fix(core): Converts remaining player packets (#374)
- [X] Converts the remainder of the player packets
This commit is contained in:
parent
1e2242bb1a
commit
540a879d63
17 changed files with 836 additions and 666 deletions
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@ -310,7 +310,7 @@ namespace Server.Network
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state.SendMapPatches();
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}
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state.Send(SeasonChange.Instantiate(m.GetSeason(), true));
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state.SendSeasonChange((byte)m.GetSeason(), true);
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state.SendSupportedFeature();
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@ -338,8 +338,8 @@ namespace Server.Network
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state.SendMobileIncoming(m, m);
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state.SendLoginComplete();
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state.Send(new CurrentTime());
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state.Send(SeasonChange.Instantiate(m.GetSeason(), true));
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state.SendCurrentTime();
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state.SendSeasonChange((byte)m.GetSeason(), true);
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state.SendMapChange(m.Map);
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EventSink.InvokeLogin(m);
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@ -483,7 +483,7 @@ namespace Server.Network
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public static void PingReq(NetState state, CircularBufferReader reader)
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{
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state.Send(PingAck.Instantiate(reader.ReadByte()));
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state.SendPingAck(reader.ReadByte());
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}
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public static void SetUpdateRange(NetState state, CircularBufferReader reader)
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@ -13,9 +13,11 @@
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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using System.Buffers;
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using System.IO;
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using System.Runtime.CompilerServices;
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using Server.HuePickers;
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namespace Server.Network
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{
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@ -31,6 +33,8 @@ namespace Server.Network
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public static class OutgoingPlayerPackets
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{
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public const int DragEffectPacketLength = 26;
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public static void SendStatLockInfo(this NetState ns, Mobile m)
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{
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if (ns == null || !ns.GetSendBuffer(out var buffer))
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@ -122,5 +126,269 @@ namespace Server.Network
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{
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ns?.Send(stackalloc byte[] { 0x65, type, density, temp });
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}
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public static void SendServerChange(this NetState ns, Point3D p, Map map)
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{
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if (ns == null || !ns.GetSendBuffer(out var buffer))
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{
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return;
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}
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var writer = new CircularBufferWriter(buffer);
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writer.Write((byte)0x76); // Packet ID
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writer.Write((short)p.X);
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writer.Write((short)p.Y);
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writer.Write((short)p.Z);
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writer.Write((byte)0);
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writer.Write((short)0);
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writer.Write((short)0);
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writer.Write((short)map.Width);
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writer.Write((short)map.Height);
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ns.Send(ref buffer, writer.Position);
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}
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public static void SendSkillsUpdate(this NetState ns, Skills skills)
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{
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if (ns == null || !ns.GetSendBuffer(out var buffer))
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{
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return;
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}
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var writer = new CircularBufferWriter(buffer);
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writer.Write((byte)0x3A); // Packet ID
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writer.Seek(2, SeekOrigin.Current);
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writer.Write((byte)0x02); // type: absolute, capped
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for (var i = 0; i < skills.Length; ++i)
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{
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var s = skills[i];
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var v = s.NonRacialValue;
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var uv = Math.Clamp((int)(v * 10), 0, 0xFFFF);
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writer.Write((ushort)(s.Info.SkillID + 1));
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writer.Write((ushort)uv);
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writer.Write((ushort)s.BaseFixedPoint);
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writer.Write((byte)s.Lock);
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writer.Write((ushort)s.CapFixedPoint);
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}
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writer.Write((short)0); // terminate
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writer.WritePacketLength();
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ns.Send(ref buffer, writer.Position);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void SendSequence(this NetState ns, byte sequence)
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{
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ns?.Send(stackalloc byte[] { 0x7B, sequence });
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}
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public static void SendSkillChange(this NetState ns, Skill skill)
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{
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if (ns == null || !ns.GetSendBuffer(out var buffer))
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{
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return;
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}
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var writer = new CircularBufferWriter(buffer);
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writer.Write((byte)0x3A); // Packet ID
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writer.Write((ushort)13);
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var v = skill.NonRacialValue;
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var uv = Math.Clamp((int)(v * 10), 0, 0xFFFF);
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writer.Write((byte)0xDF); // type: delta, capped
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writer.Write((ushort)skill.Info.SkillID);
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writer.Write((ushort)uv);
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writer.Write((ushort)skill.BaseFixedPoint);
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writer.Write((byte)skill.Lock);
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writer.Write((ushort)skill.CapFixedPoint);
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ns.Send(ref buffer, writer.Position);
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}
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public static void SendLaunchBrowser(this NetState ns, string uri)
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{
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if (ns == null || !ns.GetSendBuffer(out var buffer))
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{
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return;
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}
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var writer = new CircularBufferWriter(buffer);
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writer.Write((byte)0xA5); // Packet ID
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writer.Seek(2, SeekOrigin.Current);
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writer.WriteAsciiNull(uri ?? "");
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writer.WritePacketLength();
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ns.Send(ref buffer, writer.Position);
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}
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public static void CreateDragEffect(
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Span<byte> buffer,
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Serial srcSerial, Point3D srcLocation,
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Serial trgSerial, Point3D trgLocation,
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int itemID, int hue, int amount
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)
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{
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var writer = new SpanWriter(buffer);
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writer.Write((byte)0x23); // Packet ID
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writer.Write((short)itemID);
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writer.Write((byte)0);
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writer.Write((short)hue);
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writer.Write((short)amount);
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writer.Write(srcSerial);
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writer.Write((short)srcLocation.X);
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writer.Write((short)srcLocation.Y);
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writer.Write((sbyte)srcLocation.Z);
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writer.Write(trgSerial);
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writer.Write((short)trgLocation.X);
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writer.Write((short)trgLocation.Y);
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writer.Write((sbyte)trgLocation.Z);
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}
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public static void SendDragEffect(
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this NetState ns,
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Serial srcSerial, Point3D srcLocation,
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Serial trgSerial, Point3D trgLocation,
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int itemID, int hue, int amount
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)
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{
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if (ns == null)
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{
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return;
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}
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Span<byte> span = stackalloc byte[DragEffectPacketLength];
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CreateDragEffect(span, srcSerial, srcLocation, trgSerial, trgLocation, itemID, hue, amount);
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ns.Send(span);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static unsafe void SendSeasonChange(this NetState ns, byte season, bool playSound)
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{
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ns?.Send(stackalloc byte[]{ 0xBC, season, *(byte*)&playSound });
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}
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public static void SendDisplayPaperdoll(this NetState ns, Serial m, string title, bool warmode, bool canLift)
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{
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if (ns == null || !ns.GetSendBuffer(out var buffer))
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{
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return;
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}
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byte flags = 0x00;
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if (warmode)
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{
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flags |= 0x01;
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}
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if (canLift)
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{
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flags |= 0x02;
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}
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var writer = new CircularBufferWriter(buffer);
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writer.Write((byte)0x88); // Packet ID
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writer.Write(m);
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writer.WriteAscii(title, 60);
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writer.Write(flags);
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ns.Send(ref buffer, writer.Position);
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}
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public static void SendPlayMusic(this NetState ns, MusicName music)
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{
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if (ns == null || !ns.GetSendBuffer(out var buffer))
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{
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return;
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}
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var writer = new CircularBufferWriter(buffer);
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writer.Write((byte)0x6D); // Packet ID
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writer.Write((short)music);
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ns.Send(ref buffer, writer.Position);
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}
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public static void SendScrollMessage(this NetState ns, int type, int tip, string text)
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{
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if (ns == null || !ns.GetSendBuffer(out var buffer))
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{
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return;
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}
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text ??= "";
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var writer = new CircularBufferWriter(buffer);
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writer.Write((byte)0xA6); // Packet ID
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writer.Seek(2, SeekOrigin.Current);
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writer.Write((byte)type);
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writer.Write(tip);
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writer.Write((ushort)text.Length);
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writer.WriteAscii(text);
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writer.WritePacketLength();
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ns.Send(ref buffer, writer.Position);
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}
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// TODO: Use DateTime caching against core loop
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void SendCurrentTime(this NetState ns) => ns.SendCurrentTime(DateTime.UtcNow);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void SendCurrentTime(this NetState ns, DateTime date)
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{
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ns?.Send(stackalloc byte[] { 0x5B, (byte)date.Hour, (byte)date.Minute, (byte)date.Second });
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}
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public static void SendPathfindMessage(this NetState ns, Point3D p)
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{
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if (ns == null || !ns.GetSendBuffer(out var buffer))
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{
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return;
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}
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var writer = new CircularBufferWriter(buffer);
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writer.Write((byte)0x38); // Packet ID
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writer.Write((short)p.X);
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writer.Write((short)p.Y);
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writer.Write((short)p.Z);
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ns.Send(ref buffer, writer.Position);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void SendPingAck(this NetState ns, byte ping)
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{
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ns?.Send(stackalloc byte[] { 0x73, ping });
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void SendClearWeaponAbility(this NetState ns)
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{
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ns?.Send(stackalloc byte[] { 0xBF, 0x00, 0x5, 0x00, 0x21 });
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}
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public static void SendDisplayHuePicker(this NetState ns, Serial huePickerSerial, int huePickerItemID)
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{
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if (ns == null || !ns.GetSendBuffer(out var buffer))
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{
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return;
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}
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var writer = new CircularBufferWriter(buffer);
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writer.Write((byte)0x95); // Packet ID
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writer.Write(huePickerSerial);
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writer.Write((short)0);
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writer.Write((short)huePickerItemID);
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ns.Send(ref buffer, writer.Position);
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}
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}
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}
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@ -1,288 +0,0 @@
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using System;
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using Server.HuePickers;
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namespace Server.Network
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{
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public sealed class ServerChange : Packet
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{
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public ServerChange(Point3D p, Map map) : base(0x76, 16)
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{
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Stream.Write((short)p.X);
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Stream.Write((short)p.Y);
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Stream.Write((short)p.Z);
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Stream.Write((byte)0);
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Stream.Write((short)0);
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Stream.Write((short)0);
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Stream.Write((short)map.Width);
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Stream.Write((short)map.Height);
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}
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}
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public sealed class SkillUpdate : Packet
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{
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public SkillUpdate(Skills skills) : base(0x3A)
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{
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EnsureCapacity(6 + skills.Length * 9);
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Stream.Write((byte)0x02); // type: absolute, capped
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for (var i = 0; i < skills.Length; ++i)
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{
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var s = skills[i];
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var v = s.NonRacialValue;
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var uv = Math.Clamp((int)(v * 10), 0, 0xFFFF);
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Stream.Write((ushort)(s.Info.SkillID + 1));
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Stream.Write((ushort)uv);
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Stream.Write((ushort)s.BaseFixedPoint);
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Stream.Write((byte)s.Lock);
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Stream.Write((ushort)s.CapFixedPoint);
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}
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Stream.Write((short)0); // terminate
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}
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}
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public sealed class Sequence : Packet
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{
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public Sequence(int num) : base(0x7B, 2)
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{
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Stream.Write((byte)num);
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}
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}
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public sealed class SkillChange : Packet
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{
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public SkillChange(Skill skill) : base(0x3A)
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{
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EnsureCapacity(13);
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var v = skill.NonRacialValue;
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var uv = Math.Clamp((int)(v * 10), 0, 0xFFFF);
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Stream.Write((byte)0xDF); // type: delta, capped
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Stream.Write((ushort)skill.Info.SkillID);
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Stream.Write((ushort)uv);
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Stream.Write((ushort)skill.BaseFixedPoint);
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Stream.Write((byte)skill.Lock);
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Stream.Write((ushort)skill.CapFixedPoint);
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}
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}
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public sealed class LaunchBrowser : Packet
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{
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public LaunchBrowser(string url) : base(0xA5)
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{
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url ??= "";
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EnsureCapacity(4 + url.Length);
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Stream.WriteAsciiNull(url);
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}
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}
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public sealed class DragEffect : Packet
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{
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public DragEffect(IEntity src, IEntity trg, int itemID, int hue, int amount) : base(0x23, 26)
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{
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Stream.Write((short)itemID);
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Stream.Write((byte)0);
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Stream.Write((short)hue);
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Stream.Write((short)amount);
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Stream.Write(src.Serial);
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Stream.Write((short)src.X);
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Stream.Write((short)src.Y);
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Stream.Write((sbyte)src.Z);
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Stream.Write(trg.Serial);
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Stream.Write((short)trg.X);
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Stream.Write((short)trg.Y);
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Stream.Write((sbyte)trg.Z);
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}
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}
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public sealed class SeasonChange : Packet
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{
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private static readonly SeasonChange[][] m_Cache =
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{
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new SeasonChange[2],
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new SeasonChange[2],
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new SeasonChange[2],
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new SeasonChange[2],
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new SeasonChange[2]
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};
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public SeasonChange(int season, bool playSound = true) : base(0xBC, 3)
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{
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Stream.Write((byte)season);
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Stream.Write(playSound);
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}
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public static SeasonChange Instantiate(int season) => Instantiate(season, true);
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public static SeasonChange Instantiate(int season, bool playSound)
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{
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if (season >= 0 && season < m_Cache.Length)
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{
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var idx = playSound ? 1 : 0;
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var p = m_Cache[season][idx];
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if (p == null)
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{
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m_Cache[season][idx] = p = new SeasonChange(season, playSound);
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p.SetStatic();
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}
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return p;
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}
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return new SeasonChange(season, playSound);
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}
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}
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public sealed class DisplayPaperdoll : Packet
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{
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public DisplayPaperdoll(Serial m, string title, bool warmode, bool canLift) : base(0x88, 66)
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{
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byte flags = 0x00;
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if (warmode)
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{
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flags |= 0x01;
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}
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if (canLift)
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{
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flags |= 0x02;
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}
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Stream.Write(m);
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Stream.WriteAsciiFixed(title, 60);
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Stream.Write(flags);
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}
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}
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public sealed class PlayMusic : Packet
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{
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public static readonly Packet InvalidInstance = SetStatic(new PlayMusic(MusicName.Invalid));
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private static readonly Packet[] m_Instances = new Packet[60];
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public PlayMusic(MusicName name) : base(0x6D, 3)
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{
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Stream.Write((short)name);
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}
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public static Packet GetInstance(MusicName name)
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{
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if (name == MusicName.Invalid)
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{
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return InvalidInstance;
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}
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var v = (int)name;
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Packet p;
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if (v >= 0 && v < m_Instances.Length)
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{
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p = m_Instances[v];
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if (p == null)
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{
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m_Instances[v] = p = SetStatic(new PlayMusic(name));
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}
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}
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else
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{
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p = new PlayMusic(name);
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}
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return p;
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}
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}
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public sealed class ScrollMessage : Packet
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{
|
||||
public ScrollMessage(int type, int tip, string text) : base(0xA6)
|
||||
{
|
||||
text ??= "";
|
||||
|
||||
EnsureCapacity(10 + text.Length);
|
||||
|
||||
Stream.Write((byte)type);
|
||||
Stream.Write(tip);
|
||||
Stream.Write((ushort)text.Length);
|
||||
Stream.WriteAsciiFixed(text, text.Length);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class CurrentTime : Packet
|
||||
{
|
||||
public CurrentTime() : this(DateTime.Now)
|
||||
{
|
||||
}
|
||||
|
||||
public CurrentTime(DateTime date) : base(0x5B, 4)
|
||||
{
|
||||
Stream.Write((byte)date.Hour);
|
||||
Stream.Write((byte)date.Minute);
|
||||
Stream.Write((byte)date.Second);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class PathfindMessage : Packet
|
||||
{
|
||||
public PathfindMessage(Point3D p) : base(0x38, 7)
|
||||
{
|
||||
Stream.Write((short)p.X);
|
||||
Stream.Write((short)p.Y);
|
||||
Stream.Write((short)p.Z);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class PingAck : Packet
|
||||
{
|
||||
private static readonly PingAck[] m_Cache = new PingAck[0x100];
|
||||
|
||||
public PingAck(byte ping) : base(0x73, 2)
|
||||
{
|
||||
Stream.Write(ping);
|
||||
}
|
||||
|
||||
public static PingAck Instantiate(byte ping)
|
||||
{
|
||||
var p = m_Cache[ping];
|
||||
|
||||
if (p == null)
|
||||
{
|
||||
m_Cache[ping] = p = new PingAck(ping);
|
||||
p.SetStatic();
|
||||
}
|
||||
|
||||
return p;
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class ClearWeaponAbility : Packet
|
||||
{
|
||||
public static readonly Packet Instance = SetStatic(new ClearWeaponAbility());
|
||||
|
||||
public ClearWeaponAbility() : base(0xBF)
|
||||
{
|
||||
EnsureCapacity(5);
|
||||
|
||||
Stream.Write((short)0x21);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class DisplayHuePicker : Packet
|
||||
{
|
||||
public DisplayHuePicker(HuePicker huePicker) : base(0x95, 9)
|
||||
{
|
||||
Stream.Write(huePicker.Serial);
|
||||
Stream.Write((short)0);
|
||||
Stream.Write((short)huePicker.ItemID);
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue