Adds style cop (#109)
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3e715bcb60
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1725 changed files with 33831 additions and 38046 deletions
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@ -7,21 +7,21 @@ namespace Server.Engines.ConPVP
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{
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private static RulesetLayout m_Root;
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public RulesetLayout(string title, string[] options) : this(title, title, new RulesetLayout[0], options)
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public RulesetLayout(string title, string[] options) : this(title, title, Array.Empty<RulesetLayout>(), options)
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{
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}
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public RulesetLayout(string title, string description, string[] options) : this(title, description,
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new RulesetLayout[0], options)
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Array.Empty<RulesetLayout>(), options)
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{
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}
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public RulesetLayout(string title, RulesetLayout[] children) : this(title, title, children, new string[0])
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public RulesetLayout(string title, RulesetLayout[] children) : this(title, title, children, Array.Empty<string>())
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{
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}
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public RulesetLayout(string title, string description, RulesetLayout[] children) : this(title, description, children,
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new string[0])
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Array.Empty<string>())
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{
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}
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@ -356,8 +356,6 @@ namespace Server.Engines.ConPVP
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if (!Core.AOS)
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{
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#region Mage 5x
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Ruleset m5x = new Ruleset(m_Root);
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m5x.Title = "Mage 5x";
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@ -404,10 +402,6 @@ namespace Server.Engines.ConPVP
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m5x.SetOption("Items", "Trapped Containers", true);
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#endregion
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#region Mage 7x
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Ruleset m7x = new Ruleset(m_Root);
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m7x.Title = "Mage 7x";
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@ -459,10 +453,6 @@ namespace Server.Engines.ConPVP
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m7x.SetOption("Items", "Trapped Containers", true);
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m7x.SetOption("Items", "Bandages", true);
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#endregion
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#region Standard 7x
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Ruleset s7x = new Ruleset(m_Root);
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s7x.Title = "Standard 7x";
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@ -514,19 +504,14 @@ namespace Server.Engines.ConPVP
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s7x.SetOption("Items", "Bandages", true);
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s7x.SetOption("Items", "Trapped Containers", true);
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#endregion
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m_Root.Defaults = new[] { m5x, m7x, s7x };
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}
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else
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{
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#region Standard All Skills
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Ruleset all = new Ruleset(m_Root);
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all.Title = "Standard All Skills";
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all.SetOptionRange("Spells", true);
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all.SetOption("Spells", "Wall of Stone", false);
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@ -606,15 +591,12 @@ namespace Server.Engines.ConPVP
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all.SetOption("Items", "Trapped Containers", true);
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m_Root.Defaults = new[] { all };
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#endregion
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}
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// Set up flavors
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Ruleset pots = new Ruleset(m_Root) { Title = "Potions" };
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pots.SetOptionRange("Potions", true);
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pots.SetOption("Potions", "Explosion", false);
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@ -663,23 +645,23 @@ namespace Server.Engines.ConPVP
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}
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}
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public string Title{ get; }
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public string Title { get; }
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public string Description{ get; }
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public string Description { get; }
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public string[] Options{ get; }
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public string[] Options { get; }
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public int Offset{ get; private set; }
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public int Offset { get; private set; }
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public int TotalLength{ get; private set; }
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public int TotalLength { get; private set; }
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public RulesetLayout Parent{ get; private set; }
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public RulesetLayout Parent { get; private set; }
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public RulesetLayout[] Children{ get; }
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public RulesetLayout[] Children { get; }
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public Ruleset[] Defaults{ get; set; }
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public Ruleset[] Defaults { get; set; }
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public Ruleset[] Flavors{ get; set; }
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public Ruleset[] Flavors { get; set; }
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public RulesetLayout FindByTitle(string title)
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{
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