Adds style cop (#109)
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3e715bcb60
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556a17aba8
1725 changed files with 33831 additions and 38046 deletions
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@ -26,8 +26,8 @@ namespace Server.Engines.ConPVP
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public class DuelContext
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{
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private static TimeSpan CombatDelay = TimeSpan.FromSeconds(30.0);
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private static TimeSpan AutoTieDelay = TimeSpan.FromMinutes(15.0);
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private static readonly TimeSpan CombatDelay = TimeSpan.FromSeconds(30.0);
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private static readonly TimeSpan AutoTieDelay = TimeSpan.FromMinutes(15.0);
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private Timer m_AutoTieTimer;
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@ -44,7 +44,7 @@ namespace Server.Engines.ConPVP
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private Timer m_SDWarnTimer, m_SDActivateTimer;
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public Tournament m_Tournament;
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private List<Item> m_Walls = new List<Item>();
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private readonly List<Item> m_Walls = new List<Item>();
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private bool m_Yielding;
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@ -63,36 +63,36 @@ namespace Server.Engines.ConPVP
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}
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}
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public bool Rematch{ get; private set; }
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public bool Rematch { get; private set; }
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public bool ReadyWait{ get; private set; }
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public bool ReadyWait { get; private set; }
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public int ReadyCount{ get; private set; }
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public int ReadyCount { get; private set; }
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public bool Registered{ get; private set; } = true;
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public bool Registered { get; private set; } = true;
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public bool Finished{ get; private set; }
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public bool Finished { get; private set; }
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public bool Started{ get; private set; }
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public bool Started { get; private set; }
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public Mobile Initiator{ get; }
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public Mobile Initiator { get; }
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public List<Participant> Participants{ get; }
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public List<Participant> Participants { get; }
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public Ruleset Ruleset{ get; private set; }
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public Ruleset Ruleset { get; private set; }
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public Arena Arena{ get; private set; }
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public Arena Arena { get; private set; }
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public bool Tied{ get; private set; }
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public bool Tied { get; private set; }
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public bool IsSuddenDeath{ get; set; }
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public bool IsSuddenDeath { get; set; }
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public bool IsOneVsOne => Participants.Count == 2 && Participants[0].Players.Length == 1 &&
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Participants[1].Players.Length == 1;
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public bool StartedBeginCountdown{ get; private set; }
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public bool StartedBeginCountdown { get; private set; }
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public bool StartedReadyCountdown{ get; private set; }
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public bool StartedReadyCountdown { get; private set; }
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public Tournament Tournament => m_Tournament;
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@ -139,7 +139,6 @@ namespace Server.Engines.ConPVP
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else if (move is SamuraiMove)
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title = "Ninjitsu";
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if (title == null || name == null || Ruleset.GetOption(title, name))
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return true;
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@ -1202,7 +1201,7 @@ namespace Server.Engines.ConPVP
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if (instance == null)
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{
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//pm.SendMessage( "Ladder not yet initialized." );
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// pm.SendMessage( "Ladder not yet initialized." );
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}
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else
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{
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@ -1218,8 +1217,8 @@ namespace Server.Engines.ConPVP
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pm.NonlocalOverheadMessage(MessageType.Regular, pm.SpeechHue, true,
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string.Format(text, pm.Name, "is"));
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//pm.PublicOverheadMessage( MessageType.Regular, pm.SpeechHue, true, String.Format( "Level {0} with {1} win{2} and {3} loss{4}.", Ladder.GetLevel( entry.Experience ), entry.Wins, entry.Wins==1?"":"s", entry.Losses, entry.Losses==1?"":"es" ) );
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//pm.PublicOverheadMessage( MessageType.Regular, pm.SpeechHue, true, String.Format( "Level {0} with {1} win{2} and {3} loss{4}.", Ladder.GetLevel( entry.Experience ), entry.Wins, entry.Wins==1?"":"s", entry.Losses, entry.Losses==1?"":"es" ) );
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// pm.PublicOverheadMessage( MessageType.Regular, pm.SpeechHue, true, String.Format( "Level {0} with {1} win{2} and {3} loss{4}.", Ladder.GetLevel( entry.Experience ), entry.Wins, entry.Wins==1?"":"s", entry.Losses, entry.Losses==1?"":"es" ) );
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// pm.PublicOverheadMessage( MessageType.Regular, pm.SpeechHue, true, String.Format( "Level {0} with {1} win{2} and {3} loss{4}.", Ladder.GetLevel( entry.Experience ), entry.Wins, entry.Wins==1?"":"s", entry.Losses, entry.Losses==1?"":"es" ) );
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}
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}
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}
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@ -1236,7 +1235,7 @@ namespace Server.Engines.ConPVP
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if (instance == null)
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{
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//pm.SendMessage( "Ladder not yet initialized." );
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// pm.SendMessage( "Ladder not yet initialized." );
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}
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else
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{
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@ -1765,7 +1764,7 @@ namespace Server.Engines.ConPVP
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BounceInfo bi = inHand.GetBounce();
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if (bi.m_Parent == mob)
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if (bi.Parent == mob)
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pack.DropItem(inHand);
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else
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inHand.Bounce(mob);
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@ -2210,11 +2209,11 @@ namespace Server.Engines.ConPVP
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m_Expire = DateTime.UtcNow + TimeSpan.FromMinutes(30.0);
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}
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public Mobile Mobile{ get; }
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public Mobile Mobile { get; }
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public Point3D Location{ get; private set; }
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public Point3D Location { get; private set; }
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public Map Facet{ get; private set; }
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public Map Facet { get; private set; }
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public bool Expired => DateTime.UtcNow >= m_Expire;
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@ -2351,29 +2350,29 @@ namespace Server.Engines.ConPVP
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switch (version)
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{
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case 0:
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{
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int count = reader.ReadEncodedInt();
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m_Entries = new List<ReturnEntry>(count);
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for (int i = 0; i < count; ++i)
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{
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Mobile mob = reader.ReadMobile();
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Point3D loc = reader.ReadPoint3D();
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Map map = reader.ReadMap();
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int count = reader.ReadEncodedInt();
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m_Entries.Add(new ReturnEntry(mob, loc, map));
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m_Entries = new List<ReturnEntry>(count);
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for (int i = 0; i < count; ++i)
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{
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Mobile mob = reader.ReadMobile();
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Point3D loc = reader.ReadPoint3D();
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Map map = reader.ReadMap();
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m_Entries.Add(new ReturnEntry(mob, loc, map));
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}
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break;
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}
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break;
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}
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}
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}
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}
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private class ArenaMoongate : ConfirmationMoongate
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{
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private ExitTeleporter m_Teleporter;
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private readonly ExitTeleporter m_Teleporter;
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public ArenaMoongate(Point3D target, Map map, ExitTeleporter tp) : base(target, map)
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{
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