Adds style cop (#109)
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3e715bcb60
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1725 changed files with 33831 additions and 38046 deletions
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@ -32,13 +32,13 @@ namespace Server.Items
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public TreasureLevel Level{ get; set; }
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public TreasureLevel Level { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public short MaxSpawnTime{ get; set; } = 60;
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public short MaxSpawnTime { get; set; } = 60;
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[CommandProperty(AccessLevel.GameMaster)]
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public short MinSpawnTime{ get; set; } = 10;
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public short MinSpawnTime { get; set; } = 10;
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[CommandProperty(AccessLevel.GameMaster)]
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public override bool Locked
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@ -97,12 +97,12 @@ namespace Server.Items
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{
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RequiredSkill = Level switch
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{
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TreasureLevel.Level1 => (LockLevel = 5),
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TreasureLevel.Level2 => (LockLevel = 20),
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TreasureLevel.Level3 => (LockLevel = 50),
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TreasureLevel.Level4 => (LockLevel = 70),
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TreasureLevel.Level5 => (LockLevel = 90),
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TreasureLevel.Level6 => (LockLevel = 100),
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TreasureLevel.Level1 => LockLevel = 5,
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TreasureLevel.Level2 => LockLevel = 20,
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TreasureLevel.Level3 => LockLevel = 50,
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TreasureLevel.Level4 => LockLevel = 70,
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TreasureLevel.Level5 => LockLevel = 90,
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TreasureLevel.Level6 => LockLevel = 100,
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_ => RequiredSkill
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};
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}
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@ -178,7 +178,7 @@ namespace Server.Items
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private class TreasureResetTimer : Timer
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{
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private BaseTreasureChest m_Chest;
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private readonly BaseTreasureChest m_Chest;
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public TreasureResetTimer(BaseTreasureChest chest) : base(
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TimeSpan.FromMinutes(Utility.Random(chest.MinSpawnTime, chest.MaxSpawnTime)))
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