Adds style cop (#109)
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3e715bcb60
commit
556a17aba8
1725 changed files with 33831 additions and 38046 deletions
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@ -17,7 +17,6 @@ namespace Server.Items
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int ICommodity.DescriptionNumber => LabelNumber;
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bool ICommodity.IsDeedable => Core.ML;
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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@ -11,10 +11,8 @@ namespace Server.Items
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[DispellableField]
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public class Moongate : Item
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{
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[Constructible]
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public Moongate(bool dispellable = true) :
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this(Point3D.Zero, null, dispellable)
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[Constructible]
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public Moongate(bool dispellable = true) : this(Point3D.Zero, null, dispellable)
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{
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}
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@ -34,13 +32,13 @@ namespace Server.Items
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public Point3D Target{ get; set; }
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public Point3D Target { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public Map TargetMap{ get; set; }
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public Map TargetMap { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public bool Dispellable{ get; set; }
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public bool Dispellable { get; set; }
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public virtual bool ShowFeluccaWarning => false;
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@ -65,13 +63,9 @@ namespace Server.Items
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public virtual void CheckGate(Mobile m, int range)
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{
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#region Mondain's Legacy
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if (m.Hidden && m.AccessLevel == AccessLevel.Player && Core.ML)
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m.RevealingAction();
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#endregion
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new DelayTimer(m, this, range).Start();
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}
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@ -91,10 +85,10 @@ namespace Server.Items
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{
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mobile.SendLocalizedMessage(1049543); // You decide against traveling to Felucca while you are still young.
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}
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else if (m.Kills >= 5 && TargetMap != Map.Felucca ||
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TargetMap == Map.Tokuno && (flags & ClientFlags.Tokuno) == 0 ||
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TargetMap == Map.Malas && (flags & ClientFlags.Malas) == 0 ||
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TargetMap == Map.Ilshenar && (flags & ClientFlags.Ilshenar) == 0)
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else if ((m.Kills >= 5 && TargetMap != Map.Felucca) ||
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(TargetMap == Map.Tokuno && (flags & ClientFlags.Tokuno) == 0) ||
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(TargetMap == Map.Malas && (flags & ClientFlags.Malas) == 0) ||
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(TargetMap == Map.Ilshenar && (flags & ClientFlags.Ilshenar) == 0))
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{
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m.SendLocalizedMessage(1019004); // You are not allowed to travel there.
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}
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@ -163,8 +157,8 @@ namespace Server.Items
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public virtual void BeginConfirmation(Mobile from)
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{
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if (IsInTown(from.Location, from.Map) && !IsInTown(Target, TargetMap) ||
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from.Map != Map.Felucca && TargetMap == Map.Felucca && ShowFeluccaWarning)
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if ((IsInTown(from.Location, from.Map) && !IsInTown(Target, TargetMap)) ||
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(from.Map != Map.Felucca && TargetMap == Map.Felucca && ShowFeluccaWarning))
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{
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if (from.AccessLevel == AccessLevel.Player || !from.Hidden)
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from.Send(new PlaySound(0x20E, from.Location));
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@ -200,9 +194,9 @@ namespace Server.Items
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private class DelayTimer : Timer
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{
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private Mobile m_From;
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private Moongate m_Gate;
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private int m_Range;
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private readonly Mobile m_From;
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private readonly Moongate m_Gate;
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private readonly int m_Range;
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public DelayTimer(Mobile from, Moongate gate, int range) : base(TimeSpan.FromSeconds(1.0))
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{
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@ -235,25 +229,25 @@ namespace Server.Items
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public int GumpWidth{ get; set; }
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public int GumpWidth { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public int GumpHeight{ get; set; }
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public int GumpHeight { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public int TitleColor{ get; set; }
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public int TitleColor { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public int MessageColor{ get; set; }
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public int MessageColor { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public int TitleNumber{ get; set; }
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public int TitleNumber { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public int MessageNumber{ get; set; }
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public int MessageNumber { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public string MessageString{ get; set; }
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public string MessageString { get; set; }
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public virtual void Warning_Callback(Mobile from, bool okay)
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{
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@ -267,7 +261,7 @@ namespace Server.Items
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{
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from.CloseGump<WarningGump>();
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from.SendGump(new WarningGump(TitleNumber, TitleColor,
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MessageString == null ? MessageNumber : (object)MessageString, MessageColor, GumpWidth, GumpHeight,
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MessageString ?? (object)MessageNumber, MessageColor, GumpWidth, GumpHeight,
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okay => Warning_Callback(from, okay)));
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}
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else
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@ -303,28 +297,28 @@ namespace Server.Items
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switch (version)
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{
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case 0:
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{
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GumpWidth = reader.ReadEncodedInt();
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GumpHeight = reader.ReadEncodedInt();
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{
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GumpWidth = reader.ReadEncodedInt();
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GumpHeight = reader.ReadEncodedInt();
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TitleColor = reader.ReadEncodedInt();
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MessageColor = reader.ReadEncodedInt();
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TitleColor = reader.ReadEncodedInt();
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MessageColor = reader.ReadEncodedInt();
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TitleNumber = reader.ReadEncodedInt();
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MessageNumber = reader.ReadEncodedInt();
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TitleNumber = reader.ReadEncodedInt();
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MessageNumber = reader.ReadEncodedInt();
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MessageString = reader.ReadString();
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MessageString = reader.ReadString();
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break;
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}
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break;
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}
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}
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}
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}
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public class MoongateConfirmGump : Gump
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{
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private Mobile m_From;
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private Moongate m_Gate;
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private readonly Mobile m_From;
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private readonly Moongate m_Gate;
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public MoongateConfirmGump(Mobile from, Moongate gate) : base(Core.AOS ? 110 : 20, Core.AOS ? 100 : 30)
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{
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@ -82,12 +82,12 @@ namespace Server.Items
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{
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case 1:
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case 0:
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{
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m_Type = (PotionEffect)reader.ReadInt();
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m_Held = reader.ReadInt();
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{
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m_Type = (PotionEffect)reader.ReadInt();
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m_Held = reader.ReadInt();
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break;
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}
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break;
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}
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}
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if (version < 1)
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@ -220,16 +220,12 @@ namespace Server.Items
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if (m_Held == 0)
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{
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#region Mondain's Legacy
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if ((int)pot.PotionEffect >= (int)PotionEffect.Invisibility)
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{
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from.SendLocalizedMessage(502232); // The keg is not designed to hold that type of object.
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return false;
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}
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#endregion
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if (GiveBottle(from, toHold))
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{
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m_Type = pot.PotionEffect;
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@ -69,7 +69,7 @@ namespace Server.Items
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}
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[CommandProperty(AccessLevel.Counselor, AccessLevel.GameMaster)]
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public Point3D Target{ get; set; }
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public Point3D Target { get; set; }
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[CommandProperty(AccessLevel.Counselor, AccessLevel.GameMaster)]
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public Map TargetMap
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@ -116,21 +116,21 @@ namespace Server.Items
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switch (version)
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{
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case 1:
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{
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m_House = reader.ReadItem() as BaseHouse;
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goto case 0;
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}
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{
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m_House = reader.ReadItem() as BaseHouse;
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goto case 0;
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}
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case 0:
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{
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m_Description = reader.ReadString();
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m_Marked = reader.ReadBool();
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Target = reader.ReadPoint3D();
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m_TargetMap = reader.ReadMap();
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{
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m_Description = reader.ReadString();
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m_Marked = reader.ReadBool();
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Target = reader.ReadPoint3D();
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m_TargetMap = reader.ReadMap();
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CalculateHue();
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CalculateHue();
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break;
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}
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break;
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}
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}
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}
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@ -288,7 +288,7 @@ namespace Server.Items
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private class RenamePrompt : Prompt
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{
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private RecallRune m_Rune;
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private readonly RecallRune m_Rune;
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public RenamePrompt(RecallRune rune) => m_Rune = rune;
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