Adds style cop (#109)
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3e715bcb60
commit
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1725 changed files with 33831 additions and 38046 deletions
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@ -52,9 +52,9 @@ namespace Server.Engines.ConPVP
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}
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}
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public Mobile From{ get; }
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public Mobile From { get; }
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public DuelContext Context{ get; }
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public DuelContext Context { get; }
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public string Center(string text) => $"<CENTER>{text}</CENTER>";
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@ -80,56 +80,56 @@ namespace Server.Engines.ConPVP
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switch (index)
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{
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case -1: // CloseGump
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{
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break;
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}
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{
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break;
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}
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case 0: // closed
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{
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Context.Unregister();
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break;
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}
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{
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Context.Unregister();
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break;
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}
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case 1: // Rules
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{
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//m_From.SendGump( new RulesetGump( m_From, m_Context.Ruleset, m_Context.Ruleset.Layout, m_Context ) );
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From.SendGump(new PickRulesetGump(From, Context, Context.Ruleset));
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break;
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}
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{
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// m_From.SendGump( new RulesetGump( m_From, m_Context.Ruleset, m_Context.Ruleset.Layout, m_Context ) );
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From.SendGump(new PickRulesetGump(From, Context, Context.Ruleset));
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break;
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}
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case 2: // Start
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{
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if (Context.CheckFull())
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{
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Context.CloseAllGumps();
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Context.SendReadyUpGump();
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//m_Context.SendReadyGump();
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}
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else
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{
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From.SendMessage("You cannot start the duel before all participating players have been assigned.");
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From.SendGump(new DuelContextGump(From, Context));
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}
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if (Context.CheckFull())
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{
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Context.CloseAllGumps();
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Context.SendReadyUpGump();
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// m_Context.SendReadyGump();
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}
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else
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{
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From.SendMessage("You cannot start the duel before all participating players have been assigned.");
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From.SendGump(new DuelContextGump(From, Context));
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}
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break;
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}
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break;
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}
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case 3: // New Participant
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{
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if (Context.Participants.Count < 10)
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Context.Participants.Add(new Participant(Context, 1));
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else
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From.SendMessage("The number of participating parties may not be increased further.");
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{
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if (Context.Participants.Count < 10)
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Context.Participants.Add(new Participant(Context, 1));
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else
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From.SendMessage("The number of participating parties may not be increased further.");
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From.SendGump(new DuelContextGump(From, Context));
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From.SendGump(new DuelContextGump(From, Context));
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break;
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}
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break;
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}
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default: // Participant
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{
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index -= 4;
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{
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index -= 4;
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if (index >= 0 && index < Context.Participants.Count)
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From.SendGump(new ParticipantGump(From, Context, Context.Participants[index]));
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if (index >= 0 && index < Context.Participants.Count)
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From.SendGump(new ParticipantGump(From, Context, Context.Participants[index]));
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break;
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}
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break;
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}
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}
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}
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}
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