Adds style cop (#109)
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3e715bcb60
commit
556a17aba8
1725 changed files with 33831 additions and 38046 deletions
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@ -23,7 +23,7 @@ namespace Server.Items
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{
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base.Serialize(writer);
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writer.Write(0); //version
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writer.Write(0); // version
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}
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public override void Deserialize(IGenericReader reader)
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@ -4,7 +4,7 @@ namespace Server.Items
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{
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public class ClothingBlessTarget : Target // Create our targeting class (which we derive from the base target class)
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{
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private ClothingBlessDeed m_Deed;
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private readonly ClothingBlessDeed m_Deed;
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public ClothingBlessTarget(ClothingBlessDeed deed) : base(1, false, TargetFlags.None) => m_Deed = deed;
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@ -21,8 +21,7 @@ namespace Server.Items
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return;
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}
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if (item.LootType == LootType.Blessed || item.BlessedFor == from || Mobile.InsuranceEnabled && item.Insured
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) // Check if its already newbied (blessed)
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if (item.LootType == LootType.Blessed || item.BlessedFor == from || (Mobile.InsuranceEnabled && item.Insured)) // Check if its already newbied (blessed)
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{
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from.SendLocalizedMessage(1045113); // That item is already blessed
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}
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@ -4,8 +4,8 @@ namespace Server.Items
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{
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public interface ICommodity /* added IsDeedable prop so expansion-based deedables can determine true/false */
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{
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int DescriptionNumber{ get; }
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bool IsDeedable{ get; }
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int DescriptionNumber { get; }
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bool IsDeedable { get; }
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}
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public class CommodityDeed : Item
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@ -26,7 +26,7 @@ namespace Server.Items
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public Item Commodity{ get; private set; }
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public Item Commodity { get; private set; }
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public override int LabelNumber => Commodity == null ? 1047016 : 1047017;
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@ -66,10 +66,10 @@ namespace Server.Items
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switch (version)
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{
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case 0:
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{
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if (Commodity != null) Hue = 0x592;
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break;
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}
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{
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if (Commodity != null) Hue = 0x592;
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break;
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}
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}
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}
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@ -182,7 +182,7 @@ namespace Server.Items
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private class InternalTarget : Target
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{
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private CommodityDeed m_Deed;
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private readonly CommodityDeed m_Deed;
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public InternalTarget(CommodityDeed deed) : base(3, false, TargetFlags.None) => m_Deed = deed;
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@ -203,8 +203,8 @@ namespace Server.Items
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CommodityDeedBox cox = CommodityDeedBox.Find(m_Deed);
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// Veteran Rewards mods
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if (box != null && m_Deed.IsChildOf(box) && item.IsChildOf(box) ||
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cox?.IsSecure != true && item.IsChildOf(cox))
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if ((box != null && m_Deed.IsChildOf(box) && item.IsChildOf(box)) ||
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(cox?.IsSecure != true && item.IsChildOf(cox)))
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{
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if (m_Deed.SetCommodity(item))
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{
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@ -54,8 +54,6 @@ namespace Server.Items
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}
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}
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#region ICraftable Members
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public int OnCraft(int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, BaseTool tool,
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CraftItem craftItem, int resHue)
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{
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@ -76,8 +74,6 @@ namespace Server.Items
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return quality;
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}
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#endregion
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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@ -153,16 +149,16 @@ namespace Server.Items
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{
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case 1:
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case 0:
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{
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m_Exceptional = reader.ReadBool();
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m_Crafter = reader.ReadMobile();
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{
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m_Exceptional = reader.ReadBool();
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m_Crafter = reader.ReadMobile();
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if (version < 1)
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reader.ReadInt();
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if (version < 1)
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reader.ReadInt();
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m_Resource = (CraftResource)reader.ReadInt();
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break;
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}
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m_Resource = (CraftResource)reader.ReadInt();
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break;
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}
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}
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}
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}
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@ -42,7 +42,7 @@ namespace Server.Items
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private class InternalGump : Gump
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{
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private int[][] ElvenArray =
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private readonly int[][] ElvenArray =
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{
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new[] { 0 },
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new[] { 1011064, 1011064, 0, 0, 0, 0 }, // bald
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@ -56,10 +56,10 @@ namespace Server.Items
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new[] { 1074393, 1074390, 0x2fd0, 0x2fcd, 0xedde, 0xc6cb } // buns, long
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};
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/*
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racial arrays are: cliloc_F, cliloc_M, ItemID_F, ItemID_M, gump_img_F, gump_img_M
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*/
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private int[][] HumanArray = /* why on earth cant these utilies be consistent with hex/dec */
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/*
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racial arrays are: cliloc_F, cliloc_M, ItemID_F, ItemID_M, gump_img_F, gump_img_M
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*/
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private readonly int[][] HumanArray = /* why on earth cant these utilies be consistent with hex/dec */
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{
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new[] { 0 },
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new[] { 1011064, 1011064, 0, 0, 0, 0 }, // bald
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@ -73,11 +73,11 @@ namespace Server.Items
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new[] { 1011050, 1011050, 0x204A, 0x204A, 0xED29, 0xED29 }, // Topknot
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new[] { 1011396, 1011396, 0x2047, 0x2047, 0xed25, 0xc618 } // Curly
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};
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/*
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gump data: bgX, bgY, htmlX, htmlY, imgX, imgY, butX, butY
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*/
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/*
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gump data: bgX, bgY, htmlX, htmlY, imgX, imgY, butX, butY
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*/
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private int[][] LayoutArray =
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private readonly int[][] LayoutArray =
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{
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new[] { 0 }, /* padding: its more efficient than code to ++ the index/buttonid */
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new[] { 425, 280, 342, 295, 000, 000, 310, 292 },
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@ -92,8 +92,8 @@ namespace Server.Items
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new[] { 235, 280, 150, 295, 168, 245, 118, 292 } // slot 10, Curly - N/A for elfs.
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};
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private HairRestylingDeed m_Deed;
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private Mobile m_From;
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private readonly HairRestylingDeed m_Deed;
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private readonly Mobile m_From;
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public InternalGump(Mobile from, HairRestylingDeed deed) : base(50, 50)
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{
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@ -91,11 +91,12 @@ namespace Server.Items
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Point3D loc = new Point3D(p);
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if (p is StaticTarget target)
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/* NOTE: OSI does not properly normalize Z positioning here.
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* A side affect is that you can only place on floors (due to the CanFit call).
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* That functionality may be desired. And so, it's included in this script.
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*/
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loc.Z -= TileData.ItemTable[target.ItemID]
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.CalcHeight; /* NOTE: OSI does not properly normalize Z positioning here.
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* A side affect is that you can only place on floors (due to the CanFit call).
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* That functionality may be desired. And so, it's included in this script.
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*/
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.CalcHeight;
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if (ValidatePlacement(from, loc))
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EndPlace(from, type, loc);
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@ -117,8 +118,8 @@ namespace Server.Items
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public class HolidayTreeChoiceGump : Gump
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{
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private HolidayTreeDeed m_Deed;
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private Mobile m_From;
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private readonly HolidayTreeDeed m_Deed;
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private readonly Mobile m_From;
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public HolidayTreeChoiceGump(Mobile from, HolidayTreeDeed deed) : base(200, 200)
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{
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@ -145,15 +146,15 @@ namespace Server.Items
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switch (info.ButtonID)
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{
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case 1:
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{
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m_Deed.BeginPlace(m_From, HolidayTreeType.Classic);
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break;
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}
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{
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m_Deed.BeginPlace(m_From, HolidayTreeType.Classic);
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break;
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}
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case 2:
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{
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m_Deed.BeginPlace(m_From, HolidayTreeType.Modern);
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break;
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}
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{
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m_Deed.BeginPlace(m_From, HolidayTreeType.Modern);
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break;
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}
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}
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}
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}
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@ -45,7 +45,7 @@ namespace Server.Items
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public class NameChangeDeedGump : Gump
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{
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private Item m_Sender;
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private readonly Item m_Sender;
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public NameChangeDeedGump(Item sender) : base(50, 50)
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{
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@ -99,7 +99,6 @@ namespace Server.Items
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string newName = nameEntry?.Text.Trim();
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if (!NameVerification.Validate(newName, 2, 16, true, false, true, 1, NameVerification.SpaceDashPeriodQuote))
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{
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m.SendMessage("That name is unacceptable.");
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@ -18,7 +18,7 @@ namespace Server.Items
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public Mobile Owner{ get; set; }
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public Mobile Owner { get; set; }
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public override int LabelNumber => 1062094; // a young player ticket
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@ -49,10 +49,10 @@ namespace Server.Items
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switch (version)
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{
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case 0:
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{
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Owner = reader.ReadMobile();
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break;
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}
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{
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Owner = reader.ReadMobile();
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break;
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}
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}
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if (Name == "a young player ticket")
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@ -78,7 +78,7 @@ namespace Server.Items
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private class InternalTarget : Target
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{
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private NewPlayerTicket m_Ticket;
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private readonly NewPlayerTicket m_Ticket;
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public InternalTarget(NewPlayerTicket ticket) : base(2, false, TargetFlags.None) => m_Ticket = ticket;
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@ -115,8 +115,8 @@ namespace Server.Items
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private class InternalGump : Gump
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{
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private Mobile m_From;
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private NewPlayerTicket m_Ticket;
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private readonly Mobile m_From;
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private readonly NewPlayerTicket m_Ticket;
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public InternalGump(Mobile from, NewPlayerTicket ticket) : base(50, 50)
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{
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@ -42,10 +42,10 @@ namespace Server.Items
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public int Price{ get; set; }
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public int Price { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public bool LandlordRenew{ get; set; }
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public bool LandlordRenew { get; set; }
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public Mobile Offeree
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{
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@ -223,7 +223,7 @@ namespace Server.Items
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private class ContractOptionEntry : ContextMenuEntry
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{
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private VendorRentalContract m_Contract;
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private readonly VendorRentalContract m_Contract;
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public ContractOptionEntry(VendorRentalContract contract) : base(6209) => m_Contract = contract;
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@ -241,7 +241,7 @@ namespace Server.Items
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private class RentTarget : Target
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{
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private VendorRentalContract m_Contract;
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private readonly VendorRentalContract m_Contract;
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public RentTarget(VendorRentalContract contract) : base(-1, false, TargetFlags.None) => m_Contract = contract;
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@ -318,7 +318,7 @@ namespace Server.Items
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private class OfferExpireTimer : Timer
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{
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private VendorRentalContract m_Contract;
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private readonly VendorRentalContract m_Contract;
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public OfferExpireTimer(VendorRentalContract contract) : base(TimeSpan.FromSeconds(30.0))
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{
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