Adds style cop (#109)
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parent
3e715bcb60
commit
556a17aba8
1725 changed files with 33831 additions and 38046 deletions
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@ -115,12 +115,12 @@ namespace Server.Mobiles
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public DateTime SculptedOn{ get; set; }
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public DateTime SculptedOn { get; set; }
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public CharacterStatuePlinth Plinth{ get; set; }
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public CharacterStatuePlinth Plinth { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public bool IsRewardItem{ get; set; }
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public bool IsRewardItem { get; set; }
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public override void OnDoubleClick(Mobile from)
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{
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@ -385,7 +385,7 @@ namespace Server.Mobiles
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private class DemolishEntry : ContextMenuEntry
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{
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private CharacterStatue m_Statue;
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private readonly CharacterStatue m_Statue;
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public DemolishEntry(CharacterStatue statue) : base(6275, 2) => m_Statue = statue;
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@ -442,7 +442,7 @@ namespace Server.Mobiles
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public CharacterStatue Statue{ get; set; }
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public CharacterStatue Statue { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public StatueType StatueType
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@ -547,8 +547,8 @@ namespace Server.Mobiles
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public class CharacterStatueTarget : Target
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{
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private Item m_Maker;
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private StatueType m_Type;
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private readonly Item m_Maker;
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private readonly StatueType m_Type;
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public CharacterStatueTarget(Item maker, StatueType type) : base(-1, true, TargetFlags.None)
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{
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@ -651,7 +651,7 @@ namespace Server.Mobiles
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int doorHeight = door.ItemData.CalcHeight;
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if (Utility.InRange(doorLoc, p, 1) &&
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(p.Z == doorLoc.Z || p.Z + height > doorLoc.Z && doorLoc.Z + doorHeight > p.Z))
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(p.Z == doorLoc.Z || (p.Z + height > doorLoc.Z && doorLoc.Z + doorHeight > p.Z)))
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return AddonFitResult.DoorTooClose;
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}
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@ -5,9 +5,9 @@ namespace Server.Gumps
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{
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public class CharacterStatueGump : Gump
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{
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private Item m_Maker;
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private Mobile m_Owner;
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private CharacterStatue m_Statue;
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private readonly Item m_Maker;
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private readonly Mobile m_Owner;
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private readonly CharacterStatue m_Statue;
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public CharacterStatueGump(Item maker, CharacterStatue statue, Mobile owner) : base(60, 36)
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{
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@ -4,17 +4,17 @@ namespace Server.Network
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{
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public UpdateStatueAnimation(Mobile m, int status, int animation, int frame) : base(0xBF, 17)
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{
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m_Stream.Write((short)0x11);
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m_Stream.Write((short)0x19);
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m_Stream.Write((byte)0x5);
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m_Stream.Write(m.Serial);
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m_Stream.Write((byte)0);
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m_Stream.Write((byte)0xFF);
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m_Stream.Write((byte)status);
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m_Stream.Write((byte)0);
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m_Stream.Write((byte)animation);
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m_Stream.Write((byte)0);
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m_Stream.Write((byte)frame);
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Stream.Write((short)0x11);
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Stream.Write((short)0x19);
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Stream.Write((byte)0x5);
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Stream.Write(m.Serial);
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Stream.Write((byte)0);
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Stream.Write((byte)0xFF);
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Stream.Write((byte)status);
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Stream.Write((byte)0);
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Stream.Write((byte)animation);
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Stream.Write((byte)0);
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Stream.Write((byte)frame);
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}
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}
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}
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