Adds style cop (#109)

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Kamron Batman 2020-04-26 00:16:02 -07:00 • committed by GitHub
parent 3e715bcb60
commit 556a17aba8
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GPG key ID: 4AEE18F83AFDEB23
1725 changed files with 33831 additions and 38046 deletions

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@ -14,14 +14,13 @@ namespace Server.Engines.ConPVP
private const int LabelColor32 = 0xFFFFFF;
private bool m_Active;
private Mobile m_From;
private List<Mobile> m_Players;
private Mobile m_Registrar;
private Mobile m_Requested;
private Tournament m_Tournament;
private readonly Mobile m_From;
private readonly List<Mobile> m_Players;
private readonly Mobile m_Registrar;
private readonly Mobile m_Requested;
private readonly Tournament m_Tournament;
public AcceptTeamGump(Mobile from, Mobile requested, Tournament tourney, Mobile registrar, List<Mobile> players) :
base(50, 50)
public AcceptTeamGump(Mobile from, Mobile requested, Tournament tourney, Mobile registrar, List<Mobile> players) : base(50, 50)
{
m_From = from;
m_Requested = requested;
@ -31,8 +30,6 @@ namespace Server.Engines.ConPVP
m_Active = true;
#region Rules
Ruleset ruleset = tourney.Ruleset;
Ruleset basedef = ruleset.Base;
@ -66,8 +63,6 @@ namespace Server.Engines.ConPVP
height += 10 + 22 + 25 + 25;
#endregion
Closable = false;
AddPage(0);
@ -124,8 +119,6 @@ namespace Server.Engines.ConPVP
AddImageTiled(32, 88, 264, 1, 9107);
AddImageTiled(42, 90, 264, 1, 9157);
#region Rules
int y = 100;
var groupText = tourney.GroupType switch
@ -144,8 +137,8 @@ namespace Server.Engines.ConPVP
TieType.Random => "Random",
TieType.Highest => "Highest advances",
TieType.Lowest => "Lowest advances",
TieType.FullAdvancement => (tourney.ParticipantsPerMatch == 2 ? "Both advance" : "Everyone advances"),
TieType.FullElimination => (tourney.ParticipantsPerMatch == 2 ? "Both eliminated" : "Everyone eliminated"),
TieType.FullAdvancement => tourney.ParticipantsPerMatch == 2 ? "Both advance" : "Everyone advances",
TieType.FullElimination => tourney.ParticipantsPerMatch == 2 ? "Both eliminated" : "Everyone eliminated",
_ => null
};
@ -205,8 +198,6 @@ namespace Server.Engines.ConPVP
y += 20;
}
#endregion
y += 8;
AddImageTiled(32, y - 1, 264, 1, 9107);
AddImageTiled(42, y + 1, 264, 1, 9157);