaseFixedPoint);
Stream.Write((byte)skill.Lock);
Stream.Write((ushort)skill.CapFixedPoint);
}
}
public sealed class LaunchBrowser : Packet
{
public LaunchBrowser(string url) : base(0xA5)
{
url ??= "";
EnsureCapacity(4 + url.Length);
Stream.WriteAsciiNull(url);
}
}
public sealed class DragEffect : Packet
{
public DragEffect(IEntity src, IEntity trg, int itemID, int hue, int amount) : base(0x23, 26)
{
Stream.Write((short)itemID);
Stream.Write((byte)0);
Stream.Write((short)hue);
Stream.Write((short)amount);
Stream.Write(src.Serial);
Stream.Write((short)src.X);
Stream.Write((short)src.Y);
Stream.Write((sbyte)src.Z);
Stream.Write(trg.Serial);
Stream.Write((short)trg.X);
Stream.Write((short)trg.Y);
Stream.Write((sbyte)trg.Z);
}
}
public sealed class SeasonChange : Packet
{
private static readonly SeasonChange[][] m_Cache =
{
new SeasonChange[2],
new SeasonChange[2],
new SeasonChange[2],
new SeasonChange[2],
new SeasonChange[2]
};
public SeasonChange(int season, bool playSound = true) : base(0xBC, 3)
{
Stream.Write((byte)season);
Stream.Write(playSound);
}
public static SeasonChange Instantiate(int season) => Instantiate(season, true);
public static SeasonChange Instantiate(int season, bool playSound)
{
if (season >= 0 && season < m_Cache.Length)
{
var idx = playSound ? 1 : 0;
var p = m_Cache[season][idx];
if (p == null)
{
m_Cache[season][idx] = p = new SeasonChange(season, playSound);
p.SetStatic();
}
return p;
}
return new SeasonChange(season, playSound);
}
}
public sealed class DisplayPaperdoll : Packet
{
public DisplayPaperdoll(Serial m, string title, bool warmode, bool canLift) : base(0x88, 66)
{
byte flags = 0x00;
if (warmode)
{
flags |= 0x01;
}
if (canLift)
{
flags |= 0x02;
}
Stream.Write(m);
Stream.WriteAsciiFixed(title, 60);
Stream.Write(flags);
}
}
public sealed class PlayMusic : Packet
{
public static readonly Packet InvalidInstance = SetStatic(new PlayMusic(MusicName.Invalid));
private static readonly Packet[] m_Instances = new Packet[60];
public PlayMusic(MusicName name) : base(0x6D, 3)
{
Stream.Write((short)name);
}
public static Packet GetInstance(MusicName name)
{
if (name == MusicName.Invalid)
{
return InvalidInstance;
}
var v = (int)name;
Packet p;
if (v >= 0 && v < m_Instances.Length)
{
p = m_Instances[v];
if (p == null)
{
m_Instances[v] = p = SetStatic(new PlayMusic(name));
}
}
else
{
p = new PlayMusic(name);
}
return p;
}
}
public sealed class ScrollMessage : Packet
{
public ScrollMessage(int type, int tip, string text) : base(0xA6)
{
text ??= "";
EnsureCapacity(10 + text.Length);
Stream.Write((byte)type);
Stream.Write(tip);
Stream.Write((ushort)text.Length);
Stream.WriteAsciiFixed(text, text.Length);
}
}
public sealed class CurrentTime : Packet
{
public CurrentTime() : this(DateTime.Now)
{
}
public CurrentTime(DateTime date) : base(0x5B, 4)
{
Stream.Write((byte)date.Hour);
Stream.Write((byte)date.Minute);
Stream.Write((byte)date.Second);
}
}
public sealed class PathfindMessage : Packet
{
public PathfindMessage(Point3D p) : base(0x38, 7)
{
Stream.Write((short)p.X);
Stream.Write((short)p.Y);
Stream.Write((short)p.Z);
}
}
public sealed class PingAck : Packet
{
private static readonly PingAck[] m_Cache = new PingAck[0x100];
public PingAck(byte ping) : base(0x73, 2)
{
Stream.Write(ping);
}
public static PingAck Instantiate(byte ping)
{
var p = m_Cache[ping];
if (p == null)
{
m_Cache[ping] = p = new PingAck(ping);
p.SetStatic();
}
return p;
}
}
public sealed class ClearWeaponAbility : Packet
{
public static readonly Packet Instance = SetStatic(new ClearWeaponAbility());
public ClearWeaponAbility() : base(0xBF)
{
EnsureCapacity(5);
Stream.Write((short)0x21);
}
}
public sealed class DisplayHuePicker : Packet
{
public DisplayHuePicker(HuePicker huePicker) : base(0x95, 9)
{
Stream.Write(huePicker.Serial);
Stream.Write((short)0);
Stream.Write((short)huePicker.ItemID);
}
}
}

View file

@ -4,7 +4,7 @@ namespace Server.HuePickers
{
public class HuePicker
{
private static int m_NextSerial = 1;
private static Serial m_NextSerial = 1;
public HuePicker(int itemID)
{
@ -16,7 +16,7 @@ namespace Server.HuePickers
ItemID = itemID;
}
public int Serial { get; }
public Serial Serial { get; }
public int ItemID { get; }
@ -26,7 +26,7 @@ namespace Server.HuePickers
public void SendTo(NetState state)
{
state.Send(new DisplayHuePicker(this));
state.SendDisplayHuePicker(Serial, ItemID);
state.AddHuePicker(this);
}
}

View file

@ -2815,10 +2815,10 @@ namespace Server
ns.SendMapPatches();
}
ns.Send(SeasonChange.Instantiate(GetSeason(), true));
ns.SendSeasonChange((byte)GetSeason(), true);
ns.SendMobileUpdate(this);
Send(new ServerChange(m_Location, m_Map));
ns.SendServerChange(m_Location, m_Map);
}
ns.SendMobileIncoming(this, this);
@ -5288,31 +5288,34 @@ namespace Server
if (DragEffects && map != null && (root == null || root is Item))
{
var eable = map.GetClientsInRange(from.Location);
Packet p = null;
var rootItem = root as Item;
Span<byte> buffer = stackalloc byte[OutgoingPlayerPackets.DragEffectPacketLength];
buffer.InitializePacket();
foreach (var ns in eable)
{
if (ns.Mobile != from && ns.Mobile.CanSee(from) && ns.Mobile.InLOS(from) &&
ns.Mobile.CanSee(root))
{
if (p == null)
if (buffer[0] == 0)
{
IEntity src = new Entity(
OutgoingPlayerPackets.CreateDragEffect(
buffer,
rootItem?.Serial ?? Serial.Zero,
rootItem?.Location ?? item.Location,
map
from.Serial,
from.Location,
item.ItemID,
item.Hue,
amount
);
p = Packet.Acquire(new DragEffect(src, from, item.ItemID, item.Hue, amount));
}
ns.Send(p);
ns.Send(buffer);
}
}
Packet.Release(p);
eable.Free();
}
@ -5430,46 +5433,53 @@ namespace Server
public virtual void SendDropEffect(Item item)
{
if (DragEffects && !item.Deleted)
if (!DragEffects || item.Deleted)
{
var map = m_Map;
var root = item.RootParent;
return;
}
if (map != null && (root == null || root is Item))
var map = m_Map;
var root = item.RootParent;
var rootItem = root as Item;
if (map == null || root != null && rootItem == null)
{
return;
}
var eable = map.GetClientsInRange(m_Location);
Span<byte> buffer = stackalloc byte[OutgoingPlayerPackets.DragEffectPacketLength];
buffer.InitializePacket();
foreach (var ns in eable)
{
if (ns.StygianAbyss)
{
var eable = map.GetClientsInRange(m_Location);
Packet p = null;
var rootItem = root as Item;
continue;
}
foreach (var ns in eable)
if (ns.Mobile != this && ns.Mobile.CanSee(this) && ns.Mobile.InLOS(this) && ns.Mobile.CanSee(root))
{
if (buffer[0] == 0)
{
if (ns.StygianAbyss)
{
continue;
}
if (ns.Mobile != this && ns.Mobile.CanSee(this) && ns.Mobile.InLOS(this) && ns.Mobile.CanSee(root))
{
if (p == null)
{
IEntity trg = new Entity(
rootItem?.Serial ?? Serial.Zero,
rootItem?.Location ?? item.Location,
map
);
p = Packet.Acquire(new DragEffect(this, trg, item.ItemID, item.Hue, item.Amount));
}
ns.Send(p);
}
OutgoingPlayerPackets.CreateDragEffect(
buffer,
Serial,
Location,
rootItem?.Serial ?? Serial.Zero,
rootItem?.Location ?? item.Location,
item.ItemID,
item.Hue,
item.Amount
);
}
Packet.Release(p);
eable.Free();
ns.Send(buffer);
}
}
eable.Free();
}
public virtual bool Drop(Item to, Point3D loc)
@ -8116,7 +8126,7 @@ namespace Server
{
if (from == this)
{
Send(new SkillUpdate(Skills));
m_NetState.SendSkillsUpdate(Skills);
}
}

View file

@ -354,7 +354,7 @@ namespace Server.Network
public void LaunchBrowser(string url)
{
this.SendMessageLocalized(Serial.MinusOne, -1, MessageType.Label, 0x35, 3, 501231);
Send(new LaunchBrowser(url));
this.SendLaunchBrowser(url);
}
public override string ToString() => m_ToString;

View file

@ -310,7 +310,7 @@ namespace Server.Network
state.SendMapPatches();
}
state.Send(SeasonChange.Instantiate(m.GetSeason(), true));
state.SendSeasonChange((byte)m.GetSeason(), true);
state.SendSupportedFeature();
@ -338,8 +338,8 @@ namespace Server.Network
state.SendMobileIncoming(m, m);
state.SendLoginComplete();
state.Send(new CurrentTime());
state.Send(SeasonChange.Instantiate(m.GetSeason(), true));
state.SendCurrentTime();
state.SendSeasonChange((byte)m.GetSeason(), true);
state.SendMapChange(m.Map);
EventSink.InvokeLogin(m);

View file

@ -483,7 +483,7 @@ namespace Server.Network
public static void PingReq(NetState state, CircularBufferReader reader)
{
state.Send(PingAck.Instantiate(reader.ReadByte()));
state.SendPingAck(reader.ReadByte());
}
public static void SetUpdateRange(NetState state, CircularBufferReader reader)

View file

@ -13,9 +13,11 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System;
using System.Buffers;
using System.IO;
using System.Runtime.CompilerServices;
using Server.HuePickers;
namespace Server.Network
{
@ -31,6 +33,8 @@ namespace Server.Network
public static class OutgoingPlayerPackets
{
public const int DragEffectPacketLength = 26;
public static void SendStatLockInfo(this NetState ns, Mobile m)
{
if (ns == null || !ns.GetSendBuffer(out var buffer))
@ -122,5 +126,269 @@ namespace Server.Network
{
ns?.Send(stackalloc byte[] { 0x65, type, density, temp });
}
public static void SendServerChange(this NetState ns, Point3D p, Map map)
{
if (ns == null || !ns.GetSendBuffer(out var buffer))
{
return;
}
var writer = new CircularBufferWriter(buffer);
writer.Write((byte)0x76); // Packet ID
writer.Write((short)p.X);
writer.Write((short)p.Y);
writer.Write((short)p.Z);
writer.Write((byte)0);
writer.Write((short)0);
writer.Write((short)0);
writer.Write((short)map.Width);
writer.Write((short)map.Height);
ns.Send(ref buffer, writer.Position);
}
public static void SendSkillsUpdate(this NetState ns, Skills skills)
{
if (ns == null || !ns.GetSendBuffer(out var buffer))
{
return;
}
var writer = new CircularBufferWriter(buffer);
writer.Write((byte)0x3A); // Packet ID
writer.Seek(2, SeekOrigin.Current);
writer.Write((byte)0x02); // type: absolute, capped
for (var i = 0; i < skills.Length; ++i)
{
var s = skills[i];
var v = s.NonRacialValue;
var uv = Math.Clamp((int)(v * 10), 0, 0xFFFF);
writer.Write((ushort)(s.Info.SkillID + 1));
writer.Write((ushort)uv);
writer.Write((ushort)s.BaseFixedPoint);
writer.Write((byte)s.Lock);
writer.Write((ushort)s.CapFixedPoint);
}
writer.Write((short)0); // terminate
writer.WritePacketLength();
ns.Send(ref buffer, writer.Position);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void SendSequence(this NetState ns, byte sequence)
{
ns?.Send(stackalloc byte[] { 0x7B, sequence });
}
public static void SendSkillChange(this NetState ns, Skill skill)
{
if (ns == null || !ns.GetSendBuffer(out var buffer))
{
return;
}
var writer = new CircularBufferWriter(buffer);
writer.Write((byte)0x3A); // Packet ID
writer.Write((ushort)13);
var v = skill.NonRacialValue;
var uv = Math.Clamp((int)(v * 10), 0, 0xFFFF);
writer.Write((byte)0xDF); // type: delta, capped
writer.Write((ushort)skill.Info.SkillID);
writer.Write((ushort)uv);
writer.Write((ushort)skill.BaseFixedPoint);
writer.Write((byte)skill.Lock);
writer.Write((ushort)skill.CapFixedPoint);
ns.Send(ref buffer, writer.Position);
}
public static void SendLaunchBrowser(this NetState ns, string uri)
{
if (ns == null || !ns.GetSendBuffer(out var buffer))
{
return;
}
var writer = new CircularBufferWriter(buffer);
writer.Write((byte)0xA5); // Packet ID
writer.Seek(2, SeekOrigin.Current);
writer.WriteAsciiNull(uri ?? "");
writer.WritePacketLength();
ns.Send(ref buffer, writer.Position);
}
public static void CreateDragEffect(
Span<byte> buffer,
Serial srcSerial, Point3D srcLocation,
Serial trgSerial, Point3D trgLocation,
int itemID, int hue, int amount
)
{
var writer = new SpanWriter(buffer);
writer.Write((byte)0x23); // Packet ID
writer.Write((short)itemID);
writer.Write((byte)0);
writer.Write((short)hue);
writer.Write((short)amount);
writer.Write(srcSerial);
writer.Write((short)srcLocation.X);
writer.Write((short)srcLocation.Y);
writer.Write((sbyte)srcLocation.Z);
writer.Write(trgSerial);
writer.Write((short)trgLocation.X);
writer.Write((short)trgLocation.Y);
writer.Write((sbyte)trgLocation.Z);
}
public static void SendDragEffect(
this NetState ns,
Serial srcSerial, Point3D srcLocation,
Serial trgSerial, Point3D trgLocation,
int itemID, int hue, int amount
)
{
if (ns == null)
{
return;
}
Span<byte> span = stackalloc byte[DragEffectPacketLength];
CreateDragEffect(span, srcSerial, srcLocation, trgSerial, trgLocation, itemID, hue, amount);
ns.Send(span);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe void SendSeasonChange(this NetState ns, byte season, bool playSound)
{
ns?.Send(stackalloc byte[]{ 0xBC, season, *(byte*)&playSound });
}
public static void SendDisplayPaperdoll(this NetState ns, Serial m, string title, bool warmode, bool canLift)
{
if (ns == null || !ns.GetSendBuffer(out var buffer))
{
return;
}
byte flags = 0x00;
if (warmode)
{
flags |= 0x01;
}
if (canLift)
{
flags |= 0x02;
}
var writer = new CircularBufferWriter(buffer);
writer.Write((byte)0x88); // Packet ID
writer.Write(m);
writer.WriteAscii(title, 60);
writer.Write(flags);
ns.Send(ref buffer, writer.Position);
}
public static void SendPlayMusic(this NetState ns, MusicName music)
{
if (ns == null || !ns.GetSendBuffer(out var buffer))
{
return;
}
var writer = new CircularBufferWriter(buffer);
writer.Write((byte)0x6D); // Packet ID
writer.Write((short)music);
ns.Send(ref buffer, writer.Position);
}
public static void SendScrollMessage(this NetState ns, int type, int tip, string text)
{
if (ns == null || !ns.GetSendBuffer(out var buffer))
{
return;
}
text ??= "";
var writer = new CircularBufferWriter(buffer);
writer.Write((byte)0xA6); // Packet ID
writer.Seek(2, SeekOrigin.Current);
writer.Write((byte)type);
writer.Write(tip);
writer.Write((ushort)text.Length);
writer.WriteAscii(text);
writer.WritePacketLength();
ns.Send(ref buffer, writer.Position);
}
// TODO: Use DateTime caching against core loop
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void SendCurrentTime(this NetState ns) => ns.SendCurrentTime(DateTime.UtcNow);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void SendCurrentTime(this NetState ns, DateTime date)
{
ns?.Send(stackalloc byte[] { 0x5B, (byte)date.Hour, (byte)date.Minute, (byte)date.Second });
}
public static void SendPathfindMessage(this NetState ns, Point3D p)
{
if (ns == null || !ns.GetSendBuffer(out var buffer))
{
return;
}
var writer = new CircularBufferWriter(buffer);
writer.Write((byte)0x38); // Packet ID
writer.Write((short)p.X);
writer.Write((short)p.Y);
writer.Write((short)p.Z);
ns.Send(ref buffer, writer.Position);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void SendPingAck(this NetState ns, byte ping)
{
ns?.Send(stackalloc byte[] { 0x73, ping });
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void SendClearWeaponAbility(this NetState ns)
{
ns?.Send(stackalloc byte[] { 0xBF, 0x00, 0x5, 0x00, 0x21 });
}
public static void SendDisplayHuePicker(this NetState ns, Serial huePickerSerial, int huePickerItemID)
{
if (ns == null || !ns.GetSendBuffer(out var buffer))
{
return;
}
var writer = new CircularBufferWriter(buffer);
writer.Write((byte)0x95); // Packet ID
writer.Write(huePickerSerial);
writer.Write((short)0);
writer.Write((short)huePickerItemID);
ns.Send(ref buffer, writer.Position);
}
}
}

View file

@ -1,288 +0,0 @@
using System;
using Server.HuePickers;
namespace Server.Network
{
public sealed class ServerChange : Packet
{
public ServerChange(Point3D p, Map map) : base(0x76, 16)
{
Stream.Write((short)p.X);
Stream.Write((short)p.Y);
Stream.Write((short)p.Z);
Stream.Write((byte)0);
Stream.Write((short)0);
Stream.Write((short)0);
Stream.Write((short)map.Width);
Stream.Write((short)map.Height);
}
}
public sealed class SkillUpdate : Packet
{
public SkillUpdate(Skills skills) : base(0x3A)
{
EnsureCapacity(6 + skills.Length * 9);
Stream.Write((byte)0x02); // type: absolute, capped
for (var i = 0; i < skills.Length; ++i)
{
var s = skills[i];
var v = s.NonRacialValue;
var uv = Math.Clamp((int)(v * 10), 0, 0xFFFF);
Stream.Write((ushort)(s.Info.SkillID + 1));
Stream.Write((ushort)uv);
Stream.Write((ushort)s.BaseFixedPoint);
Stream.Write((byte)s.Lock);
Stream.Write((ushort)s.CapFixedPoint);
}
Stream.Write((short)0); // terminate
}
}
public sealed class Sequence : Packet
{
public Sequence(int num) : base(0x7B, 2)
{
Stream.Write((byte)num);
}
}
public sealed class SkillChange : Packet
{
public SkillChange(Skill skill) : base(0x3A)
{
EnsureCapacity(13);
var v = skill.NonRacialValue;
var uv = Math.Clamp((int)(v * 10), 0, 0xFFFF);
Stream.Write((byte)0xDF); // type: delta, capped
Stream.Write((ushort)skill.Info.SkillID);
Stream.Write((ushort)uv);
Stream.Write((ushort)skill.BaseFixedPoint);
Stream.Write((byte)skill.Lock);
Stream.Write((ushort)skill.CapFixedPoint);
}
}
public sealed class LaunchBrowser : Packet
{
public LaunchBrowser(string url) : base(0xA5)
{
url ??= "";
EnsureCapacity(4 + url.Length);
Stream.WriteAsciiNull(url);
}
}
public sealed class DragEffect : Packet
{
public DragEffect(IEntity src, IEntity trg, int itemID, int hue, int amount) : base(0x23, 26)
{
Stream.Write((short)itemID);
Stream.Write((byte)0);
Stream.Write((short)hue);
Stream.Write((short)amount);
Stream.Write(src.Serial);
Stream.Write((short)src.X);
Stream.Write((short)src.Y);
Stream.Write((sbyte)src.Z);
Stream.Write(trg.Serial);
Stream.Write((short)trg.X);
Stream.Write((short)trg.Y);
Stream.Write((sbyte)trg.Z);
}
}
public sealed class SeasonChange : Packet
{
private static readonly SeasonChange[][] m_Cache =
{
new SeasonChange[2],
new SeasonChange[2],
new SeasonChange[2],
new SeasonChange[2],
new SeasonChange[2]
};
public SeasonChange(int season, bool playSound = true) : base(0xBC, 3)
{
Stream.Write((byte)season);
Stream.Write(playSound);
}
public static SeasonChange Instantiate(int season) => Instantiate(season, true);
public static SeasonChange Instantiate(int season, bool playSound)
{
if (season >= 0 && season < m_Cache.Length)
{
var idx = playSound ? 1 : 0;
var p = m_Cache[season][idx];
if (p == null)
{
m_Cache[season][idx] = p = new SeasonChange(season, playSound);
p.SetStatic();
}
return p;
}
return new SeasonChange(season, playSound);
}
}
public sealed class DisplayPaperdoll : Packet
{
public DisplayPaperdoll(Serial m, string title, bool warmode, bool canLift) : base(0x88, 66)
{
byte flags = 0x00;
if (warmode)
{
flags |= 0x01;
}
if (canLift)
{
flags |= 0x02;
}
Stream.Write(m);
Stream.WriteAsciiFixed(title, 60);
Stream.Write(flags);
}
}
public sealed class PlayMusic : Packet
{
public static readonly Packet InvalidInstance = SetStatic(new PlayMusic(MusicName.Invalid));
private static readonly Packet[] m_Instances = new Packet[60];
public PlayMusic(MusicName name) : base(0x6D, 3)
{
Stream.Write((short)name);
}
public static Packet GetInstance(MusicName name)
{
if (name == MusicName.Invalid)
{
return InvalidInstance;
}
var v = (int)name;
Packet p;
if (v >= 0 && v < m_Instances.Length)
{
p = m_Instances[v];
if (p == null)
{
m_Instances[v] = p = SetStatic(new PlayMusic(name));
}
}
else
{
p = new PlayMusic(name);
}
return p;
}
}
public sealed class ScrollMessage : Packet
{
public ScrollMessage(int type, int tip, string text) : base(0xA6)
{
text ??= "";
EnsureCapacity(10 + text.Length);
Stream.Write((byte)type);
Stream.Write(tip);
Stream.Write((ushort)text.Length);
Stream.WriteAsciiFixed(text, text.Length);
}
}
public sealed class CurrentTime : Packet
{
public CurrentTime() : this(DateTime.Now)
{
}
public CurrentTime(DateTime date) : base(0x5B, 4)
{
Stream.Write((byte)date.Hour);
Stream.Write((byte)date.Minute);
Stream.Write((byte)date.Second);
}
}
public sealed class PathfindMessage : Packet
{
public PathfindMessage(Point3D p) : base(0x38, 7)
{
Stream.Write((short)p.X);
Stream.Write((short)p.Y);
Stream.Write((short)p.Z);
}
}
public sealed class PingAck : Packet
{
private static readonly PingAck[] m_Cache = new PingAck[0x100];
public PingAck(byte ping) : base(0x73, 2)
{
Stream.Write(ping);
}
public static PingAck Instantiate(byte ping)
{
var p = m_Cache[ping];
if (p == null)
{
m_Cache[ping] = p = new PingAck(ping);
p.SetStatic();
}
return p;
}
}
public sealed class ClearWeaponAbility : Packet
{
public static readonly Packet Instance = SetStatic(new ClearWeaponAbility());
public ClearWeaponAbility() : base(0xBF)
{
EnsureCapacity(5);
Stream.Write((short)0x21);
}
}
public sealed class DisplayHuePicker : Packet
{
public DisplayHuePicker(HuePicker huePicker) : base(0x95, 9)
{
Stream.Write(huePicker.Serial);
Stream.Write((short)0);
Stream.Write((short)huePicker.ItemID);
}
}
}

View file

@ -774,7 +774,7 @@ namespace Server
if (oldRegion == null || oldRegion.Music != newRegion.Music)
{
m.Send(PlayMusic.GetInstance(newRegion.Music));
m.NetState.SendPlayMusic(newRegion.Music);
}
}

View file

@ -505,9 +505,6 @@ namespace Server
var info = SkillInfo.Table;
m_Skills = new Skill[info.Length];
// for ( int i = 0; i < info.Length; ++i )
// m_Skills[i] = new Skill( this, info[i], 0, 1000, SkillLock.Up );
}
public Skills(Mobile owner, IGenericReader reader)
@ -897,13 +894,13 @@ namespace Server
{
m_Highest = null;
}
else if (m_Highest != null && skill.BaseFixedPoint > m_Highest.BaseFixedPoint)
else if (skill.BaseFixedPoint > m_Highest?.BaseFixedPoint)
{
m_Highest = skill;
}
Owner.OnSkillInvalidated(skill);
Owner.NetState?.Send(new SkillChange(skill));
Owner.NetState.SendSkillChange(skill);
}
}
}

View file

@ -121,7 +121,7 @@ namespace Server
if (m_Page != null)
{
state.Send(new LaunchBrowser(m_Page)); // No message about web browser starting on OSI
state.SendLaunchBrowser(m_Page); // No message about web browser starting on OSI
}
break;

View file

@ -82,7 +82,7 @@ namespace Server.Gumps
1061856
); // You must have the item in your backpack or locked down in order to use it.
}
else if (m_Box.IsLockedDown && !m_Box.HasAccces(m))
else if (m_Box.IsLockedDown && !m_Box.HasAccess(m))
{
m.SendLocalizedMessage(502691); // You must be the owner to use this.
}

View file

@ -20,9 +20,66 @@ namespace Server.Items
[Flippable(0x2AF9, 0x2AFD)]
public class DawnsMusicBox : Item, ISecurable
{
private static Dictionary<MusicName, DawnsMusicInfo> m_Info;
private static readonly Dictionary<MusicName, DawnsMusicInfo> m_Info = new()
{
{ MusicName.Samlethe, new DawnsMusicInfo(1075152, DawnsMusicRarity.Common) },
{ MusicName.Sailing, new DawnsMusicInfo(1075163, DawnsMusicRarity.Common) },
{ MusicName.Britain2, new DawnsMusicInfo(1075145, DawnsMusicRarity.Common) },
{ MusicName.Britain1, new DawnsMusicInfo(1075144, DawnsMusicRarity.Common) },
{ MusicName.Bucsden, new DawnsMusicInfo(1075146, DawnsMusicRarity.Common) },
{ MusicName.Forest_a, new DawnsMusicInfo(1075161, DawnsMusicRarity.Common) },
{ MusicName.Cove, new DawnsMusicInfo(1075176, DawnsMusicRarity.Common) },
{ MusicName.Death, new DawnsMusicInfo(1075171, DawnsMusicRarity.Common) },
{ MusicName.Dungeon9, new DawnsMusicInfo(1075160, DawnsMusicRarity.Common) },
{ MusicName.Dungeon2, new DawnsMusicInfo(1075175, DawnsMusicRarity.Common) },
{ MusicName.Cave01, new DawnsMusicInfo(1075159, DawnsMusicRarity.Common) },
{ MusicName.Combat3, new DawnsMusicInfo(1075170, DawnsMusicRarity.Common) },
{ MusicName.Combat1, new DawnsMusicInfo(1075168, DawnsMusicRarity.Common) },
{ MusicName.Combat2, new DawnsMusicInfo(1075169, DawnsMusicRarity.Common) },
{ MusicName.Jhelom, new DawnsMusicInfo(1075147, DawnsMusicRarity.Common) },
{ MusicName.Linelle, new DawnsMusicInfo(1075185, DawnsMusicRarity.Common) },
{ MusicName.LBCastle, new DawnsMusicInfo(1075148, DawnsMusicRarity.Common) },
{ MusicName.Minoc, new DawnsMusicInfo(1075150, DawnsMusicRarity.Common) },
{ MusicName.Moonglow, new DawnsMusicInfo(1075177, DawnsMusicRarity.Common) },
{ MusicName.Magincia, new DawnsMusicInfo(1075149, DawnsMusicRarity.Common) },
{ MusicName.Nujelm, new DawnsMusicInfo(1075174, DawnsMusicRarity.Common) },
{ MusicName.BTCastle, new DawnsMusicInfo(1075173, DawnsMusicRarity.Common) },
{ MusicName.Tavern04, new DawnsMusicInfo(1075167, DawnsMusicRarity.Common) },
{ MusicName.Skarabra, new DawnsMusicInfo(1075154, DawnsMusicRarity.Common) },
{ MusicName.Stones2, new DawnsMusicInfo(1075143, DawnsMusicRarity.Common) },
{ MusicName.Serpents, new DawnsMusicInfo(1075153, DawnsMusicRarity.Common) },
{ MusicName.Taiko, new DawnsMusicInfo(1075180, DawnsMusicRarity.Common) },
{ MusicName.Tavern01, new DawnsMusicInfo(1075164, DawnsMusicRarity.Common) },
{ MusicName.Tavern02, new DawnsMusicInfo(1075165, DawnsMusicRarity.Common) },
{ MusicName.Tavern03, new DawnsMusicInfo(1075166, DawnsMusicRarity.Common) },
{ MusicName.TokunoDungeon, new DawnsMusicInfo(1075179, DawnsMusicRarity.Common) },
{ MusicName.Trinsic, new DawnsMusicInfo(1075155, DawnsMusicRarity.Common) },
{ MusicName.OldUlt01, new DawnsMusicInfo(1075142, DawnsMusicRarity.Common) },
{ MusicName.Ocllo, new DawnsMusicInfo(1075151, DawnsMusicRarity.Common) },
{ MusicName.Vesper, new DawnsMusicInfo(1075156, DawnsMusicRarity.Common) },
{ MusicName.Victory, new DawnsMusicInfo(1075172, DawnsMusicRarity.Common) },
{ MusicName.Mountn_a, new DawnsMusicInfo(1075162, DawnsMusicRarity.Common) },
{ MusicName.Wind, new DawnsMusicInfo(1075157, DawnsMusicRarity.Common) },
{ MusicName.Yew, new DawnsMusicInfo(1075158, DawnsMusicRarity.Common) },
{ MusicName.Zento, new DawnsMusicInfo(1075178, DawnsMusicRarity.Common) },
{ MusicName.GwennoConversation, new DawnsMusicInfo(1075131, DawnsMusicRarity.Uncommon) },
{ MusicName.DreadHornArea, new DawnsMusicInfo(1075181, DawnsMusicRarity.Uncommon) },
{ MusicName.ElfCity, new DawnsMusicInfo(1075182, DawnsMusicRarity.Uncommon) },
{ MusicName.GoodEndGame, new DawnsMusicInfo(1075132, DawnsMusicRarity.Uncommon) },
{ MusicName.GoodVsEvil, new DawnsMusicInfo(1075133, DawnsMusicRarity.Uncommon) },
{ MusicName.GreatEarthSerpents, new DawnsMusicInfo(1075134, DawnsMusicRarity.Uncommon) },
{ MusicName.GrizzleDungeon, new DawnsMusicInfo(1075186, DawnsMusicRarity.Uncommon) },
{ MusicName.Humanoids_U9, new DawnsMusicInfo(1075135, DawnsMusicRarity.Uncommon) },
{ MusicName.MelisandesLair, new DawnsMusicInfo(1075183, DawnsMusicRarity.Uncommon) },
{ MusicName.MinocNegative, new DawnsMusicInfo(1075136, DawnsMusicRarity.Uncommon) },
{ MusicName.ParoxysmusLair, new DawnsMusicInfo(1075184, DawnsMusicRarity.Uncommon) },
{ MusicName.Paws, new DawnsMusicInfo(1075137, DawnsMusicRarity.Uncommon) },
{ MusicName.SelimsBar, new DawnsMusicInfo(1075138, DawnsMusicRarity.Rare) },
{ MusicName.SerpentIsleCombat_U7, new DawnsMusicInfo(1075139, DawnsMusicRarity.Rare) },
{ MusicName.ValoriaShips, new DawnsMusicInfo(1075140, DawnsMusicRarity.Rare) }
};
public static MusicName[] m_CommonTracks =
public static readonly MusicName[] m_CommonTracks =
{
MusicName.Samlethe, MusicName.Sailing, MusicName.Britain2, MusicName.Britain1,
MusicName.Bucsden, MusicName.Forest_a, MusicName.Cove, MusicName.Death,
@ -36,7 +93,7 @@ namespace Server.Items
MusicName.Mountn_a, MusicName.Wind, MusicName.Yew, MusicName.Zento
};
public static MusicName[] m_UncommonTracks =
public static readonly MusicName[] m_UncommonTracks =
{
MusicName.GwennoConversation, MusicName.DreadHornArea, MusicName.ElfCity,
MusicName.GoodEndGame, MusicName.GoodVsEvil, MusicName.GreatEarthSerpents,
@ -44,7 +101,7 @@ namespace Server.Items
MusicName.MinocNegative, MusicName.ParoxysmusLair, MusicName.Paws
};
public static MusicName[] m_RareTracks =
public static readonly MusicName[] m_RareTracks =
{
MusicName.SelimsBar, MusicName.SerpentIsleCombat_U7, MusicName.ValoriaShips
};
@ -151,7 +208,7 @@ namespace Server.Items
1061856
); // You must have the item in your backpack or locked down in order to use it.
}
else if (IsLockedDown && !HasAccces(from))
else if (IsLockedDown && !HasAccess(from))
{
from.SendLocalizedMessage(502436); // That is not accessible.
}
@ -162,7 +219,7 @@ namespace Server.Items
}
}
public bool HasAccces(Mobile m) =>
public bool HasAccess(Mobile m) =>
m.AccessLevel >= AccessLevel.GameMaster || BaseHouse.FindHouseAt(this)?.HasAccess(m) == true;
public void PlayMusic(Mobile m, MusicName music)
@ -176,7 +233,7 @@ namespace Server.Items
m_ItemID = ItemID;
}
m.Send(new PlayMusic(music));
m.NetState.SendPlayMusic(music);
m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(0.5), TimeSpan.FromSeconds(0.5), 4, Animate);
}
@ -247,68 +304,6 @@ namespace Server.Items
m_ItemID = reader.ReadInt();
}
public static void Initialize()
{
m_Info = new Dictionary<MusicName, DawnsMusicInfo>
{
{ MusicName.Samlethe, new DawnsMusicInfo(1075152, DawnsMusicRarity.Common) },
{ MusicName.Sailing, new DawnsMusicInfo(1075163, DawnsMusicRarity.Common) },
{ MusicName.Britain2, new DawnsMusicInfo(1075145, DawnsMusicRarity.Common) },
{ MusicName.Britain1, new DawnsMusicInfo(1075144, DawnsMusicRarity.Common) },
{ MusicName.Bucsden, new DawnsMusicInfo(1075146, DawnsMusicRarity.Common) },
{ MusicName.Forest_a, new DawnsMusicInfo(1075161, DawnsMusicRarity.Common) },
{ MusicName.Cove, new DawnsMusicInfo(1075176, DawnsMusicRarity.Common) },
{ MusicName.Death, new DawnsMusicInfo(1075171, DawnsMusicRarity.Common) },
{ MusicName.Dungeon9, new DawnsMusicInfo(1075160, DawnsMusicRarity.Common) },
{ MusicName.Dungeon2, new DawnsMusicInfo(1075175, DawnsMusicRarity.Common) },
{ MusicName.Cave01, new DawnsMusicInfo(1075159, DawnsMusicRarity.Common) },
{ MusicName.Combat3, new DawnsMusicInfo(1075170, DawnsMusicRarity.Common) },
{ MusicName.Combat1, new DawnsMusicInfo(1075168, DawnsMusicRarity.Common) },
{ MusicName.Combat2, new DawnsMusicInfo(1075169, DawnsMusicRarity.Common) },
{ MusicName.Jhelom, new DawnsMusicInfo(1075147, DawnsMusicRarity.Common) },
{ MusicName.Linelle, new DawnsMusicInfo(1075185, DawnsMusicRarity.Common) },
{ MusicName.LBCastle, new DawnsMusicInfo(1075148, DawnsMusicRarity.Common) },
{ MusicName.Minoc, new DawnsMusicInfo(1075150, DawnsMusicRarity.Common) },
{ MusicName.Moonglow, new DawnsMusicInfo(1075177, DawnsMusicRarity.Common) },
{ MusicName.Magincia, new DawnsMusicInfo(1075149, DawnsMusicRarity.Common) },
{ MusicName.Nujelm, new DawnsMusicInfo(1075174, DawnsMusicRarity.Common) },
{ MusicName.BTCastle, new DawnsMusicInfo(1075173, DawnsMusicRarity.Common) },
{ MusicName.Tavern04, new DawnsMusicInfo(1075167, DawnsMusicRarity.Common) },
{ MusicName.Skarabra, new DawnsMusicInfo(1075154, DawnsMusicRarity.Common) },
{ MusicName.Stones2, new DawnsMusicInfo(1075143, DawnsMusicRarity.Common) },
{ MusicName.Serpents, new DawnsMusicInfo(1075153, DawnsMusicRarity.Common) },
{ MusicName.Taiko, new DawnsMusicInfo(1075180, DawnsMusicRarity.Common) },
{ MusicName.Tavern01, new DawnsMusicInfo(1075164, DawnsMusicRarity.Common) },
{ MusicName.Tavern02, new DawnsMusicInfo(1075165, DawnsMusicRarity.Common) },
{ MusicName.Tavern03, new DawnsMusicInfo(1075166, DawnsMusicRarity.Common) },
{ MusicName.TokunoDungeon, new DawnsMusicInfo(1075179, DawnsMusicRarity.Common) },
{ MusicName.Trinsic, new DawnsMusicInfo(1075155, DawnsMusicRarity.Common) },
{ MusicName.OldUlt01, new DawnsMusicInfo(1075142, DawnsMusicRarity.Common) },
{ MusicName.Ocllo, new DawnsMusicInfo(1075151, DawnsMusicRarity.Common) },
{ MusicName.Vesper, new DawnsMusicInfo(1075156, DawnsMusicRarity.Common) },
{ MusicName.Victory, new DawnsMusicInfo(1075172, DawnsMusicRarity.Common) },
{ MusicName.Mountn_a, new DawnsMusicInfo(1075162, DawnsMusicRarity.Common) },
{ MusicName.Wind, new DawnsMusicInfo(1075157, DawnsMusicRarity.Common) },
{ MusicName.Yew, new DawnsMusicInfo(1075158, DawnsMusicRarity.Common) },
{ MusicName.Zento, new DawnsMusicInfo(1075178, DawnsMusicRarity.Common) },
{ MusicName.GwennoConversation, new DawnsMusicInfo(1075131, DawnsMusicRarity.Uncommon) },
{ MusicName.DreadHornArea, new DawnsMusicInfo(1075181, DawnsMusicRarity.Uncommon) },
{ MusicName.ElfCity, new DawnsMusicInfo(1075182, DawnsMusicRarity.Uncommon) },
{ MusicName.GoodEndGame, new DawnsMusicInfo(1075132, DawnsMusicRarity.Uncommon) },
{ MusicName.GoodVsEvil, new DawnsMusicInfo(1075133, DawnsMusicRarity.Uncommon) },
{ MusicName.GreatEarthSerpents, new DawnsMusicInfo(1075134, DawnsMusicRarity.Uncommon) },
{ MusicName.GrizzleDungeon, new DawnsMusicInfo(1075186, DawnsMusicRarity.Uncommon) },
{ MusicName.Humanoids_U9, new DawnsMusicInfo(1075135, DawnsMusicRarity.Uncommon) },
{ MusicName.MelisandesLair, new DawnsMusicInfo(1075183, DawnsMusicRarity.Uncommon) },
{ MusicName.MinocNegative, new DawnsMusicInfo(1075136, DawnsMusicRarity.Uncommon) },
{ MusicName.ParoxysmusLair, new DawnsMusicInfo(1075184, DawnsMusicRarity.Uncommon) },
{ MusicName.Paws, new DawnsMusicInfo(1075137, DawnsMusicRarity.Uncommon) },
{ MusicName.SelimsBar, new DawnsMusicInfo(1075138, DawnsMusicRarity.Rare) },
{ MusicName.SerpentIsleCombat_U7, new DawnsMusicInfo(1075139, DawnsMusicRarity.Rare) },
{ MusicName.ValoriaShips, new DawnsMusicInfo(1075140, DawnsMusicRarity.Rare) }
};
}
public static DawnsMusicInfo GetInfo(MusicName name)
{
if (m_Info == null) // sanity

View file

@ -396,9 +396,9 @@ namespace Server.Items
{
Table.Remove(m);
if (Core.AOS && m.NetState != null)
if (Core.AOS)
{
m.Send(ClearWeaponAbility.Instance);
m.NetState.SendClearWeaponAbility();
}
}

View file

@ -11,13 +11,11 @@ namespace Server.Misc
public static void EventSink_PaperdollRequest(Mobile beholder, Mobile beheld)
{
beholder.Send(
new DisplayPaperdoll(
beheld.Serial,
Titles.ComputeTitle(beholder, beheld),
beheld.Warmode,
beheld.AllowEquipFrom(beholder)
)
beholder.NetState.SendDisplayPaperdoll(
beheld.Serial,
Titles.ComputeTitle(beholder, beheld),
beheld.Warmode,
beheld.AllowEquipFrom(beholder)
);
for (var i = 0; i < beheld.Items.Count; ++i)