Adds style cop (#109)
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3e715bcb60
commit
556a17aba8
1725 changed files with 33831 additions and 38046 deletions
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@ -42,16 +42,16 @@ namespace Server.Engines.Doom
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public string TypeName{ get; set; }
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public string TypeName { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public BaseDoor Door{ get; set; }
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public BaseDoor Door { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public BaseAddon Addon{ get; set; }
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public BaseAddon Addon { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public GauntletSpawner Sequence{ get; set; }
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public GauntletSpawner Sequence { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public bool HasCompleted
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@ -74,7 +74,7 @@ namespace Server.Engines.Doom
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public Rectangle2D RegionBounds{ get; set; }
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public Rectangle2D RegionBounds { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public GauntletSpawnerState State
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@ -145,11 +145,11 @@ namespace Server.Engines.Doom
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}
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}
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public List<Mobile> Creatures{ get; set; }
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public List<Mobile> Creatures { get; set; }
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public List<BaseTrap> Traps{ get; set; }
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public List<BaseTrap> Traps { get; set; }
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public Region Region{ get; set; }
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public Region Region { get; set; }
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public override string DefaultName => "doom spawner";
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@ -199,13 +199,13 @@ namespace Server.Engines.Doom
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int random = Utility.Random(100);
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if (22 > random)
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if (random < 22)
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trap = new SawTrap(Utility.RandomBool() ? SawTrapType.WestFloor : SawTrapType.NorthFloor);
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else if (44 > random)
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else if (random < 44)
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trap = new SpikeTrap(Utility.RandomBool() ? SpikeTrapType.WestFloor : SpikeTrapType.NorthFloor);
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else if (66 > random)
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else if (random < 66)
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trap = new GasTrap(Utility.RandomBool() ? GasTrapType.NorthWall : GasTrapType.WestWall);
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else if (88 > random)
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else if (random < 88)
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trap = new FireColumnTrap();
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else
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trap = new MushroomTrap();
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@ -382,31 +382,31 @@ namespace Server.Engines.Doom
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switch (version)
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{
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case 1:
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{
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RegionBounds = reader.ReadRect2D();
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Traps = reader.ReadStrongItemList<BaseTrap>();
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goto case 0;
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}
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case 0:
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{
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if (version < 1)
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{
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Traps = new List<BaseTrap>();
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RegionBounds = new Rectangle2D(X - 40, Y - 40, 80, 80);
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RegionBounds = reader.ReadRect2D();
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Traps = reader.ReadStrongItemList<BaseTrap>();
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goto case 0;
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}
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case 0:
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{
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if (version < 1)
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{
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Traps = new List<BaseTrap>();
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RegionBounds = new Rectangle2D(X - 40, Y - 40, 80, 80);
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}
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Creatures = reader.ReadStrongMobileList();
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Creatures = reader.ReadStrongMobileList();
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TypeName = reader.ReadString();
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Door = reader.ReadItem<BaseDoor>();
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Addon = reader.ReadItem<BaseAddon>();
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Sequence = reader.ReadItem<GauntletSpawner>();
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TypeName = reader.ReadString();
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Door = reader.ReadItem<BaseDoor>();
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Addon = reader.ReadItem<BaseAddon>();
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Sequence = reader.ReadItem<GauntletSpawner>();
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State = (GauntletSpawnerState)reader.ReadInt();
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State = (GauntletSpawnerState)reader.ReadInt();
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break;
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}
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break;
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}
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}
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}
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@ -557,13 +557,13 @@ namespace Server.Engines.Doom
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CreateVarietyDealer(492, 369);
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for (int x = 434; x <= 478; ++x)
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for (int y = 371; y <= 372; ++y)
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{
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Static item = new Static(0x524);
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for (int y = 371; y <= 372; ++y)
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{
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Static item = new Static(0x524);
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item.Hue = 1;
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item.MoveToWorld(new Point3D(x, y, -1), Map.Malas);
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}
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item.Hue = 1;
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item.MoveToWorld(new Point3D(x, y, -1), Map.Malas);
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}
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/* End supply room */
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/* Begin gauntlet cycle */
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@ -614,7 +614,6 @@ namespace Server.Engines.Doom
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}
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}
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public class GauntletRegion : BaseRegion
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{
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private GauntletSpawner m_Spawner;
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