fix(core): Converts remaining player packets (#374)

- [X] Converts the remainder of the player packets
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Kamron Batman 2020-12-30 16:09:51 -08:00 • committed by GitHub
parent 1e2242bb1a
commit 540a879d63
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17 changed files with 836 additions and 666 deletions

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@ -310,7 +310,7 @@ namespace Server.Network
state.SendMapPatches();
}
state.Send(SeasonChange.Instantiate(m.GetSeason(), true));
state.SendSeasonChange((byte)m.GetSeason(), true);
state.SendSupportedFeature();
@ -338,8 +338,8 @@ namespace Server.Network
state.SendMobileIncoming(m, m);
state.SendLoginComplete();
state.Send(new CurrentTime());
state.Send(SeasonChange.Instantiate(m.GetSeason(), true));
state.SendCurrentTime();
state.SendSeasonChange((byte)m.GetSeason(), true);
state.SendMapChange(m.Map);
EventSink.InvokeLogin(m);