Adds style cop (#109)
This commit is contained in:
parent
3e715bcb60
commit
556a17aba8
1725 changed files with 33831 additions and 38046 deletions
|
|
@ -53,7 +53,7 @@ namespace Server.Engines.MLQuests
|
|||
m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(5), TimeSpan.FromSeconds(5), Slice);
|
||||
}
|
||||
|
||||
public MLQuest Quest{ get; set; }
|
||||
public MLQuest Quest { get; set; }
|
||||
|
||||
public IQuestGiver Quester
|
||||
{
|
||||
|
|
@ -65,13 +65,13 @@ namespace Server.Engines.MLQuests
|
|||
}
|
||||
}
|
||||
|
||||
public Type QuesterType{ get; private set; }
|
||||
public Type QuesterType { get; private set; }
|
||||
|
||||
public PlayerMobile Player{ get; set; }
|
||||
public PlayerMobile Player { get; set; }
|
||||
|
||||
public MLQuestContext PlayerContext => MLQuestSystem.GetOrCreateContext(Player);
|
||||
|
||||
public DateTime Accepted{ get; set; }
|
||||
public DateTime Accepted { get; set; }
|
||||
|
||||
public bool ClaimReward
|
||||
{
|
||||
|
|
@ -91,7 +91,7 @@ namespace Server.Engines.MLQuests
|
|||
set => SetFlag(MLQuestInstanceFlags.Failed, value);
|
||||
}
|
||||
|
||||
public BaseObjectiveInstance[] Objectives{ get; set; }
|
||||
public BaseObjectiveInstance[] Objectives { get; set; }
|
||||
|
||||
public bool SkipReportBack => TextDefinition.IsNullOrEmpty(Quest.CompletionMessage);
|
||||
|
||||
|
|
@ -158,8 +158,7 @@ namespace Server.Engines.MLQuests
|
|||
* For quests that require collections, this is done later when
|
||||
* the player double clicks the quester.
|
||||
*/
|
||||
if (!Removed && SkipReportBack && !Quest.RequiresCollection
|
||||
) // An OnQuestCompleted can potentially have removed this instance already
|
||||
if (!Removed && SkipReportBack && !Quest.RequiresCollection) // An OnQuestCompleted can potentially have removed this instance already
|
||||
ContinueReportBack(false);
|
||||
}
|
||||
}
|
||||
|
|
@ -198,7 +197,7 @@ namespace Server.Engines.MLQuests
|
|||
}
|
||||
}
|
||||
|
||||
if (Quest.ObjectiveType == ObjectiveType.All && hasAnyFails || !hasAnyLeft)
|
||||
if ((Quest.ObjectiveType == ObjectiveType.All && hasAnyFails) || !hasAnyLeft)
|
||||
Fail();
|
||||
|
||||
if (!hasAnyLeft)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue