Merge pull request #11 from Vorspire/master

Update Collection #1
This commit is contained in:
Vorspire 2015-08-23 02:47:49 +01:00
commit 54a77a059b
7 changed files with 199 additions and 112 deletions

View file

@ -1,10 +1,12 @@
<?xml version="1.0"?>
<configuration>
<runtime>
<gcServer enabled="true" />
</runtime>
<!--
MONO/Linux users will need to uncomment and modify the following line:
-->
<!--<dllmap dll="libz" target="/lib/x86_64-linux-gnu/libz.so.1" />-->
<?xml version="1.0"?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.0" />
</startup>
<runtime>
<gcServer enabled="true" />
</runtime>
<!--MONO/Linux users will need to uncomment and modify the following line:-->
<!--<dllmap dll="libz" target="/lib/x86_64-linux-gnu/libz.so.1" />-->
</configuration>

View file

@ -1,118 +1,193 @@
#region References
using System;
using System.IO;
using System.Linq;
using System.Net;
using System.Text;
using Server;
using Server.Network;
using Server.Guilds;
using Server.Network;
#endregion
namespace Server.Misc
{
public class StatusPage : Timer
{
public static bool Enabled = false;
public static readonly bool Enabled = false;
private static HttpListener _Listener;
private static string _StatusPage = String.Empty;
private static byte[] _StatusBuffer = new byte[0];
private static readonly object _StatusLock = new object();
public static void Initialize()
{
if ( Enabled )
new StatusPage().Start();
if (!Enabled)
{
return;
}
new StatusPage().Start();
Listen();
}
public StatusPage() : base( TimeSpan.FromSeconds( 5.0 ), TimeSpan.FromSeconds( 60.0 ) )
private static void Listen()
{
Priority = TimerPriority.FiveSeconds;
if (!HttpListener.IsSupported)
{
return;
}
if (_Listener == null)
{
_Listener = new HttpListener();
_Listener.Prefixes.Add("http://*:80/status/");
_Listener.Start();
}
else if (!_Listener.IsListening)
{
_Listener.Start();
}
if (_Listener.IsListening)
{
_Listener.BeginGetContext(ListenerCallback, null);
}
}
private static string Encode( string input )
private static void ListenerCallback(IAsyncResult result)
{
StringBuilder sb = new StringBuilder( input );
try
{
var context = _Listener.EndGetContext(result);
sb.Replace( "&", "&amp;" );
sb.Replace( "<", "&lt;" );
sb.Replace( ">", "&gt;" );
sb.Replace( "\"", "&quot;" );
sb.Replace( "'", "&apos;" );
byte[] buffer;
lock (_StatusLock)
{
buffer = _StatusBuffer;
}
context.Response.ContentLength64 = buffer.Length;
context.Response.OutputStream.Write(buffer, 0, buffer.Length);
context.Response.OutputStream.Close();
}
catch
{ }
Listen();
}
private static string Encode(string input)
{
var sb = new StringBuilder(input);
sb.Replace("&", "&amp;");
sb.Replace("<", "&lt;");
sb.Replace(">", "&gt;");
sb.Replace("\"", "&quot;");
sb.Replace("'", "&apos;");
return sb.ToString();
}
public StatusPage()
: base(TimeSpan.FromSeconds(5.0), TimeSpan.FromSeconds(60.0))
{
Priority = TimerPriority.FiveSeconds;
}
protected override void OnTick()
{
if ( !Directory.Exists( "web" ) )
Directory.CreateDirectory( "web" );
using ( StreamWriter op = new StreamWriter( "web/status.html" ) )
if (!Directory.Exists("web"))
{
op.WriteLine( "<html>" );
op.WriteLine( " <head>" );
op.WriteLine( " <title>RunUO Server Status</title>");
op.WriteLine( " </head>" );
op.WriteLine( " <body bgcolor=\"white\">" );
op.WriteLine( " <h1>RunUO Server Status</h1>" );
op.WriteLine( " Online clients:<br>" );
op.WriteLine( " <table width=\"100%\">" );
op.WriteLine( " <tr>" );
op.WriteLine( " <td bgcolor=\"black\"><font color=\"white\">Name</font></td><td bgcolor=\"black\"><font color=\"white\">Location</font></td><td bgcolor=\"black\"><font color=\"white\">Kills</font></td><td bgcolor=\"black\"><font color=\"white\">Karma / Fame</font></td>" );
op.WriteLine( " </tr>" );
Directory.CreateDirectory("web");
}
foreach ( NetState state in NetState.Instances )
using (var op = new StreamWriter("web/status.html"))
{
op.WriteLine("<!DOCTYPE html>");
op.WriteLine("<html>");
op.WriteLine(" <head>");
op.WriteLine(" <title>" + ServerList.ServerName + " Server Status</title>");
op.WriteLine(" </head>");
op.WriteLine(" <style type=\"text/css\">");
op.WriteLine(" body { background: #999; }");
op.WriteLine(" table { width: 100%; }");
op.WriteLine(" tr.ruo-header td { background: #000; color: #FFF; }");
op.WriteLine(" tr.odd td { background: #222; color: #DDD; }");
op.WriteLine(" tr.even td { background: #DDD; color: #222; }");
op.WriteLine(" </style>");
op.WriteLine(" <body>");
op.WriteLine(" <h1>RunUO Server Status</h1>");
op.WriteLine(" <h3>Online clients</h3>");
op.WriteLine(" <table cellpadding=\"0\" cellspacing=\"0\">");
op.WriteLine(" <tr class=\"ruo-header\"><td>Name</td><td>Location</td><td>Kills</td><td>Karma/Fame</td></tr>");
var index = 0;
foreach (var m in NetState.Instances.Where(state => state.Mobile != null).Select(state => state.Mobile))
{
Mobile m = state.Mobile;
++index;
if ( m != null )
var g = m.Guild as Guild;
op.Write(" <tr class=\"ruo-result " + (index % 2 == 0 ? "even" : "odd") + "\"><td>");
if (g != null)
{
Guild g = m.Guild as Guild;
op.Write(Encode(m.Name));
op.Write(" [");
op.Write( " <tr><td>" );
var title = m.GuildTitle;
if ( g != null )
title = title != null ? title.Trim() : String.Empty;
if (title.Length > 0)
{
op.Write( Encode( m.Name ) );
op.Write( " [" );
string title = m.GuildTitle;
if ( title != null )
title = title.Trim();
else
title = "";
if ( title.Length > 0 )
{
op.Write( Encode( title ) );
op.Write( ", " );
}
op.Write( Encode( g.Abbreviation ) );
op.Write( ']' );
}
else
{
op.Write( Encode( m.Name ) );
op.Write(Encode(title));
op.Write(", ");
}
op.Write( "</td><td>" );
op.Write( m.X );
op.Write( ", " );
op.Write( m.Y );
op.Write( ", " );
op.Write( m.Z );
op.Write( " (" );
op.Write( m.Map );
op.Write( ")</td><td>" );
op.Write( m.Kills );
op.Write( "</td><td>" );
op.Write( m.Karma );
op.Write( " / " );
op.Write( m.Fame );
op.WriteLine( "</td></tr>" );
op.Write(Encode(g.Abbreviation));
op.Write(']');
}
else
{
op.Write(Encode(m.Name));
}
op.Write("</td><td>");
op.Write(m.X);
op.Write(", ");
op.Write(m.Y);
op.Write(", ");
op.Write(m.Z);
op.Write(" (");
op.Write(m.Map);
op.Write(")</td><td>");
op.Write(m.Kills);
op.Write("</td><td>");
op.Write(m.Karma);
op.Write(" / ");
op.Write(m.Fame);
op.WriteLine("</td></tr>");
}
op.WriteLine( " <tr>" );
op.WriteLine( " </table>" );
op.WriteLine( " </body>" );
op.WriteLine( "</html>" );
op.WriteLine(" <tr>");
op.WriteLine(" </table>");
op.WriteLine(" </body>");
op.WriteLine("</html>");
}
lock (_StatusLock)
{
_StatusPage = File.ReadAllText("web/status.html");
_StatusBuffer = Encoding.UTF8.GetBytes(_StatusPage);
}
}
}

View file

@ -6,7 +6,7 @@
<ProjectGuid>{DAE872E6-6899-427C-A75D-AD52526EBCDA}</ProjectGuid>
<OutputType>Library</OutputType>
<NoStandardLibraries>false</NoStandardLibraries>
<AssemblyName>RunUO Scripts</AssemblyName>
<AssemblyName>Scripts.CS</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile>
@ -17,17 +17,19 @@
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>Output\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DefineConstants>TRACE;DEBUG;NEWTIMERS, NEWPARENT</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<UseVSHostingProcess>false</UseVSHostingProcess>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>Output\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<DefineConstants>TRACE;NEWTIMERS, NEWPARENT</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<UseVSHostingProcess>false</UseVSHostingProcess>
</PropertyGroup>
<PropertyGroup>
<RootNamespace>Server</RootNamespace>
@ -35,21 +37,22 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>Output\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DefineConstants>TRACE;DEBUG;NEWTIMERS, NEWPARENT</DefineConstants>
<DebugType>full</DebugType>
<PlatformTarget>x64</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<UseVSHostingProcess>true</UseVSHostingProcess>
<UseVSHostingProcess>false</UseVSHostingProcess>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
<OutputPath>bin\x64\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<OutputPath>Output\</OutputPath>
<DefineConstants>TRACE;NEWTIMERS, NEWPARENT</DefineConstants>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x64</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<UseVSHostingProcess>false</UseVSHostingProcess>
</PropertyGroup>
<ItemGroup>
<Reference Include="Microsoft.CSharp" />

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@ -107,23 +107,17 @@ namespace Server
public static Thread Thread { get { return m_Thread; } }
public static MultiTextWriter MultiConsoleOut { get { return m_MultiConOut; } }
/* DateTime.Now and DateTime.UtcNow are based on actual system clock time.
/*
* DateTime.Now and DateTime.UtcNow are based on actual system clock time.
* The resolution is acceptable but large clock jumps are possible and cause issues.
* GetTickCount and GetTickCount64 have poor resolution.
* GetTickCount64 is unavailable on Windows XP and Windows Server 2003.
* Stopwatch.GetTimestamp() (QueryPerformanceCounter) is high resolution, but
* somewhat expensive to call and unreliable with certain system configurations.
* somewhat expensive to call because of its defference to DateTime.Now,
* which is why Stopwatch has been used to verify HRT before calling GetTimestamp(),
* enabling the usage of DateTime.UtcNow instead.
*/
/* The following implementation contains an effective substitute for GetTickCount64 that
* is reliable as long as it is retrieved once every 2^32 ms (~49 days).
*/
/* We don't really need this, but it may be useful in the future.
private static ThreadLocal<long> _HighOrder = new ThreadLocal<long>();
private static ThreadLocal<uint> _LastTickCount = new ThreadLocal<uint>();
*/
private static readonly bool _HighRes = Stopwatch.IsHighResolution;
private static readonly double _HighFrequency = 1000.0 / Stopwatch.Frequency;

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@ -1743,7 +1743,7 @@ namespace Server
if (e != null)
{
e._Pool = pool;
e._Pool.AddRange(pool);
}
else
{
@ -1754,11 +1754,11 @@ namespace Server
}
private bool _IsDisposed;
private IEnumerable<T> _Pool;
private List<T> _Pool;
public PooledEnumerable(IEnumerable<T> pool)
{
_Pool = pool;
_Pool = new List<T>(pool);
}
IEnumerator IEnumerable.GetEnumerator()
@ -1778,7 +1778,7 @@ namespace Server
return;
}
_Pool = null;
_Pool.Clear();
lock (((ICollection)_Buffer).SyncRoot)
{
@ -1789,6 +1789,9 @@ namespace Server
public void Dispose()
{
_IsDisposed = true;
_Pool.Clear();
_Pool.TrimExcess();
_Pool = null;
}
}

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@ -39,42 +39,46 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|AnyCPU'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>..\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DefineConstants>TRACE;DEBUG;NEWTIMERS, NEWPARENT</DefineConstants>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DebugType>full</DebugType>
<PlatformTarget>AnyCPU</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<UseVSHostingProcess>false</UseVSHostingProcess>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|AnyCPU'">
<OutputPath>..\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<DefineConstants>TRACE;NEWTIMERS, NEWPARENT</DefineConstants>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>AnyCPU</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<UseVSHostingProcess>false</UseVSHostingProcess>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>..\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<DefineConstants>TRACE;DEBUG;NEWTIMERS, NEWPARENT</DefineConstants>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DebugType>full</DebugType>
<PlatformTarget>x64</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<UseVSHostingProcess>false</UseVSHostingProcess>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
<OutputPath>..\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<DefineConstants>TRACE;NEWTIMERS, NEWPARENT</DefineConstants>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x64</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<UseVSHostingProcess>false</UseVSHostingProcess>
</PropertyGroup>
<ItemGroup>
<Reference Include="Microsoft.CSharp" />

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@ -313,6 +313,12 @@ namespace Server
while ( !Core.Closing )
{
if (World.Loading || World.Saving)
{
m_Signal.WaitOne(1, false);
continue;
}
ProcessChanged();
loaded = false;