Adds style cop (#109)

This commit is contained in:
Kamron Batman 2020-04-26 00:16:02 -07:00 • committed by GitHub
parent 3e715bcb60
commit 556a17aba8
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
1725 changed files with 33831 additions and 38046 deletions

View file

@ -115,12 +115,12 @@ namespace Server.Mobiles
}
[CommandProperty(AccessLevel.GameMaster)]
public DateTime SculptedOn{ get; set; }
public DateTime SculptedOn { get; set; }
public CharacterStatuePlinth Plinth{ get; set; }
public CharacterStatuePlinth Plinth { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public bool IsRewardItem{ get; set; }
public bool IsRewardItem { get; set; }
public override void OnDoubleClick(Mobile from)
{
@ -385,7 +385,7 @@ namespace Server.Mobiles
private class DemolishEntry : ContextMenuEntry
{
private CharacterStatue m_Statue;
private readonly CharacterStatue m_Statue;
public DemolishEntry(CharacterStatue statue) : base(6275, 2) => m_Statue = statue;
@ -442,7 +442,7 @@ namespace Server.Mobiles
}
[CommandProperty(AccessLevel.GameMaster)]
public CharacterStatue Statue{ get; set; }
public CharacterStatue Statue { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public StatueType StatueType
@ -547,8 +547,8 @@ namespace Server.Mobiles
public class CharacterStatueTarget : Target
{
private Item m_Maker;
private StatueType m_Type;
private readonly Item m_Maker;
private readonly StatueType m_Type;
public CharacterStatueTarget(Item maker, StatueType type) : base(-1, true, TargetFlags.None)
{
@ -651,7 +651,7 @@ namespace Server.Mobiles
int doorHeight = door.ItemData.CalcHeight;
if (Utility.InRange(doorLoc, p, 1) &&
(p.Z == doorLoc.Z || p.Z + height > doorLoc.Z && doorLoc.Z + doorHeight > p.Z))
(p.Z == doorLoc.Z || (p.Z + height > doorLoc.Z && doorLoc.Z + doorHeight > p.Z)))
return AddonFitResult.DoorTooClose;
}

View file

@ -5,9 +5,9 @@ namespace Server.Gumps
{
public class CharacterStatueGump : Gump
{
private Item m_Maker;
private Mobile m_Owner;
private CharacterStatue m_Statue;
private readonly Item m_Maker;
private readonly Mobile m_Owner;
private readonly CharacterStatue m_Statue;
public CharacterStatueGump(Item maker, CharacterStatue statue, Mobile owner) : base(60, 36)
{

View file

@ -4,17 +4,17 @@ namespace Server.Network
{
public UpdateStatueAnimation(Mobile m, int status, int animation, int frame) : base(0xBF, 17)
{
m_Stream.Write((short)0x11);
m_Stream.Write((short)0x19);
m_Stream.Write((byte)0x5);
m_Stream.Write(m.Serial);
m_Stream.Write((byte)0);
m_Stream.Write((byte)0xFF);
m_Stream.Write((byte)status);
m_Stream.Write((byte)0);
m_Stream.Write((byte)animation);
m_Stream.Write((byte)0);
m_Stream.Write((byte)frame);
Stream.Write((short)0x11);
Stream.Write((short)0x19);
Stream.Write((byte)0x5);
Stream.Write(m.Serial);
Stream.Write((byte)0);
Stream.Write((byte)0xFF);
Stream.Write((byte)status);
Stream.Write((byte)0);
Stream.Write((byte)animation);
Stream.Write((byte)0);
Stream.Write((byte)frame);
}
}
}