Adds style cop (#109)

This commit is contained in:
Kamron Batman 2020-04-26 00:16:02 -07:00 • committed by GitHub
parent 3e715bcb60
commit 556a17aba8
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
1725 changed files with 33831 additions and 38046 deletions

View file

@ -4,7 +4,7 @@ namespace Server.Engines.BulkOrders
{
public class BODTarget : Target
{
private BaseBOD m_Deed;
private readonly BaseBOD m_Deed;
public BODTarget(BaseBOD deed) : base(18, false, TargetFlags.None) => m_Deed = deed;
@ -15,7 +15,7 @@ namespace Server.Engines.BulkOrders
if (!(targeted is Item item && item.IsChildOf(from.Backpack)))
{
from.SendLocalizedMessage( 1045158 ); // You must have the item in your backpack to target it.
from.SendLocalizedMessage(1045158); // You must have the item in your backpack to target it.
return;
}

View file

@ -12,9 +12,9 @@ namespace Server.Engines.BulkOrders
{
double random = Utility.RandomDouble();
for ( int i = 0; i < chances.Length; ++i )
for (int i = 0; i < chances.Length; ++i)
{
if ( random < chances[i] )
if (random < chances[i])
return i == 0 ? BulkMaterialType.None : start + (i - 1);
random -= chances[i];
@ -41,30 +41,30 @@ namespace Server.Engines.BulkOrders
{
}
public abstract bool Complete{ get; }
public abstract bool Complete { get; }
[CommandProperty(AccessLevel.GameMaster)]
public sealed override int Hue{ get; set; }
public sealed override int Hue { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public int AmountMax
{
get => m_AmountMax;
set{ m_AmountMax = value; InvalidateProperties(); }
set { m_AmountMax = value; InvalidateProperties(); }
}
[CommandProperty( AccessLevel.GameMaster )]
[CommandProperty(AccessLevel.GameMaster)]
public bool RequireExceptional
{
get => m_RequireExceptional;
set{ m_RequireExceptional = value; InvalidateProperties(); }
set { m_RequireExceptional = value; InvalidateProperties(); }
}
[CommandProperty( AccessLevel.GameMaster )]
[CommandProperty(AccessLevel.GameMaster)]
public BulkMaterialType Material
{
get => m_Material;
set{ m_Material = value; InvalidateProperties(); }
set { m_Material = value; InvalidateProperties(); }
}
public abstract RewardGroup GetRewardGroup();
@ -118,35 +118,35 @@ namespace Server.Engines.BulkOrders
from.Target = new BODTarget(this);
}
public override void Serialize(IGenericWriter writer )
public override void Serialize(IGenericWriter writer)
{
base.Serialize( writer );
base.Serialize(writer);
writer.WriteEncodedInt( 0 ); // version
writer.WriteEncodedInt(0); // version
writer.Write( m_AmountMax );
writer.Write( m_RequireExceptional );
writer.Write( (int) m_Material );
writer.Write(m_AmountMax);
writer.Write(m_RequireExceptional);
writer.Write((int)m_Material);
}
public override void Deserialize( IGenericReader reader )
public override void Deserialize(IGenericReader reader)
{
base.Deserialize( reader );
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
switch ( version )
switch (version)
{
case 0:
{
m_AmountMax = reader.ReadInt();
m_RequireExceptional = reader.ReadBool();
m_Material = (BulkMaterialType)reader.ReadInt();
break;
}
{
m_AmountMax = reader.ReadInt();
m_RequireExceptional = reader.ReadBool();
m_Material = (BulkMaterialType)reader.ReadInt();
break;
}
}
if ( Parent == null && Map == Map.Internal && Location == Point3D.Zero )
if (Parent == null && Map == Map.Internal && Location == Point3D.Zero)
Delete();
}
}

View file

@ -13,26 +13,26 @@ namespace Server.Engines.BulkOrders
switch (version)
{
case 1:
{
Type = reader.ReadEncodedInt();
Quality = reader.ReadEncodedInt();
Material = reader.ReadEncodedInt();
Quantity = reader.ReadEncodedInt();
{
Type = reader.ReadEncodedInt();
Quality = reader.ReadEncodedInt();
Material = reader.ReadEncodedInt();
Quantity = reader.ReadEncodedInt();
break;
}
break;
}
}
}
public bool IsDefault => Type == 0 && Quality == 0 && Material == 0 && Quantity == 0;
public int Type{ get; set; }
public int Type { get; set; }
public int Quality{ get; set; }
public int Quality { get; set; }
public int Material{ get; set; }
public int Material { get; set; }
public int Quantity{ get; set; }
public int Quantity { get; set; }
public void Clear()
{

View file

@ -8,7 +8,7 @@ namespace Server.Engines.BulkOrders
{
private const int LabelColor = 0x7FFF;
private static int[,] m_MaterialFilters =
private static readonly int[,] m_MaterialFilters =
{
{ 1044067, 1 }, // Blacksmithy
{ 1062226, 3 }, // Iron
@ -16,14 +16,12 @@ namespace Server.Engines.BulkOrders
{ 1018333, 5 }, // Shadow Iron
{ 1018334, 6 }, // Copper
{ 1018335, 7 }, // Bronze
{ 0, 0 }, // --Blank--
{ 1018336, 8 }, // Golden
{ 1018337, 9 }, // Agapite
{ 1018338, 10 }, // Verite
{ 1018339, 11 }, // Valorite
{ 0, 0 }, // --Blank--
{ 1044094, 2 }, // Tailoring
{ 1044286, 12 }, // Cloth
{ 1062235, 13 }, // Leather
@ -32,21 +30,21 @@ namespace Server.Engines.BulkOrders
{ 1062238, 16 } // Barbed
};
private static int[,] m_TypeFilters =
private static readonly int[,] m_TypeFilters =
{
{ 1062229, 0 }, // All
{ 1062224, 1 }, // Small
{ 1062225, 2 } // Large
};
private static int[,] m_QualityFilters =
private static readonly int[,] m_QualityFilters =
{
{ 1062229, 0 }, // All
{ 1011542, 1 }, // Normal
{ 1060636, 2 } // Exceptional
};
private static int[,] m_AmountFilters =
private static readonly int[,] m_AmountFilters =
{
{ 1062229, 0 }, // All
{ 1049706, 1 }, // 10
@ -54,7 +52,7 @@ namespace Server.Engines.BulkOrders
{ 1062239, 3 } // 20
};
private static int[][,] m_Filters =
private static readonly int[][,] m_Filters =
{
m_TypeFilters,
m_QualityFilters,
@ -62,15 +60,15 @@ namespace Server.Engines.BulkOrders
m_AmountFilters
};
private static int[] m_XOffsets_Type = { 0, 75, 170 };
private static int[] m_XOffsets_Quality = { 0, 75, 170 };
private static int[] m_XOffsets_Amount = { 0, 75, 180, 275 };
private static int[] m_XOffsets_Material = { 0, 105, 210, 305, 390, 485 };
private static readonly int[] m_XOffsets_Type = { 0, 75, 170 };
private static readonly int[] m_XOffsets_Quality = { 0, 75, 170 };
private static readonly int[] m_XOffsets_Amount = { 0, 75, 180, 275 };
private static readonly int[] m_XOffsets_Material = { 0, 105, 210, 305, 390, 485 };
private static int[] m_XWidths_Small = { 50, 50, 70, 50 };
private static int[] m_XWidths_Large = { 80, 50, 50, 50, 50, 50 };
private BulkOrderBook m_Book;
private PlayerMobile m_From;
private static readonly int[] m_XWidths_Small = { 50, 50, 70, 50 };
private static readonly int[] m_XWidths_Large = { 80, 50, 50, 50, 50, 50 };
private readonly BulkOrderBook m_Book;
private readonly PlayerMobile m_From;
public BOBFilterGump(PlayerMobile from, BulkOrderBook book) : base(12, 24)
{
@ -132,7 +130,7 @@ namespace Server.Engines.BulkOrders
continue;
bool isSelected = filters[i, 1] == filterValue ||
i % xOffsets.Length == 0 && filterValue == 0;
(i % xOffsets.Length == 0 && filterValue == 0);
AddHtmlLocalized(x + 35 + xOffsets[i % xOffsets.Length], y + i / xOffsets.Length * yOffset,
xWidths[i % xOffsets.Length], 32, number, isSelected ? 16927 : LabelColor);
@ -150,70 +148,70 @@ namespace Server.Engines.BulkOrders
switch (index)
{
case 0: // Apply
{
m_From.SendGump(new BOBGump(m_From, m_Book));
break;
}
case 1: // Set Book Filter
{
m_From.UseOwnFilter = false;
m_From.SendGump(new BOBFilterGump(m_From, m_Book));
break;
}
case 2: // Set Your Filter
{
m_From.UseOwnFilter = true;
m_From.SendGump(new BOBFilterGump(m_From, m_Book));
break;
}
case 3: // Clear Filter
{
f.Clear();
m_From.SendGump(new BOBFilterGump(m_From, m_Book));
break;
}
default:
{
index -= 4;
int type = index % 4;
index /= 4;
if (type >= 0 && type < m_Filters.Length)
{
int[,] filters = m_Filters[type];
m_From.SendGump(new BOBGump(m_From, m_Book));
if (index >= 0 && index < filters.GetLength(0))
{
if (filters[index, 0] == 0)
break;
switch (type)
{
case 0:
f.Type = filters[index, 1];
break;
case 1:
f.Quality = filters[index, 1];
break;
case 2:
f.Material = filters[index, 1];
break;
case 3:
f.Quantity = filters[index, 1];
break;
}
m_From.SendGump(new BOBFilterGump(m_From, m_Book));
}
break;
}
case 1: // Set Book Filter
{
m_From.UseOwnFilter = false;
m_From.SendGump(new BOBFilterGump(m_From, m_Book));
break;
}
break;
}
case 2: // Set Your Filter
{
m_From.UseOwnFilter = true;
m_From.SendGump(new BOBFilterGump(m_From, m_Book));
break;
}
case 3: // Clear Filter
{
f.Clear();
m_From.SendGump(new BOBFilterGump(m_From, m_Book));
break;
}
default:
{
index -= 4;
int type = index % 4;
index /= 4;
if (type >= 0 && type < m_Filters.Length)
{
int[,] filters = m_Filters[type];
if (index >= 0 && index < filters.GetLength(0))
{
if (filters[index, 0] == 0)
break;
switch (type)
{
case 0:
f.Type = filters[index, 1];
break;
case 1:
f.Quality = filters[index, 1];
break;
case 2:
f.Material = filters[index, 1];
break;
case 3:
f.Quantity = filters[index, 1];
break;
}
m_From.SendGump(new BOBFilterGump(m_From, m_Book));
}
}
break;
}
}
}
}

View file

@ -11,9 +11,9 @@ namespace Server.Engines.BulkOrders
public class BOBGump : Gump
{
private const int LabelColor = 0x7FFF;
private BulkOrderBook m_Book;
private PlayerMobile m_From;
private List<IBOBEntry> m_List;
private readonly BulkOrderBook m_Book;
private readonly PlayerMobile m_From;
private readonly List<IBOBEntry> m_List;
private int m_Page;
@ -173,7 +173,7 @@ namespace Server.Engines.BulkOrders
if (canDrop)
AddButton(35, y + 2, 5602, 5606, 5 + i * 2);
if (canDrop || canBuy && entry.Price > 0)
if (canDrop || (canBuy && entry.Price > 0))
{
AddButton(579, y + 2, 2117, 2118, 6 + i * 2);
AddLabel(495, y, 1152, entry.Price.ToString());
@ -214,7 +214,7 @@ namespace Server.Engines.BulkOrders
if (canDrop)
AddButton(35, y + 2, 5602, 5606, 5 + i * 2);
if (canDrop || canBuy && smallEntry.Price > 0)
if (canDrop || (canBuy && smallEntry.Price > 0))
{
AddButton(579, y + 2, 2117, 2118, 6 + i * 2);
AddLabel(495, y, 1152, smallEntry.Price.ToString());
@ -281,22 +281,22 @@ namespace Server.Engines.BulkOrders
return f.Material switch
{
1 => (deedType == BODType.Smith),
2 => (deedType == BODType.Tailor),
3 => (mat == BulkMaterialType.None && BGTClassifier.Classify(deedType, itemType) == BulkGenericType.Iron),
4 => (mat == BulkMaterialType.DullCopper),
5 => (mat == BulkMaterialType.ShadowIron),
6 => (mat == BulkMaterialType.Copper),
7 => (mat == BulkMaterialType.Bronze),
8 => (mat == BulkMaterialType.Gold),
9 => (mat == BulkMaterialType.Agapite),
10 => (mat == BulkMaterialType.Verite),
11 => (mat == BulkMaterialType.Valorite),
12 => (mat == BulkMaterialType.None && BGTClassifier.Classify(deedType, itemType) == BulkGenericType.Cloth),
13 => (mat == BulkMaterialType.None && BGTClassifier.Classify(deedType, itemType) == BulkGenericType.Leather),
14 => (mat == BulkMaterialType.Spined),
15 => (mat == BulkMaterialType.Horned),
16 => (mat == BulkMaterialType.Barbed),
1 => deedType == BODType.Smith,
2 => deedType == BODType.Tailor,
3 => mat == BulkMaterialType.None && BGTClassifier.Classify(deedType, itemType) == BulkGenericType.Iron,
4 => mat == BulkMaterialType.DullCopper,
5 => mat == BulkMaterialType.ShadowIron,
6 => mat == BulkMaterialType.Copper,
7 => mat == BulkMaterialType.Bronze,
8 => mat == BulkMaterialType.Gold,
9 => mat == BulkMaterialType.Agapite,
10 => mat == BulkMaterialType.Verite,
11 => mat == BulkMaterialType.Valorite,
12 => mat == BulkMaterialType.None && BGTClassifier.Classify(deedType, itemType) == BulkGenericType.Cloth,
13 => mat == BulkMaterialType.None && BGTClassifier.Classify(deedType, itemType) == BulkGenericType.Leather,
14 => mat == BulkMaterialType.Spined,
15 => mat == BulkMaterialType.Horned,
16 => mat == BulkMaterialType.Barbed,
_ => true
};
}
@ -391,46 +391,45 @@ namespace Server.Engines.BulkOrders
return page;
}
public object GetMaterialName(BulkMaterialType mat, BODType type, Type itemType)
{
switch (type)
{
case BODType.Smith:
{
switch (mat)
{
case BulkMaterialType.None: return 1062226;
case BulkMaterialType.DullCopper: return 1018332;
case BulkMaterialType.ShadowIron: return 1018333;
case BulkMaterialType.Copper: return 1018334;
case BulkMaterialType.Bronze: return 1018335;
case BulkMaterialType.Gold: return 1018336;
case BulkMaterialType.Agapite: return 1018337;
case BulkMaterialType.Verite: return 1018338;
case BulkMaterialType.Valorite: return 1018339;
}
break;
}
case BODType.Tailor:
{
switch (mat)
{
case BulkMaterialType.None:
switch (mat)
{
if (itemType.IsSubclassOf(typeof(BaseArmor)) || itemType.IsSubclassOf(typeof(BaseShoes)))
return 1062235;
return 1044286;
case BulkMaterialType.None: return 1062226;
case BulkMaterialType.DullCopper: return 1018332;
case BulkMaterialType.ShadowIron: return 1018333;
case BulkMaterialType.Copper: return 1018334;
case BulkMaterialType.Bronze: return 1018335;
case BulkMaterialType.Gold: return 1018336;
case BulkMaterialType.Agapite: return 1018337;
case BulkMaterialType.Verite: return 1018338;
case BulkMaterialType.Valorite: return 1018339;
}
case BulkMaterialType.Spined: return 1062236;
case BulkMaterialType.Horned: return 1062237;
case BulkMaterialType.Barbed: return 1062238;
}
break;
}
break;
}
case BODType.Tailor:
{
switch (mat)
{
case BulkMaterialType.None:
{
if (itemType.IsSubclassOf(typeof(BaseArmor)) || itemType.IsSubclassOf(typeof(BaseShoes)))
return 1062235;
return 1044286;
}
case BulkMaterialType.Spined: return 1062236;
case BulkMaterialType.Horned: return 1062237;
case BulkMaterialType.Barbed: return 1062238;
}
break;
}
}
return "Invalid";
@ -443,148 +442,148 @@ namespace Server.Engines.BulkOrders
switch (index)
{
case 0: // EXIT
{
break;
}
{
break;
}
case 1: // Set Filter
{
m_From.SendGump(new BOBFilterGump(m_From, m_Book));
{
m_From.SendGump(new BOBFilterGump(m_From, m_Book));
break;
}
break;
}
case 2: // Previous page
{
if (m_Page > 0)
m_From.SendGump(new BOBGump(m_From, m_Book, m_Page - 1, m_List));
{
if (m_Page > 0)
m_From.SendGump(new BOBGump(m_From, m_Book, m_Page - 1, m_List));
return;
}
return;
}
case 3: // Next page
{
if (GetIndexForPage(m_Page + 1) < m_List.Count)
m_From.SendGump(new BOBGump(m_From, m_Book, m_Page + 1, m_List));
{
if (GetIndexForPage(m_Page + 1) < m_List.Count)
m_From.SendGump(new BOBGump(m_From, m_Book, m_Page + 1, m_List));
break;
}
break;
}
case 4: // Price all
{
if (m_Book.IsChildOf(m_From.Backpack))
{
m_From.Prompt = new SetPricePrompt(m_Book, null, m_Page, m_List);
m_From.SendMessage("Type in a price for all deeds in the book:");
}
if (m_Book.IsChildOf(m_From.Backpack))
{
m_From.Prompt = new SetPricePrompt(m_Book, null, m_Page, m_List);
m_From.SendMessage("Type in a price for all deeds in the book:");
}
break;
}
break;
}
default:
{
index -= 5;
int type = index % 2;
index /= 2;
if (index < 0 || index >= m_List.Count)
break;
IBOBEntry bobEntry = m_List[index];
if (!m_Book.Entries.Contains(bobEntry))
{
m_From.SendLocalizedMessage(1062382); // The deed selected is not available.
break;
}
index -= 5;
if (type == 0) // Drop
{
if (m_Book.IsChildOf(m_From.Backpack))
int type = index % 2;
index /= 2;
if (index < 0 || index >= m_List.Count)
break;
IBOBEntry bobEntry = m_List[index];
if (!m_Book.Entries.Contains(bobEntry))
{
Item item = bobEntry.Reconstruct();
Container pack = m_From.Backpack;
if (pack?.CheckHold(m_From, item, true, true, 0,
item.PileWeight + item.TotalWeight) != true)
{
m_From.SendLocalizedMessage(503204); // You do not have room in your backpack for this
m_From.SendGump(new BOBGump(m_From, m_Book, m_Page));
}
else
{
if (m_Book.IsChildOf(m_From.Backpack))
{
int sizeOfDroppedBod = bobEntry is BOBLargeEntry entry ? entry.Entries.Length : 1;
m_From.AddToBackpack(item);
m_From.SendLocalizedMessage(
1045152); // The bulk order deed has been placed in your backpack.
m_Book.Entries.Remove(bobEntry);
m_Book.InvalidateProperties();
if (m_Book.Entries.Count / 5 < m_Book.ItemCount)
{
m_Book.ItemCount--;
m_Book.InvalidateItems();
}
if (m_Book.Entries.Count > 0)
{
m_Page = GetPageForIndex(index, sizeOfDroppedBod);
m_From.SendGump(new BOBGump(m_From, m_Book, m_Page));
}
else
{
m_From.SendLocalizedMessage(1062381); // The book is empty.
}
}
}
m_From.SendLocalizedMessage(1062382); // The deed selected is not available.
break;
}
}
else // Set Price | Buy
{
if (m_Book.IsChildOf(m_From.Backpack))
if (type == 0) // Drop
{
m_From.Prompt = new SetPricePrompt(m_Book, bobEntry, m_Page, m_List);
m_From.SendLocalizedMessage(1062383); // Type in a price for the deed:
}
else if (m_Book.RootParent is PlayerVendor pv)
{
VendorItem vi = pv.GetVendorItem(m_Book);
if (vi?.IsForSale != false)
return;
int sizeOfDroppedBod = bobEntry is BOBLargeEntry largeEntry ? largeEntry.Entries.Length : 1;
int price = bobEntry.Price;
if (price == 0)
if (m_Book.IsChildOf(m_From.Backpack))
{
m_From.SendLocalizedMessage(1062382); // The deed selected is not available.
}
else
{
if (m_Book.Entries.Count > 0)
Item item = bobEntry.Reconstruct();
Container pack = m_From.Backpack;
if (pack?.CheckHold(m_From, item, true, true, 0,
item.PileWeight + item.TotalWeight) != true)
{
m_Page = GetPageForIndex(index, sizeOfDroppedBod);
m_From.SendGump(new BODBuyGump(m_From, m_Book, bobEntry, m_Page, price));
m_From.SendLocalizedMessage(503204); // You do not have room in your backpack for this
m_From.SendGump(new BOBGump(m_From, m_Book, m_Page));
}
else
{
m_From.SendLocalizedMessage(1062381); // The book is emptz
if (m_Book.IsChildOf(m_From.Backpack))
{
int sizeOfDroppedBod = bobEntry is BOBLargeEntry entry ? entry.Entries.Length : 1;
m_From.AddToBackpack(item);
m_From.SendLocalizedMessage(
1045152); // The bulk order deed has been placed in your backpack.
m_Book.Entries.Remove(bobEntry);
m_Book.InvalidateProperties();
if (m_Book.Entries.Count / 5 < m_Book.ItemCount)
{
m_Book.ItemCount--;
m_Book.InvalidateItems();
}
if (m_Book.Entries.Count > 0)
{
m_Page = GetPageForIndex(index, sizeOfDroppedBod);
m_From.SendGump(new BOBGump(m_From, m_Book, m_Page));
}
else
{
m_From.SendLocalizedMessage(1062381); // The book is empty.
}
}
}
}
}
}
else // Set Price | Buy
{
if (m_Book.IsChildOf(m_From.Backpack))
{
m_From.Prompt = new SetPricePrompt(m_Book, bobEntry, m_Page, m_List);
m_From.SendLocalizedMessage(1062383); // Type in a price for the deed:
}
else if (m_Book.RootParent is PlayerVendor pv)
{
VendorItem vi = pv.GetVendorItem(m_Book);
break;
}
if (vi?.IsForSale != false)
return;
int sizeOfDroppedBod = bobEntry is BOBLargeEntry largeEntry ? largeEntry.Entries.Length : 1;
int price = bobEntry.Price;
if (price == 0)
{
m_From.SendLocalizedMessage(1062382); // The deed selected is not available.
}
else
{
if (m_Book.Entries.Count > 0)
{
m_Page = GetPageForIndex(index, sizeOfDroppedBod);
m_From.SendGump(new BODBuyGump(m_From, m_Book, bobEntry, m_Page, price));
}
else
{
m_From.SendLocalizedMessage(1062381); // The book is emptz
}
}
}
}
break;
}
}
}
private class SetPricePrompt : Prompt
{
private BulkOrderBook m_Book;
private List<IBOBEntry> m_List;
private IBOBEntry m_Entry;
private int m_Page;
private readonly BulkOrderBook m_Book;
private readonly List<IBOBEntry> m_List;
private readonly IBOBEntry m_Entry;
private readonly int m_Page;
public SetPricePrompt(BulkOrderBook book, IBOBEntry entry, int page, List<IBOBEntry> list)
{

View file

@ -1,6 +1,6 @@
namespace Server.Engines.BulkOrders
{
public class BOBLargeEntry: IBOBEntry
public class BOBLargeEntry : IBOBEntry
{
public BOBLargeEntry(LargeBOD bod)
{
@ -27,36 +27,36 @@ namespace Server.Engines.BulkOrders
switch (version)
{
case 0:
{
RequireExceptional = reader.ReadBool();
{
RequireExceptional = reader.ReadBool();
DeedType = (BODType)reader.ReadEncodedInt();
DeedType = (BODType)reader.ReadEncodedInt();
Material = (BulkMaterialType)reader.ReadEncodedInt();
AmountMax = reader.ReadEncodedInt();
Price = reader.ReadEncodedInt();
Material = (BulkMaterialType)reader.ReadEncodedInt();
AmountMax = reader.ReadEncodedInt();
Price = reader.ReadEncodedInt();
Entries = new BOBLargeSubEntry[reader.ReadEncodedInt()];
Entries = new BOBLargeSubEntry[reader.ReadEncodedInt()];
for (int i = 0; i < Entries.Length; ++i)
Entries[i] = new BOBLargeSubEntry(reader);
for (int i = 0; i < Entries.Length; ++i)
Entries[i] = new BOBLargeSubEntry(reader);
break;
}
break;
}
}
}
public bool RequireExceptional{ get; }
public bool RequireExceptional { get; }
public BODType DeedType{ get; }
public BODType DeedType { get; }
public BulkMaterialType Material{ get; }
public BulkMaterialType Material { get; }
public int AmountMax{ get; }
public int AmountMax { get; }
public int Price{ get; set; }
public int Price { get; set; }
public BOBLargeSubEntry[] Entries{ get; }
public BOBLargeSubEntry[] Entries { get; }
public Item Reconstruct()
{
@ -79,7 +79,8 @@ namespace Server.Engines.BulkOrders
for (int i = 0; i < Entries.Length; ++i)
entries[i] = new LargeBulkEntry(null,
new SmallBulkEntry(Entries[i].ItemType, Entries[i].Number, Entries[i].Graphic)) { Amount = Entries[i].AmountCur };
new SmallBulkEntry(Entries[i].ItemType, Entries[i].Number, Entries[i].Graphic))
{ Amount = Entries[i].AmountCur };
return entries;
}

View file

@ -19,28 +19,28 @@ namespace Server.Engines.BulkOrders
switch (version)
{
case 0:
{
string type = reader.ReadString();
{
string type = reader.ReadString();
if (type != null)
ItemType = AssemblyHandler.FindFirstTypeForName(type);
if (type != null)
ItemType = AssemblyHandler.FindFirstTypeForName(type);
AmountCur = reader.ReadEncodedInt();
Number = reader.ReadEncodedInt();
Graphic = reader.ReadEncodedInt();
AmountCur = reader.ReadEncodedInt();
Number = reader.ReadEncodedInt();
Graphic = reader.ReadEncodedInt();
break;
}
break;
}
}
}
public Type ItemType{ get; }
public Type ItemType { get; }
public int AmountCur{ get; }
public int AmountCur { get; }
public int Number{ get; }
public int Number { get; }
public int Graphic{ get; }
public int Graphic { get; }
public void Serialize(IGenericWriter writer)
{

View file

@ -28,45 +28,45 @@ namespace Server.Engines.BulkOrders
switch (version)
{
case 0:
{
string type = reader.ReadString();
{
string type = reader.ReadString();
if (type != null)
ItemType = AssemblyHandler.FindFirstTypeForName(type);
if (type != null)
ItemType = AssemblyHandler.FindFirstTypeForName(type);
RequireExceptional = reader.ReadBool();
RequireExceptional = reader.ReadBool();
DeedType = (BODType)reader.ReadEncodedInt();
DeedType = (BODType)reader.ReadEncodedInt();
Material = (BulkMaterialType)reader.ReadEncodedInt();
AmountCur = reader.ReadEncodedInt();
AmountMax = reader.ReadEncodedInt();
Number = reader.ReadEncodedInt();
Graphic = reader.ReadEncodedInt();
Price = reader.ReadEncodedInt();
Material = (BulkMaterialType)reader.ReadEncodedInt();
AmountCur = reader.ReadEncodedInt();
AmountMax = reader.ReadEncodedInt();
Number = reader.ReadEncodedInt();
Graphic = reader.ReadEncodedInt();
Price = reader.ReadEncodedInt();
break;
}
break;
}
}
}
public Type ItemType{ get; }
public Type ItemType { get; }
public bool RequireExceptional{ get; }
public bool RequireExceptional { get; }
public BODType DeedType{ get; }
public BODType DeedType { get; }
public BulkMaterialType Material{ get; }
public BulkMaterialType Material { get; }
public int AmountCur{ get; }
public int AmountCur { get; }
public int AmountMax{ get; }
public int AmountMax { get; }
public int Number{ get; }
public int Number { get; }
public int Graphic{ get; }
public int Graphic { get; }
public int Price{ get; set; }
public int Price { get; set; }
public Item Reconstruct()
{

View file

@ -7,11 +7,11 @@ namespace Server.Engines.BulkOrders
{
public class BODBuyGump : Gump
{
private BulkOrderBook m_Book;
private PlayerMobile m_From;
private IBOBEntry m_Entry;
private int m_Page;
private int m_Price;
private readonly BulkOrderBook m_Book;
private readonly PlayerMobile m_From;
private readonly IBOBEntry m_Entry;
private readonly int m_Page;
private readonly int m_Price;
public BODBuyGump(PlayerMobile from, BulkOrderBook book, IBOBEntry entry, int page, int price) : base(100, 200)
{

View file

@ -12,14 +12,14 @@ namespace Server.Engines.BulkOrders
{
private string m_BookName;
[CommandProperty( AccessLevel.GameMaster )]
[CommandProperty(AccessLevel.GameMaster)]
public string BookName
{
get => m_BookName;
set{ m_BookName = value; InvalidateProperties(); }
set { m_BookName = value; InvalidateProperties(); }
}
[CommandProperty( AccessLevel.GameMaster )]
[CommandProperty(AccessLevel.GameMaster)]
public SecureLevel Level { get; set; }
public List<IBOBEntry> Entries { get; private set; }
@ -29,7 +29,7 @@ namespace Server.Engines.BulkOrders
public int ItemCount { get; set; }
[Constructible]
public BulkOrderBook() : base( 0x2259 )
public BulkOrderBook() : base(0x2259)
{
Weight = 1.0;
LootType = LootType.Blessed;
@ -40,89 +40,89 @@ namespace Server.Engines.BulkOrders
Level = SecureLevel.CoOwners;
}
public override void OnDoubleClick( Mobile from )
public override void OnDoubleClick(Mobile from)
{
if ( !from.InRange( GetWorldLocation(), 2 ) )
from.LocalOverheadMessage( Network.MessageType.Regular, 0x3B2, 1019045 ); // I can't reach that.
else if ( Entries.Count == 0 )
from.SendLocalizedMessage( 1062381 ); // The book is empty.
else if ( from is PlayerMobile mobile )
mobile.SendGump( new BOBGump( mobile, this ) );
if (!from.InRange(GetWorldLocation(), 2))
from.LocalOverheadMessage(Network.MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
else if (Entries.Count == 0)
from.SendLocalizedMessage(1062381); // The book is empty.
else if (from is PlayerMobile mobile)
mobile.SendGump(new BOBGump(mobile, this));
}
public override void OnDoubleClickSecureTrade( Mobile from )
public override void OnDoubleClickSecureTrade(Mobile from)
{
if ( !from.InRange( GetWorldLocation(), 2 ) )
if (!from.InRange(GetWorldLocation(), 2))
{
from.SendLocalizedMessage( 500446 ); // That is too far away.
from.SendLocalizedMessage(500446); // That is too far away.
}
else if ( Entries.Count == 0 )
else if (Entries.Count == 0)
{
from.SendLocalizedMessage( 1062381 ); // The book is empty.
from.SendLocalizedMessage(1062381); // The book is empty.
}
else
{
from.SendGump( new BOBGump( (PlayerMobile)from, this ) );
from.SendGump(new BOBGump((PlayerMobile)from, this));
SecureTrade trade = GetSecureTradeCont()?.Trade;
if (trade?.From.Mobile == from )
trade.To.Mobile.SendGump( new BOBGump( (PlayerMobile)trade.To.Mobile, this ) );
else if (trade?.To.Mobile == from )
trade.From.Mobile.SendGump( new BOBGump( (PlayerMobile)trade.From.Mobile, this ) );
if (trade?.From.Mobile == from)
trade.To.Mobile.SendGump(new BOBGump((PlayerMobile)trade.To.Mobile, this));
else if (trade?.To.Mobile == from)
trade.From.Mobile.SendGump(new BOBGump((PlayerMobile)trade.From.Mobile, this));
}
}
public override bool OnDragDrop( Mobile from, Item dropped )
public override bool OnDragDrop(Mobile from, Item dropped)
{
if ( dropped is BaseBOD )
if (dropped is BaseBOD)
{
if ( !IsChildOf( from.Backpack ) )
if (!IsChildOf(from.Backpack))
{
from.SendLocalizedMessage( 1062385 ); // You must have the book in your backpack to add deeds to it.
from.SendLocalizedMessage(1062385); // You must have the book in your backpack to add deeds to it.
return false;
}
if ( !from.Backpack.CheckHold( from, dropped, true, true ) )
if (!from.Backpack.CheckHold(from, dropped, true, true))
return false;
if ( Entries.Count < 500 )
if (Entries.Count < 500)
{
if ( dropped is LargeBOD bod )
Entries.Add( new BOBLargeEntry( bod ) );
if (dropped is LargeBOD bod)
Entries.Add(new BOBLargeEntry(bod));
else
Entries.Add( new BOBSmallEntry( (SmallBOD)dropped ) );
Entries.Add(new BOBSmallEntry((SmallBOD)dropped));
InvalidateProperties();
if ( Entries.Count / 5 > ItemCount )
if (Entries.Count / 5 > ItemCount)
{
ItemCount++;
InvalidateItems();
}
from.SendSound(0x42, GetWorldLocation());
from.SendLocalizedMessage( 1062386 ); // Deed added to book.
from.SendLocalizedMessage(1062386); // Deed added to book.
if ( from is PlayerMobile pm )
pm.SendGump( new BOBGump( pm, this ) );
if (from is PlayerMobile pm)
pm.SendGump(new BOBGump(pm, this));
dropped.Delete();
return true;
}
from.SendLocalizedMessage( 1062387 ); // The book is full of deeds.
from.SendLocalizedMessage(1062387); // The book is full of deeds.
return false;
}
from.SendLocalizedMessage( 1062388 ); // That is not a bulk order deed.
from.SendLocalizedMessage(1062388); // That is not a bulk order deed.
return false;
}
public override int GetTotal( TotalType type )
public override int GetTotal(TotalType type)
{
int total = base.GetTotal( type );
int total = base.GetTotal(type);
if ( type == TotalType.Items )
if (type == TotalType.Items)
total = ItemCount;
return total;
@ -130,111 +130,111 @@ namespace Server.Engines.BulkOrders
public void InvalidateItems()
{
if ( RootParent is Mobile m )
if (RootParent is Mobile m)
{
m.UpdateTotals();
InvalidateContainers( Parent );
InvalidateContainers(Parent);
}
}
public void InvalidateContainers(IEntity parent)
{
if ( parent is Container c )
if (parent is Container c)
{
c.InvalidateProperties();
InvalidateContainers( c.Parent );
InvalidateContainers(c.Parent);
}
}
public BulkOrderBook( Serial serial ) : base( serial )
public BulkOrderBook(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer )
public override void Serialize(IGenericWriter writer)
{
base.Serialize( writer );
base.Serialize(writer);
writer.Write( 2 ); // version
writer.Write(2); // version
writer.Write( ItemCount );
writer.Write(ItemCount);
writer.Write( (int) Level );
writer.Write((int)Level);
writer.Write( m_BookName );
writer.Write(m_BookName);
Filter.Serialize( writer );
Filter.Serialize(writer);
writer.WriteEncodedInt( Entries.Count );
writer.WriteEncodedInt(Entries.Count);
for ( int i = 0; i < Entries.Count; ++i )
for (int i = 0; i < Entries.Count; ++i)
{
object obj = Entries[i];
if ( obj is BOBLargeEntry entry )
if (obj is BOBLargeEntry entry)
{
writer.WriteEncodedInt( 0 );
entry.Serialize( writer );
writer.WriteEncodedInt(0);
entry.Serialize(writer);
}
else
{
writer.WriteEncodedInt( 1 );
((BOBSmallEntry)obj).Serialize( writer );
writer.WriteEncodedInt(1);
((BOBSmallEntry)obj).Serialize(writer);
}
}
}
public override void Deserialize( IGenericReader reader )
public override void Deserialize(IGenericReader reader)
{
base.Deserialize( reader );
base.Deserialize(reader);
int version = reader.ReadInt();
switch ( version )
switch (version)
{
case 2:
{
ItemCount = reader.ReadInt();
goto case 1;
}
case 1:
{
Level = (SecureLevel)reader.ReadInt();
goto case 0;
}
case 0:
{
m_BookName = reader.ReadString();
Filter = new BOBFilter( reader );
int count = reader.ReadEncodedInt();
Entries = new List<IBOBEntry>( count );
for ( int i = 0; i < count; ++i )
{
int v = reader.ReadEncodedInt();
switch ( v )
{
case 0: Entries.Add( new BOBLargeEntry( reader ) ); break;
case 1: Entries.Add( new BOBSmallEntry( reader ) ); break;
}
ItemCount = reader.ReadInt();
goto case 1;
}
case 1:
{
Level = (SecureLevel)reader.ReadInt();
goto case 0;
}
case 0:
{
m_BookName = reader.ReadString();
break;
}
Filter = new BOBFilter(reader);
int count = reader.ReadEncodedInt();
Entries = new List<IBOBEntry>(count);
for (int i = 0; i < count; ++i)
{
int v = reader.ReadEncodedInt();
switch (v)
{
case 0: Entries.Add(new BOBLargeEntry(reader)); break;
case 1: Entries.Add(new BOBSmallEntry(reader)); break;
}
}
break;
}
}
}
public override void GetProperties( ObjectPropertyList list )
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties( list );
base.GetProperties(list);
list.Add( 1062344, Entries.Count.ToString() ); // Deeds in book: ~1_val~
list.Add(1062344, Entries.Count.ToString()); // Deeds in book: ~1_val~
if ( !string.IsNullOrEmpty(m_BookName) )
list.Add( 1062481, m_BookName ); // Book Name: ~1_val~
if (!string.IsNullOrEmpty(m_BookName))
list.Add(1062481, m_BookName); // Book Name: ~1_val~
}
public override void OnSingleClick(Mobile from)
@ -247,22 +247,22 @@ namespace Server.Engines.BulkOrders
LabelTo(from, 1062481, m_BookName);
}
public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
{
base.GetContextMenuEntries( from, list );
base.GetContextMenuEntries(from, list);
if ( from.CheckAlive() && IsChildOf( from.Backpack ) )
list.Add( new NameBookEntry( from, this ) );
if (from.CheckAlive() && IsChildOf(from.Backpack))
list.Add(new NameBookEntry(from, this));
SetSecureLevelEntry.AddTo( from, this, list );
SetSecureLevelEntry.AddTo(from, this, list);
}
private class NameBookEntry : ContextMenuEntry
{
private Mobile m_From;
private BulkOrderBook m_Book;
private readonly Mobile m_From;
private readonly BulkOrderBook m_Book;
public NameBookEntry( Mobile from, BulkOrderBook book ) : base( 6216 )
public NameBookEntry(Mobile from, BulkOrderBook book) : base(6216)
{
m_From = from;
m_Book = book;
@ -270,34 +270,34 @@ namespace Server.Engines.BulkOrders
public override void OnClick()
{
if ( m_From.CheckAlive() && m_Book.IsChildOf( m_From.Backpack ) )
if (m_From.CheckAlive() && m_Book.IsChildOf(m_From.Backpack))
{
m_From.Prompt = new NameBookPrompt( m_Book );
m_From.SendLocalizedMessage( 1062479 ); // Type in the new name of the book:
m_From.Prompt = new NameBookPrompt(m_Book);
m_From.SendLocalizedMessage(1062479); // Type in the new name of the book:
}
}
}
private class NameBookPrompt : Prompt
{
private BulkOrderBook m_Book;
private readonly BulkOrderBook m_Book;
public NameBookPrompt( BulkOrderBook book ) => m_Book = book;
public NameBookPrompt(BulkOrderBook book) => m_Book = book;
public override void OnResponse( Mobile from, string text )
public override void OnResponse(Mobile from, string text)
{
if ( text.Length > 40 )
text = text.Substring( 0, 40 );
if (text.Length > 40)
text = text.Substring(0, 40);
if ( from.CheckAlive() && m_Book.IsChildOf( from.Backpack ) )
if (from.CheckAlive() && m_Book.IsChildOf(from.Backpack))
{
m_Book.BookName = Utility.FixHtml( text.Trim() );
m_Book.BookName = Utility.FixHtml(text.Trim());
from.SendLocalizedMessage( 1062480 ); // The bulk order book's name has been changed.
from.SendLocalizedMessage(1062480); // The bulk order book's name has been changed.
}
}
public override void OnCancel( Mobile from )
public override void OnCancel(Mobile from)
{
}
}

View file

@ -2,11 +2,11 @@ namespace Server.Engines.BulkOrders
{
public interface IBOBEntry
{
bool RequireExceptional{ get; }
BODType DeedType{ get; }
BulkMaterialType Material{ get; }
int AmountMax{ get; }
int Price{ get; set; }
bool RequireExceptional { get; }
BODType DeedType { get; }
BulkMaterialType Material { get; }
int AmountMax { get; }
int Price { get; set; }
Item Reconstruct();
}
}

View file

@ -9,16 +9,16 @@ namespace Server.Engines.BulkOrders
public LargeBulkEntry[] Entries
{
get => m_Entries;
set{ m_Entries = value; InvalidateProperties(); }
set { m_Entries = value; InvalidateProperties(); }
}
[CommandProperty( AccessLevel.GameMaster )]
[CommandProperty(AccessLevel.GameMaster)]
public override bool Complete
{
get
{
for ( int i = 0; i < m_Entries.Length; ++i )
if ( m_Entries[i].Amount < AmountMax )
for (int i = 0; i < m_Entries.Length; ++i)
if (m_Entries[i].Amount < AmountMax)
return false;
return true;
@ -27,48 +27,47 @@ namespace Server.Engines.BulkOrders
public override int LabelNumber => 1045151; // a bulk order deed
public LargeBOD(int hue, int amountMax, bool requireExeptional, BulkMaterialType material, LargeBulkEntry[] entries) :
base(hue, amountMax, requireExeptional, material) =>
public LargeBOD(int hue, int amountMax, bool requireExeptional, BulkMaterialType material, LargeBulkEntry[] entries) : base(hue, amountMax, requireExeptional, material) =>
m_Entries = entries;
public LargeBOD()
{
}
public override void GetProperties( ObjectPropertyList list )
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties( list );
base.GetProperties(list);
list.Add( 1060655 ); // large bulk order
list.Add(1060655); // large bulk order
if ( RequireExceptional )
list.Add( 1045141 ); // All items must be exceptional.
if (RequireExceptional)
list.Add(1045141); // All items must be exceptional.
if ( Material != BulkMaterialType.None )
list.Add( LargeBODGump.GetMaterialNumberFor( Material ) ); // All items must be made with x material.
if (Material != BulkMaterialType.None)
list.Add(LargeBODGump.GetMaterialNumberFor(Material)); // All items must be made with x material.
list.Add( 1060656, AmountMax.ToString() ); // amount to make: ~1_val~
list.Add(1060656, AmountMax.ToString()); // amount to make: ~1_val~
for ( int i = 0; i < m_Entries.Length; ++i )
list.Add( 1060658 + i, "#{0}\t{1}", m_Entries[i].Details.Number, m_Entries[i].Amount ); // ~1_val~: ~2_val~
for (int i = 0; i < m_Entries.Length; ++i)
list.Add(1060658 + i, "#{0}\t{1}", m_Entries[i].Details.Number, m_Entries[i].Amount); // ~1_val~: ~2_val~
}
public override void OnDoubleClickNotAccessible( Mobile from )
public override void OnDoubleClickNotAccessible(Mobile from)
{
OnDoubleClick( from );
OnDoubleClick(from);
}
public override void OnDoubleClickSecureTrade( Mobile from )
public override void OnDoubleClickSecureTrade(Mobile from)
{
OnDoubleClick( from );
OnDoubleClick(from);
}
public override void OnDoubleClick( Mobile from )
public override void OnDoubleClick(Mobile from)
{
if ( IsChildOf( from.Backpack ) || InSecureTrade || RootParent is PlayerVendor )
from.SendGump( new LargeBODGump( from, this ) );
if (IsChildOf(from.Backpack) || InSecureTrade || RootParent is PlayerVendor)
from.SendGump(new LargeBODGump(from, this));
else
from.SendLocalizedMessage( 1045156 ); // You must have the deed in your backpack to use it.
from.SendLocalizedMessage(1045156); // You must have the deed in your backpack to use it.
}
public override void EndCombine(Mobile from, Item item)
@ -136,35 +135,35 @@ namespace Server.Engines.BulkOrders
{
}
public override void Serialize(IGenericWriter writer )
public override void Serialize(IGenericWriter writer)
{
base.Serialize( writer );
base.Serialize(writer);
writer.WriteEncodedInt( 0 ); // version
writer.WriteEncodedInt(0); // version
writer.Write( m_Entries.Length );
writer.Write(m_Entries.Length);
for ( int i = 0; i < m_Entries.Length; ++i )
m_Entries[i].Serialize( writer );
for (int i = 0; i < m_Entries.Length; ++i)
m_Entries[i].Serialize(writer);
}
public override void Deserialize( IGenericReader reader )
public override void Deserialize(IGenericReader reader)
{
base.Deserialize( reader );
base.Deserialize(reader);
int version = reader.ReadEncodedInt();
switch ( version )
switch (version)
{
case 0:
{
m_Entries = new LargeBulkEntry[reader.ReadInt()];
{
m_Entries = new LargeBulkEntry[reader.ReadInt()];
for ( int i = 0; i < m_Entries.Length; ++i )
m_Entries[i] = new LargeBulkEntry( this, reader );
for (int i = 0; i < m_Entries.Length; ++i)
m_Entries[i] = new LargeBulkEntry(this, reader);
break;
}
break;
}
}
}
}

View file

@ -5,8 +5,8 @@ namespace Server.Engines.BulkOrders
{
public class LargeBODAcceptGump : Gump
{
private LargeBOD m_Deed;
private Mobile m_From;
private readonly LargeBOD m_Deed;
private readonly Mobile m_From;
public LargeBODAcceptGump(Mobile from, LargeBOD deed) : base(50, 50)
{

View file

@ -5,8 +5,8 @@ namespace Server.Engines.BulkOrders
{
public class LargeBODGump : Gump
{
private LargeBOD m_Deed;
private Mobile m_From;
private readonly LargeBOD m_Deed;
private readonly Mobile m_From;
public LargeBODGump(Mobile from, LargeBOD deed) : base(25, 25)
{

View file

@ -12,88 +12,86 @@ namespace Server.Engines.BulkOrders
public int Amount
{
get => m_Amount;
set{ m_Amount = value; Owner?.InvalidateProperties(); }
set { m_Amount = value; Owner?.InvalidateProperties(); }
}
public SmallBulkEntry Details { get; }
public static SmallBulkEntry[] LargeRing => GetEntries( "Blacksmith", "largering" );
public static SmallBulkEntry[] LargeRing => GetEntries("Blacksmith", "largering");
public static SmallBulkEntry[] LargePlate => GetEntries( "Blacksmith", "largeplate" );
public static SmallBulkEntry[] LargePlate => GetEntries("Blacksmith", "largeplate");
public static SmallBulkEntry[] LargeChain => GetEntries( "Blacksmith", "largechain" );
public static SmallBulkEntry[] LargeChain => GetEntries("Blacksmith", "largechain");
public static SmallBulkEntry[] LargeAxes => GetEntries( "Blacksmith", "largeaxes" );
public static SmallBulkEntry[] LargeAxes => GetEntries("Blacksmith", "largeaxes");
public static SmallBulkEntry[] LargeFencing => GetEntries( "Blacksmith", "largefencing" );
public static SmallBulkEntry[] LargeFencing => GetEntries("Blacksmith", "largefencing");
public static SmallBulkEntry[] LargeMaces => GetEntries( "Blacksmith", "largemaces" );
public static SmallBulkEntry[] LargeMaces => GetEntries("Blacksmith", "largemaces");
public static SmallBulkEntry[] LargePolearms => GetEntries( "Blacksmith", "largepolearms" );
public static SmallBulkEntry[] LargePolearms => GetEntries("Blacksmith", "largepolearms");
public static SmallBulkEntry[] LargeSwords => GetEntries( "Blacksmith", "largeswords" );
public static SmallBulkEntry[] LargeSwords => GetEntries("Blacksmith", "largeswords");
public static SmallBulkEntry[] BoneSet => GetEntries("Tailoring", "boneset");
public static SmallBulkEntry[] BoneSet => GetEntries( "Tailoring", "boneset" );
public static SmallBulkEntry[] Farmer => GetEntries("Tailoring", "farmer");
public static SmallBulkEntry[] Farmer => GetEntries( "Tailoring", "farmer" );
public static SmallBulkEntry[] FemaleLeatherSet => GetEntries("Tailoring", "femaleleatherset");
public static SmallBulkEntry[] FemaleLeatherSet => GetEntries( "Tailoring", "femaleleatherset" );
public static SmallBulkEntry[] FisherGirl => GetEntries("Tailoring", "fishergirl");
public static SmallBulkEntry[] FisherGirl => GetEntries( "Tailoring", "fishergirl" );
public static SmallBulkEntry[] Gypsy => GetEntries("Tailoring", "gypsy");
public static SmallBulkEntry[] Gypsy => GetEntries( "Tailoring", "gypsy" );
public static SmallBulkEntry[] HatSet => GetEntries("Tailoring", "hatset");
public static SmallBulkEntry[] HatSet => GetEntries( "Tailoring", "hatset" );
public static SmallBulkEntry[] Jester => GetEntries("Tailoring", "jester");
public static SmallBulkEntry[] Jester => GetEntries( "Tailoring", "jester" );
public static SmallBulkEntry[] Lady => GetEntries("Tailoring", "lady");
public static SmallBulkEntry[] Lady => GetEntries( "Tailoring", "lady" );
public static SmallBulkEntry[] MaleLeatherSet => GetEntries("Tailoring", "maleleatherset");
public static SmallBulkEntry[] MaleLeatherSet => GetEntries( "Tailoring", "maleleatherset" );
public static SmallBulkEntry[] Pirate => GetEntries("Tailoring", "pirate");
public static SmallBulkEntry[] Pirate => GetEntries( "Tailoring", "pirate" );
public static SmallBulkEntry[] ShoeSet => GetEntries("Tailoring", "shoeset");
public static SmallBulkEntry[] ShoeSet => GetEntries( "Tailoring", "shoeset" );
public static SmallBulkEntry[] StuddedSet => GetEntries("Tailoring", "studdedset");
public static SmallBulkEntry[] StuddedSet => GetEntries( "Tailoring", "studdedset" );
public static SmallBulkEntry[] TownCrier => GetEntries("Tailoring", "towncrier");
public static SmallBulkEntry[] TownCrier => GetEntries( "Tailoring", "towncrier" );
public static SmallBulkEntry[] Wizard => GetEntries("Tailoring", "wizard");
public static SmallBulkEntry[] Wizard => GetEntries( "Tailoring", "wizard" );
private static Dictionary<string, Dictionary<string, SmallBulkEntry[]>> m_Cache;
private static Dictionary<string,Dictionary<string,SmallBulkEntry[]>> m_Cache;
public static SmallBulkEntry[] GetEntries( string type, string name )
public static SmallBulkEntry[] GetEntries(string type, string name)
{
m_Cache ??= new Dictionary<string, Dictionary<string, SmallBulkEntry[]>>();
if (!m_Cache.TryGetValue( type, out Dictionary<string, SmallBulkEntry[]> table ))
if (!m_Cache.TryGetValue(type, out Dictionary<string, SmallBulkEntry[]> table))
m_Cache[type] = table = new Dictionary<string, SmallBulkEntry[]>();
if (!table.TryGetValue( name, out SmallBulkEntry[] entries ))
if (!table.TryGetValue(name, out SmallBulkEntry[] entries))
table[name] = entries = SmallBulkEntry.LoadEntries(type, name);
return entries;
}
public static LargeBulkEntry[] ConvertEntries( LargeBOD owner, SmallBulkEntry[] small )
public static LargeBulkEntry[] ConvertEntries(LargeBOD owner, SmallBulkEntry[] small)
{
LargeBulkEntry[] large = new LargeBulkEntry[small.Length];
for ( int i = 0; i < small.Length; ++i )
large[i] = new LargeBulkEntry( owner, small[i] );
for (int i = 0; i < small.Length; ++i)
large[i] = new LargeBulkEntry(owner, small[i]);
return large;
}
public LargeBulkEntry( LargeBOD owner, SmallBulkEntry details )
public LargeBulkEntry(LargeBOD owner, SmallBulkEntry details)
{
Owner = owner;
Details = details;
}
public LargeBulkEntry( LargeBOD owner, IGenericReader reader )
public LargeBulkEntry(LargeBOD owner, IGenericReader reader)
{
Owner = owner;
m_Amount = reader.ReadInt();
@ -102,18 +100,18 @@ namespace Server.Engines.BulkOrders
string type = reader.ReadString();
if ( type != null )
realType = AssemblyHandler.FindFirstTypeForName( type );
if (type != null)
realType = AssemblyHandler.FindFirstTypeForName(type);
Details = new SmallBulkEntry( realType, reader.ReadInt(), reader.ReadInt() );
Details = new SmallBulkEntry(realType, reader.ReadInt(), reader.ReadInt());
}
public void Serialize(IGenericWriter writer )
public void Serialize(IGenericWriter writer)
{
writer.Write( m_Amount );
writer.Write( Details.Type?.FullName );
writer.Write( Details.Number );
writer.Write( Details.Graphic );
writer.Write(m_Amount);
writer.Write(Details.Type?.FullName);
writer.Write(Details.Number);
writer.Write(Details.Graphic);
}
}
}

View file

@ -41,7 +41,7 @@ namespace Server.Engines.BulkOrders
int hue = 0x44E;
int amountMax = Utility.RandomList(10, 15, 20, 20);
bool reqExceptional = 0.825 > Utility.RandomDouble();
bool reqExceptional = Utility.RandomDouble() < 0.825;
BulkMaterialType material = useMaterials ? GetRandomMaterial(BulkMaterialType.DullCopper, m_BlacksmithMaterialChances)
: BulkMaterialType.None;

View file

@ -69,7 +69,7 @@ namespace Server.Engines.BulkOrders
int hue = 0x483;
int amountMax = Utility.RandomList(10, 15, 20, 20);
bool reqExceptional = 0.825 > Utility.RandomDouble();
bool reqExceptional = Utility.RandomDouble() < 0.825;
BulkMaterialType material = useMaterials ? GetRandomMaterial(BulkMaterialType.Spined, m_TailoringMaterialChances)
: BulkMaterialType.None;

View file

@ -13,9 +13,9 @@ namespace Server.Engines.BulkOrders
Types = types;
}
public int Points{ get; }
public int Points { get; }
public Type[] Types{ get; }
public Type[] Types { get; }
public bool Contains(Type type)
{
@ -36,11 +36,11 @@ namespace Server.Engines.BulkOrders
Type = type;
}
public int Weight{ get; }
public int Weight { get; }
public ConstructCallback Constructor{ get; }
public ConstructCallback Constructor { get; }
public int Type{ get; }
public int Type { get; }
public Item Construct()
{
@ -63,9 +63,9 @@ namespace Server.Engines.BulkOrders
Items = items;
}
public int Points{ get; }
public int Points { get; }
public RewardItem[] Items{ get; }
public RewardItem[] Items { get; }
public RewardItem AcquireItem()
{
@ -97,7 +97,7 @@ namespace Server.Engines.BulkOrders
public abstract class RewardCalculator
{
public RewardGroup[] Groups{ get; set; }
public RewardGroup[] Groups { get; set; }
public abstract int ComputePoints(int quantity, bool exceptional, BulkMaterialType material, int itemCount,
Type type);
@ -165,7 +165,7 @@ namespace Server.Engines.BulkOrders
private static readonly ConstructCallback AncientHammer = CreateAncientHammer;
public static readonly SmithRewardCalculator Instance = new SmithRewardCalculator();
private static int[][][] m_GoldTable =
private static readonly int[][][] m_GoldTable =
{
new[] // 1-part (regular)
{
@ -253,7 +253,7 @@ namespace Server.Engines.BulkOrders
}
};
private RewardType[] m_Types =
private readonly RewardType[] m_Types =
{
// Armors
new RewardType(200, typeof(RingmailGloves), typeof(RingmailChest), typeof(RingmailArms), typeof(RingmailLegs)),
@ -264,7 +264,7 @@ namespace Server.Engines.BulkOrders
// Weapons
new RewardType(200, typeof(Bardiche), typeof(Halberd)),
new RewardType(300, typeof(Dagger), typeof(ShortSpear), typeof(Spear), typeof(WarFork),
typeof(Kryss)), //OSI put the dagger in there. Odd, ain't it.
typeof(Kryss)), // OSI put the dagger in there. Odd, ain't it.
new RewardType(350, typeof(Axe), typeof(BattleAxe), typeof(DoubleAxe), typeof(ExecutionersAxe),
typeof(LargeBattleAxe), typeof(TwoHandedAxe)),
new RewardType(350, typeof(Broadsword), typeof(Cutlass), typeof(Katana), typeof(Longsword),
@ -379,8 +379,6 @@ namespace Server.Engines.BulkOrders
return Utility.RandomMinMax(min, max);
}
#region Constructors
private static Item CreateSturdyShovel(int type) => new SturdyShovel();
private static Item CreateSturdyPickaxe(int type) => new SturdyPickaxe();
@ -427,8 +425,6 @@ namespace Server.Engines.BulkOrders
throw new InvalidOperationException();
}
#endregion
}
public sealed class TailorRewardCalculator : RewardCalculator
@ -443,7 +439,7 @@ namespace Server.Engines.BulkOrders
private static readonly ConstructCallback ClothingBlessDeed = CreateCBD;
public static readonly TailorRewardCalculator Instance = new TailorRewardCalculator();
private static int[][][] m_AosGoldTable =
private static readonly int[][][] m_AosGoldTable =
{
new[] // 1-part (regular)
{
@ -495,7 +491,7 @@ namespace Server.Engines.BulkOrders
}
};
private static int[][][] m_OldGoldTable =
private static readonly int[][][] m_OldGoldTable =
{
new[] // 1-part (regular)
{
@ -612,7 +608,7 @@ namespace Server.Engines.BulkOrders
4 => 1,
_ => 0
} * 2 + (exceptional ? 1 : 0);
int quanIndex = quantity switch
{
20 => 2,
@ -636,9 +632,7 @@ namespace Server.Engines.BulkOrders
return Utility.RandomMinMax(min, max);
}
#region Constructors
private static int[][] m_ClothHues =
private static readonly int[][] m_ClothHues =
{
new[] { 0x483, 0x48C, 0x488, 0x48A },
new[] { 0x495, 0x48B, 0x486, 0x485 },
@ -659,7 +653,7 @@ namespace Server.Engines.BulkOrders
throw new InvalidOperationException();
}
private static int[] m_SandalHues =
private static readonly int[] m_SandalHues =
{
0x489, 0x47F, 0x482,
0x47E, 0x48F, 0x494,
@ -718,7 +712,5 @@ namespace Server.Engines.BulkOrders
}
private static Item CreateCBD(int type) => new ClothingBlessDeed();
#endregion
}
}

View file

@ -38,7 +38,7 @@ namespace Server.Engines.BulkOrders
}
[CommandProperty(AccessLevel.GameMaster)]
public Type Type{ get; set; }
public Type Type { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public int Number
@ -52,7 +52,7 @@ namespace Server.Engines.BulkOrders
}
[CommandProperty(AccessLevel.GameMaster)]
public int Graphic{ get; set; }
public int Graphic { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public override bool Complete => m_AmountCur == AmountMax;
@ -121,8 +121,8 @@ namespace Server.Engines.BulkOrders
from.SendLocalizedMessage(
1045166); // The maximum amount of requested items have already been combined to this deed.
}
else if (Type == null || objectType != Type && !objectType.IsSubclassOf(Type) ||
!(item is BaseWeapon) && !(item is BaseArmor) && !(item is BaseClothing))
else if (Type == null || (objectType != Type && !objectType.IsSubclassOf(Type)) ||
(!(item is BaseWeapon) && !(item is BaseArmor) && !(item is BaseClothing)))
{
from.SendLocalizedMessage(1045169); // The item is not in the request.
}
@ -194,18 +194,18 @@ namespace Server.Engines.BulkOrders
switch (version)
{
case 0:
{
m_AmountCur = reader.ReadInt();
{
m_AmountCur = reader.ReadInt();
string type = reader.ReadString();
string type = reader.ReadString();
if (type != null)
Type = AssemblyHandler.FindFirstTypeForName(type);
if (type != null)
Type = AssemblyHandler.FindFirstTypeForName(type);
m_Number = reader.ReadInt();
Graphic = reader.ReadInt();
break;
}
m_Number = reader.ReadInt();
Graphic = reader.ReadInt();
break;
}
}
}
}

View file

@ -5,8 +5,8 @@ namespace Server.Engines.BulkOrders
{
public class SmallBODAcceptGump : Gump
{
private SmallBOD m_Deed;
private Mobile m_From;
private readonly SmallBOD m_Deed;
private readonly Mobile m_From;
public SmallBODAcceptGump(Mobile from, SmallBOD deed) : base(50, 50)
{

View file

@ -5,8 +5,8 @@ namespace Server.Engines.BulkOrders
{
public class SmallBODGump : Gump
{
private SmallBOD m_Deed;
private Mobile m_From;
private readonly SmallBOD m_Deed;
private readonly Mobile m_From;
public SmallBODGump(Mobile from, SmallBOD deed) : base(25, 25)
{

View file

@ -12,66 +12,66 @@ namespace Server.Engines.BulkOrders
public int Graphic { get; }
public SmallBulkEntry( Type type, int number, int graphic )
public SmallBulkEntry(Type type, int number, int graphic)
{
Type = type;
Number = number;
Graphic = graphic;
}
public static SmallBulkEntry[] BlacksmithWeapons => GetEntries( "Blacksmith", "weapons" );
public static SmallBulkEntry[] BlacksmithWeapons => GetEntries("Blacksmith", "weapons");
public static SmallBulkEntry[] BlacksmithArmor => GetEntries( "Blacksmith", "armor" );
public static SmallBulkEntry[] BlacksmithArmor => GetEntries("Blacksmith", "armor");
public static SmallBulkEntry[] TailorCloth => GetEntries( "Tailoring", "cloth" );
public static SmallBulkEntry[] TailorCloth => GetEntries("Tailoring", "cloth");
public static SmallBulkEntry[] TailorLeather => GetEntries( "Tailoring", "leather" );
public static SmallBulkEntry[] TailorLeather => GetEntries("Tailoring", "leather");
private static Dictionary<string, Dictionary<string, SmallBulkEntry[]>> m_Cache;
public static SmallBulkEntry[] GetEntries( string type, string name )
public static SmallBulkEntry[] GetEntries(string type, string name)
{
if ( m_Cache == null )
if (m_Cache == null)
m_Cache = new Dictionary<string, Dictionary<string, SmallBulkEntry[]>>();
if (!m_Cache.TryGetValue( type, out Dictionary<string, SmallBulkEntry[]> table ))
if (!m_Cache.TryGetValue(type, out Dictionary<string, SmallBulkEntry[]> table))
m_Cache[type] = table = new Dictionary<string, SmallBulkEntry[]>();
if (!table.TryGetValue( name, out SmallBulkEntry[] entries ))
if (!table.TryGetValue(name, out SmallBulkEntry[] entries))
table[name] = entries = LoadEntries(type, name);
return entries;
}
public static SmallBulkEntry[] LoadEntries( string type, string name ) => LoadEntries($"Data/Bulk Orders/{type}/{name}.cfg");
public static SmallBulkEntry[] LoadEntries(string type, string name) => LoadEntries($"Data/Bulk Orders/{type}/{name}.cfg");
public static SmallBulkEntry[] LoadEntries( string path )
public static SmallBulkEntry[] LoadEntries(string path)
{
path = Path.Combine( Core.BaseDirectory, path );
path = Path.Combine(Core.BaseDirectory, path);
List<SmallBulkEntry> list = new List<SmallBulkEntry>();
if ( File.Exists( path ) )
if (File.Exists(path))
{
using StreamReader ip = new StreamReader( path );
using StreamReader ip = new StreamReader(path);
string line;
while ( (line = ip.ReadLine()) != null )
while ((line = ip.ReadLine()) != null)
{
if ( line.Length == 0 || line.StartsWith( "#" ) )
if (line.Length == 0 || line.StartsWith("#"))
continue;
try
{
string[] split = line.Split( '\t' );
string[] split = line.Split('\t');
if ( split.Length >= 2 )
if (split.Length >= 2)
{
Type type = AssemblyHandler.FindFirstTypeForName( split[0] );
int graphic = Utility.ToInt32( split[split.Length - 1] );
Type type = AssemblyHandler.FindFirstTypeForName(split[0]);
int graphic = Utility.ToInt32(split[split.Length - 1]);
if ( type != null && graphic > 0 )
list.Add( new SmallBulkEntry( type, graphic < 0x4000 ? 1020000 + graphic : 1078872 + graphic, graphic ) );
if (type != null && graphic > 0)
list.Add(new SmallBulkEntry(type, graphic < 0x4000 ? 1020000 + graphic : 1078872 + graphic, graphic));
}
}
catch

View file

@ -153,7 +153,6 @@ namespace Server.Engines.BulkOrders
SmallBulkEntry entry = validEntries[Utility.Random(validEntries.Count)];
return new SmallSmithBOD(entry, material, amountMax, reqExceptional);
}
public override void Serialize(IGenericWriter writer)

View file

@ -121,7 +121,6 @@ namespace Server.Engines.BulkOrders
bool reqExceptional = excChance > Utility.RandomDouble();
CraftSystem system = DefTailoring.CraftSystem;
List<SmallBulkEntry> validEntries = new List<SmallBulkEntry>();