Adds style cop (#109)

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Kamron Batman 2020-04-26 00:16:02 -07:00 committed by GitHub
parent 3e715bcb60
commit 556a17aba8
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GPG key ID: 4AEE18F83AFDEB23
1725 changed files with 33831 additions and 38046 deletions

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@ -36,54 +36,54 @@ namespace Server.Factions
Guards = guards;
}
public int Sort{ get; }
public int Sort { get; }
public int HuePrimary{ get; }
public int HuePrimary { get; }
public int HueSecondary{ get; }
public int HueSecondary { get; }
public int HueJoin{ get; }
public int HueJoin { get; }
public int HueBroadcast{ get; }
public int HueBroadcast { get; }
public int WarHorseBody{ get; }
public int WarHorseBody { get; }
public int WarHorseItem{ get; }
public int WarHorseItem { get; }
public string FriendlyName{ get; }
public string FriendlyName { get; }
public string Keyword{ get; }
public string Keyword { get; }
public string Abbreviation{ get; }
public string Abbreviation { get; }
public TextDefinition Name{ get; }
public TextDefinition Name { get; }
public TextDefinition PropName{ get; }
public TextDefinition PropName { get; }
public TextDefinition Header{ get; }
public TextDefinition Header { get; }
public TextDefinition About{ get; }
public TextDefinition About { get; }
public TextDefinition CityControl{ get; }
public TextDefinition CityControl { get; }
public TextDefinition SigilControl{ get; }
public TextDefinition SigilControl { get; }
public TextDefinition SignupName{ get; }
public TextDefinition SignupName { get; }
public TextDefinition FactionStoneName{ get; }
public TextDefinition FactionStoneName { get; }
public TextDefinition OwnerLabel{ get; }
public TextDefinition OwnerLabel { get; }
public TextDefinition GuardIgnore{ get; }
public TextDefinition GuardIgnore { get; }
public TextDefinition GuardWarn{ get; }
public TextDefinition GuardWarn { get; }
public TextDefinition GuardAttack{ get; }
public TextDefinition GuardAttack { get; }
public StrongholdDefinition Stronghold{ get; }
public StrongholdDefinition Stronghold { get; }
public RankDefinition[] Ranks{ get; }
public RankDefinition[] Ranks { get; }
public GuardDefinition[] Guards{ get; }
public GuardDefinition[] Guards { get; }
}
}

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@ -6,12 +6,12 @@ namespace Server.Factions
{
public class FactionItemDefinition
{
private static FactionItemDefinition m_MetalArmor = new FactionItemDefinition(1000, typeof(Blacksmith));
private static FactionItemDefinition m_Weapon = new FactionItemDefinition(1000, typeof(Blacksmith));
private static FactionItemDefinition m_RangedWeapon = new FactionItemDefinition(1000, typeof(Bowyer));
private static FactionItemDefinition m_LeatherArmor = new FactionItemDefinition(750, typeof(Tailor));
private static FactionItemDefinition m_Clothing = new FactionItemDefinition(200, typeof(Tailor));
private static FactionItemDefinition m_Scroll = new FactionItemDefinition(500, typeof(Mage));
private static readonly FactionItemDefinition m_MetalArmor = new FactionItemDefinition(1000, typeof(Blacksmith));
private static readonly FactionItemDefinition m_Weapon = new FactionItemDefinition(1000, typeof(Blacksmith));
private static readonly FactionItemDefinition m_RangedWeapon = new FactionItemDefinition(1000, typeof(Bowyer));
private static readonly FactionItemDefinition m_LeatherArmor = new FactionItemDefinition(750, typeof(Tailor));
private static readonly FactionItemDefinition m_Clothing = new FactionItemDefinition(200, typeof(Tailor));
private static readonly FactionItemDefinition m_Scroll = new FactionItemDefinition(500, typeof(Mage));
public FactionItemDefinition(int silverCost, Type vendorType)
{
@ -19,9 +19,9 @@ namespace Server.Factions
VendorType = vendorType;
}
public int SilverCost{ get; }
public int SilverCost { get; }
public Type VendorType{ get; }
public Type VendorType { get; }
public static FactionItemDefinition Identify(Item item)
{

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@ -18,18 +18,18 @@ namespace Server.Factions
Label = label;
}
public Type Type{ get; }
public Type Type { get; }
public int Price{ get; }
public int Price { get; }
public int Upkeep{ get; }
public int Upkeep { get; }
public int Maximum{ get; }
public int Maximum { get; }
public int ItemID{ get; }
public int ItemID { get; }
public TextDefinition Header{ get; }
public TextDefinition Header { get; }
public TextDefinition Label{ get; }
public TextDefinition Label { get; }
}
}

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@ -10,12 +10,12 @@ namespace Server.Factions
MaxWearables = maxWearables;
}
public int Rank{ get; }
public int Rank { get; }
public int Required{ get; }
public int Required { get; }
public int MaxWearables{ get; }
public int MaxWearables { get; }
public TextDefinition Title{ get; }
public TextDefinition Title { get; }
}
}

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@ -10,12 +10,12 @@ namespace Server.Factions
Monoliths = monoliths;
}
public Rectangle2D[] Area{ get; }
public Rectangle2D[] Area { get; }
public Point3D JoinStone{ get; }
public Point3D JoinStone { get; }
public Point3D FactionStone{ get; }
public Point3D FactionStone { get; }
public Point3D[] Monoliths{ get; }
public Point3D[] Monoliths { get; }
}
}

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@ -22,30 +22,30 @@ namespace Server.Factions
TownStone = townStone;
}
public int Sort{ get; }
public int Sort { get; }
public int SigilID{ get; }
public int SigilID { get; }
public string Region{ get; }
public string Region { get; }
public string FriendlyName{ get; }
public string FriendlyName { get; }
public TextDefinition TownName{ get; }
public TextDefinition TownName { get; }
public TextDefinition TownStoneHeader{ get; }
public TextDefinition TownStoneHeader { get; }
public TextDefinition StrongholdMonolithName{ get; }
public TextDefinition StrongholdMonolithName { get; }
public TextDefinition TownMonolithName{ get; }
public TextDefinition TownMonolithName { get; }
public TextDefinition TownStoneName{ get; }
public TextDefinition TownStoneName { get; }
public TextDefinition SigilName{ get; }
public TextDefinition SigilName { get; }
public TextDefinition CorruptedSigilName{ get; }
public TextDefinition CorruptedSigilName { get; }
public Point3D Monolith{ get; }
public Point3D Monolith { get; }
public Point3D TownStone{ get; }
public Point3D TownStone { get; }
}
}

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@ -18,57 +18,52 @@ namespace Server.Factions
Label = label;
}
public Type Type{ get; }
public Type Type { get; }
public int Price{ get; }
public int Price { get; }
public int Upkeep{ get; }
public int Upkeep { get; }
public int Maximum{ get; }
public int Maximum { get; }
public int ItemID{ get; }
public int ItemID { get; }
public TextDefinition Header{ get; }
public TextDefinition Header { get; }
public TextDefinition Label{ get; }
public TextDefinition Label { get; }
public static VendorDefinition[] Definitions{ get; } =
public static VendorDefinition[] Definitions { get; } =
{
new VendorDefinition(typeof(FactionBottleVendor), 0xF0E,
5000,
1000,
10,
new TextDefinition(1011549, "POTION BOTTLE VENDOR"),
new TextDefinition(1011544, "Buy Potion Bottle Vendor")
),
new TextDefinition(1011544, "Buy Potion Bottle Vendor")),
new VendorDefinition(typeof(FactionBoardVendor), 0x1BD7,
3000,
500,
10,
new TextDefinition(1011552, "WOOD VENDOR"),
new TextDefinition(1011545, "Buy Wooden Board Vendor")
),
new TextDefinition(1011545, "Buy Wooden Board Vendor")),
new VendorDefinition(typeof(FactionOreVendor), 0x19B8,
3000,
500,
10,
new TextDefinition(1011553, "IRON ORE VENDOR"),
new TextDefinition(1011546, "Buy Iron Ore Vendor")
),
new TextDefinition(1011546, "Buy Iron Ore Vendor")),
new VendorDefinition(typeof(FactionReagentVendor), 0xF86,
5000,
1000,
10,
new TextDefinition(1011554, "REAGENT VENDOR"),
new TextDefinition(1011547, "Buy Reagent Vendor")
),
new TextDefinition(1011547, "Buy Reagent Vendor")),
new VendorDefinition(typeof(FactionHorseVendor), 0x20DD,
5000,
1000,
1,
new TextDefinition(1011556, "HORSE BREEDER"),
new TextDefinition(1011555, "Buy Horse Breeder")
)
new TextDefinition(1011555, "Buy Horse Breeder"))
};
}
}