fix: Updates serialization to use v2.0 (#998)

- [X] Deletes serialization annotations
- [X] Updates to ModernUO.Serialization.Annotations nuget
- [X] Updates serializer to v2.0
- [X] Changes all `Serializable()` to `SerializationGenerator()`
- [X] Updates to schema generator v2.0
This commit is contained in:
Kamron Batman 2022-04-17 08:02:15 -07:00 • committed by GitHub
parent 5d972caa9c
commit 54d728a322
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740 changed files with 2552 additions and 1743 deletions

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@ -1,6 +1,8 @@
using ModernUO.Serialization;
namespace Server.Items
{
[Serializable(0, false)]
[SerializationGenerator(0, false)]
public abstract partial class BaseReagent : Item
{
public BaseReagent(int itemID, int amount = 1) : base(itemID)

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@ -1,6 +1,8 @@
using ModernUO.Serialization;
namespace Server.Items
{
[Serializable(0, false)]
[SerializationGenerator(0, false)]
public partial class BatWing : BaseReagent, ICommodity
{
[Constructible]

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@ -1,6 +1,8 @@
using ModernUO.Serialization;
namespace Server.Items
{
[Serializable(0, false)]
[SerializationGenerator(0, false)]
public partial class BlackPearl : BaseReagent, ICommodity
{
[Constructible]

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@ -1,6 +1,8 @@
using ModernUO.Serialization;
namespace Server.Items
{
[Serializable(0, false)]
[SerializationGenerator(0, false)]
public partial class Bloodmoss : BaseReagent, ICommodity
{
[Constructible]

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@ -1,6 +1,8 @@
using ModernUO.Serialization;
namespace Server.Items
{
[Serializable(0, false)]
[SerializationGenerator(0, false)]
public partial class DaemonBlood : BaseReagent, ICommodity
{
[Constructible]

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@ -1,6 +1,8 @@
using ModernUO.Serialization;
namespace Server.Items
{
[Serializable(0, false)]
[SerializationGenerator(0, false)]
public partial class DaemonBone : BaseReagent, ICommodity
{
[Constructible]

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@ -1,6 +1,8 @@
using ModernUO.Serialization;
namespace Server.Items
{
[Serializable(0, false)]
[SerializationGenerator(0, false)]
public partial class DeadWood : BaseReagent, ICommodity
{
[Constructible]

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@ -1,6 +1,8 @@
namespace Server.Items
using ModernUO.Serialization;
namespace Server.Items
{
[Serializable(0, false)]
[SerializationGenerator(0, false)]
public partial class DragonsBlood : BaseReagent, ICommodity
{
[Constructible]

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@ -1,6 +1,8 @@
using ModernUO.Serialization;
namespace Server.Items
{
[Serializable(0, false)]
[SerializationGenerator(0, false)]
public partial class Garlic : BaseReagent, ICommodity
{
[Constructible]

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@ -1,6 +1,8 @@
using ModernUO.Serialization;
namespace Server.Items
{
[Serializable(0, false)]
[SerializationGenerator(0, false)]
public partial class Ginseng : BaseReagent, ICommodity
{
[Constructible]

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@ -1,6 +1,8 @@
using ModernUO.Serialization;
namespace Server.Items
{
[Serializable(0, false)]
[SerializationGenerator(0, false)]
public partial class GraveDust : BaseReagent, ICommodity
{
[Constructible]

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@ -1,6 +1,8 @@
using ModernUO.Serialization;
namespace Server.Items
{
[Serializable(0, false)]
[SerializationGenerator(0, false)]
public partial class MandrakeRoot : BaseReagent, ICommodity
{
[Constructible]

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@ -1,6 +1,8 @@
using ModernUO.Serialization;
namespace Server.Items
{
[Serializable(0, false)]
[SerializationGenerator(0, false)]
public partial class Nightshade : BaseReagent, ICommodity
{
[Constructible]

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@ -1,6 +1,8 @@
using ModernUO.Serialization;
namespace Server.Items
{
[Serializable(0, false)]
[SerializationGenerator(0, false)]
public partial class NoxCrystal : BaseReagent, ICommodity
{
[Constructible]

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@ -1,6 +1,8 @@
using ModernUO.Serialization;
namespace Server.Items
{
[Serializable(0, false)]
[SerializationGenerator(0, false)]
public partial class PigIron : BaseReagent, ICommodity
{
[Constructible]

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@ -1,6 +1,8 @@
using ModernUO.Serialization;
namespace Server.Items
{
[Serializable(0, false)]
[SerializationGenerator(0, false)]
public partial class SpidersSilk : BaseReagent, ICommodity
{
[Constructible]

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@ -1,6 +1,8 @@
using ModernUO.Serialization;
namespace Server.Items
{
[Serializable(0, false)]
[SerializationGenerator(0, false)]
public partial class SulfurousAsh : BaseReagent, ICommodity
{
[Constructible]