Adds style cop (#109)
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parent
3e715bcb60
commit
556a17aba8
1725 changed files with 33831 additions and 38046 deletions
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@ -4,14 +4,14 @@ namespace Server.Items
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{
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public class PlagueBeastBackpack : BaseContainer
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{
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private static int[,,] m_Positions =
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private static readonly int[,,] m_Positions =
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{
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{ { 275, 85 }, { 360, 111 }, { 375, 184 }, { 332, 228 }, { 141, 105 }, { 189, 75 } },
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{ { 274, 34 }, { 327, 89 }, { 354, 168 }, { 304, 225 }, { 113, 86 }, { 189, 75 } },
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{ { 276, 79 }, { 369, 117 }, { 372, 192 }, { 336, 230 }, { 141, 116 }, { 189, 75 } }
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};
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private static int[] m_BrainHues =
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private static readonly int[] m_BrainHues =
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{
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0x2B, 0x42, 0x54, 0x60
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};
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@ -5,7 +5,7 @@ namespace Server.Items
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{
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public class PlagueBeastBlood : PlagueBeastComponent
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{
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private Timer m_Timer;
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private readonly Timer m_Timer;
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public PlagueBeastBlood() : base(0x122C, 0) => m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(1.5), TimeSpan.FromSeconds(1.5), 3, Hemorrhage);
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@ -42,7 +42,7 @@ namespace Server.Items
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private class InternalTimer : Timer
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{
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private bool m_Delay;
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private PlagueBeastHeart m_Heart;
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private readonly PlagueBeastHeart m_Heart;
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public InternalTimer(PlagueBeastHeart heart) : base(TimeSpan.FromSeconds(0.5), TimeSpan.FromSeconds(0.5)) => m_Heart = heart;
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@ -76,7 +76,7 @@ namespace Server.Items
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{
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}
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public PlagueBeastOrgan Organ{ get; set; }
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public PlagueBeastOrgan Organ { get; set; }
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public bool IsBrain => ItemID == 0x1CF0;
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@ -95,7 +95,7 @@ namespace Server.Items
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public override bool OnDragDrop(Mobile from, Item dropped)
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{
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if (Organ?.OnDropped(from, dropped, this) == true && dropped is PlagueBeastComponent component)
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Organ.Components.Add(component);
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Organ.Components.Add(component);
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return true;
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}
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@ -19,7 +19,7 @@ namespace Server.Items
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public bool Cut{ get; set; }
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public bool Cut { get; set; }
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public override string DefaultName => "a plague beast mutation core";
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@ -24,11 +24,11 @@ namespace Server.Items
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public virtual bool IsCuttable => false;
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public List<PlagueBeastComponent> Components{ get; private set; }
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public List<PlagueBeastComponent> Components { get; private set; }
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public int BrainHue{ get; set; }
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public int BrainHue { get; set; }
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public bool Opened{ get; set; }
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public bool Opened { get; set; }
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public virtual void Initialize()
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{
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@ -212,7 +212,7 @@ namespace Server.Items
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public class PlagueBeastRubbleOrgan : PlagueBeastOrgan
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{
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private static int[] m_Hues =
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private static readonly int[] m_Hues =
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{
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0xD, 0x17, 0x2B, 0x42, 0x54, 0x5D
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};
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@ -13,7 +13,7 @@ namespace Server.Items
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{
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}
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public bool Cut{ get; private set; }
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public bool Cut { get; private set; }
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public override bool Scissor(Mobile from, Scissors scissors)
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{
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