Adds style cop (#109)
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3e715bcb60
commit
556a17aba8
1725 changed files with 33831 additions and 38046 deletions
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@ -34,15 +34,15 @@ namespace Server.Engines.Mahjong
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{
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}
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public MahjongTile[] Tiles{ get; private set; }
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public MahjongTile[] Tiles { get; private set; }
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public MahjongDealerIndicator DealerIndicator{ get; private set; }
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public MahjongDealerIndicator DealerIndicator { get; private set; }
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public MahjongWallBreakIndicator WallBreakIndicator{ get; private set; }
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public MahjongWallBreakIndicator WallBreakIndicator { get; private set; }
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public MahjongDices Dices{ get; private set; }
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public MahjongDices Dices { get; private set; }
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public MahjongPlayers Players{ get; private set; }
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public MahjongPlayers Players { get; private set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public bool ShowScores
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@ -87,7 +87,7 @@ namespace Server.Engines.Mahjong
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public SecureLevel Level{ get; set; }
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public SecureLevel Level { get; set; }
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private void BuildHorizontalWall(ref int index, int x, int y, int stackLevel, MahjongPieceDirection direction,
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MahjongTileTypeGenerator typeGenerator)
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@ -242,43 +242,43 @@ namespace Server.Engines.Mahjong
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switch (version)
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{
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case 1:
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{
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Level = (SecureLevel)reader.ReadInt();
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{
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Level = (SecureLevel)reader.ReadInt();
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goto case 0;
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}
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goto case 0;
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}
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case 0:
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{
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if (version < 1)
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Level = SecureLevel.CoOwners;
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{
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if (version < 1)
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Level = SecureLevel.CoOwners;
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int length = reader.ReadInt();
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Tiles = new MahjongTile[length];
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int length = reader.ReadInt();
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Tiles = new MahjongTile[length];
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for (int i = 0; i < length; i++)
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Tiles[i] = new MahjongTile(this, reader);
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for (int i = 0; i < length; i++)
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Tiles[i] = new MahjongTile(this, reader);
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DealerIndicator = new MahjongDealerIndicator(this, reader);
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DealerIndicator = new MahjongDealerIndicator(this, reader);
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WallBreakIndicator = new MahjongWallBreakIndicator(this, reader);
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WallBreakIndicator = new MahjongWallBreakIndicator(this, reader);
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Dices = new MahjongDices(this, reader);
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Dices = new MahjongDices(this, reader);
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Players = new MahjongPlayers(this, reader);
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Players = new MahjongPlayers(this, reader);
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m_ShowScores = reader.ReadBool();
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m_SpectatorVision = reader.ReadBool();
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m_ShowScores = reader.ReadBool();
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m_SpectatorVision = reader.ReadBool();
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m_LastReset = DateTime.UtcNow;
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m_LastReset = DateTime.UtcNow;
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break;
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}
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break;
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}
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}
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}
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private class ResetGameEntry : ContextMenuEntry
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{
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private MahjongGame m_Game;
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private readonly MahjongGame m_Game;
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public ResetGameEntry(MahjongGame game) : base(6162) => m_Game = game;
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