Adds style cop (#109)
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1725 changed files with 33831 additions and 38046 deletions
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@ -36,54 +36,54 @@ namespace Server.Factions
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Guards = guards;
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}
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public int Sort{ get; }
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public int Sort { get; }
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public int HuePrimary{ get; }
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public int HuePrimary { get; }
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public int HueSecondary{ get; }
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public int HueSecondary { get; }
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public int HueJoin{ get; }
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public int HueJoin { get; }
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public int HueBroadcast{ get; }
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public int HueBroadcast { get; }
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public int WarHorseBody{ get; }
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public int WarHorseBody { get; }
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public int WarHorseItem{ get; }
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public int WarHorseItem { get; }
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public string FriendlyName{ get; }
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public string FriendlyName { get; }
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public string Keyword{ get; }
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public string Keyword { get; }
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public string Abbreviation{ get; }
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public string Abbreviation { get; }
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public TextDefinition Name{ get; }
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public TextDefinition Name { get; }
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public TextDefinition PropName{ get; }
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public TextDefinition PropName { get; }
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public TextDefinition Header{ get; }
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public TextDefinition Header { get; }
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public TextDefinition About{ get; }
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public TextDefinition About { get; }
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public TextDefinition CityControl{ get; }
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public TextDefinition CityControl { get; }
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public TextDefinition SigilControl{ get; }
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public TextDefinition SigilControl { get; }
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public TextDefinition SignupName{ get; }
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public TextDefinition SignupName { get; }
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public TextDefinition FactionStoneName{ get; }
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public TextDefinition FactionStoneName { get; }
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public TextDefinition OwnerLabel{ get; }
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public TextDefinition OwnerLabel { get; }
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public TextDefinition GuardIgnore{ get; }
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public TextDefinition GuardIgnore { get; }
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public TextDefinition GuardWarn{ get; }
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public TextDefinition GuardWarn { get; }
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public TextDefinition GuardAttack{ get; }
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public TextDefinition GuardAttack { get; }
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public StrongholdDefinition Stronghold{ get; }
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public StrongholdDefinition Stronghold { get; }
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public RankDefinition[] Ranks{ get; }
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public RankDefinition[] Ranks { get; }
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public GuardDefinition[] Guards{ get; }
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public GuardDefinition[] Guards { get; }
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}
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}
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