Adds style cop (#109)
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3e715bcb60
commit
556a17aba8
1725 changed files with 33831 additions and 38046 deletions
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@ -21,8 +21,7 @@ namespace Server.Items
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private double m_SkillValue;
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[Constructible]
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public SoulStone(string account = null, int inactiveItemID = 0x2A93, int activeItemID = 0x2A94) :
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base(inactiveItemID)
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public SoulStone(string account = null, int inactiveItemID = 0x2A93, int activeItemID = 0x2A94) : base(inactiveItemID)
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{
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Light = LightType.Circle300;
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LootType = LootType.Blessed;
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@ -66,7 +65,7 @@ namespace Server.Items
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public string Account{ get; set; }
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public string Account { get; set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public string LastUserName
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@ -111,7 +110,7 @@ namespace Server.Items
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public bool IsEmpty => m_SkillValue <= 0.0;
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[CommandProperty(AccessLevel.GameMaster)]
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public SecureLevel Level{ get; set; }
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public SecureLevel Level { get; set; }
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public override void GetProperties(ObjectPropertyList list)
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{
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@ -210,8 +209,6 @@ namespace Server.Items
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return false;
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}
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#region Scroll of Alacrity
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if (pm.AcceleratedStart > DateTime.UtcNow)
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{
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from.SendLocalizedMessage(
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@ -219,8 +216,6 @@ namespace Server.Items
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return false;
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}
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#endregion
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return true;
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}
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@ -247,17 +242,17 @@ namespace Server.Items
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writer.WriteEncodedInt(3); // version
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//version 3
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// version 3
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writer.Write(m_LastUserName);
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//version 2
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// version 2
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writer.Write((int)Level);
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writer.Write(m_ActiveItemID);
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writer.Write(m_InactiveItemID);
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writer.Write(Account);
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writer.Write(m_NextUse); //TODO: delete it in a harmless way
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writer.Write(m_NextUse); // TODO: delete it in a harmless way
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writer.WriteEncodedInt((int)m_Skill);
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writer.Write(m_SkillValue);
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@ -272,31 +267,31 @@ namespace Server.Items
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switch (version)
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{
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case 3:
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{
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m_LastUserName = reader.ReadString();
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goto case 2;
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}
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{
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m_LastUserName = reader.ReadString();
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goto case 2;
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}
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case 2:
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{
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Level = (SecureLevel)reader.ReadInt();
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goto case 1;
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}
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{
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Level = (SecureLevel)reader.ReadInt();
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goto case 1;
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}
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case 1:
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{
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m_ActiveItemID = reader.ReadInt();
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m_InactiveItemID = reader.ReadInt();
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{
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m_ActiveItemID = reader.ReadInt();
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m_InactiveItemID = reader.ReadInt();
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goto case 0;
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}
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goto case 0;
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}
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case 0:
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{
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Account = reader.ReadString();
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m_NextUse = reader.ReadDateTime(); //TODO: delete it in a harmless way
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{
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Account = reader.ReadString();
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m_NextUse = reader.ReadDateTime(); // TODO: delete it in a harmless way
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m_Skill = (SkillName)reader.ReadEncodedInt();
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m_SkillValue = reader.ReadDouble();
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break;
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}
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m_Skill = (SkillName)reader.ReadEncodedInt();
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m_SkillValue = reader.ReadDouble();
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break;
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}
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}
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if (version == 0)
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@ -308,7 +303,7 @@ namespace Server.Items
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private class SelectSkillGump : Gump
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{
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private SoulStone m_Stone;
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private readonly SoulStone m_Stone;
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public SelectSkillGump(SoulStone stone, Mobile from) : base(50, 50)
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{
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@ -391,8 +386,8 @@ namespace Server.Items
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private class ConfirmSkillGump : Gump
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{
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private Skill m_Skill;
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private SoulStone m_Stone;
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private readonly Skill m_Skill;
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private readonly SoulStone m_Stone;
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public ConfirmSkillGump(SoulStone stone, Skill skill) : base(50, 50)
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{
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@ -506,7 +501,7 @@ namespace Server.Items
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private class ConfirmTransferGump : Gump
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{
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private SoulStone m_Stone;
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private readonly SoulStone m_Stone;
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public ConfirmTransferGump(SoulStone stone, Mobile from) : base(50, 50)
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{
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@ -655,8 +650,6 @@ namespace Server.Items
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return;
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}
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#region Scroll of ALacrity
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PlayerMobile pm = from as PlayerMobile;
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if (pm.AcceleratedStart > DateTime.UtcNow)
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{
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@ -670,8 +663,6 @@ namespace Server.Items
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return;
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}
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#endregion
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if (requiredAmount > 0)
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for (int i = 0; i < from.Skills.Length; ++i)
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{
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@ -715,7 +706,7 @@ namespace Server.Items
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private class ConfirmRemovalGump : Gump
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{
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private SoulStone m_Stone;
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private readonly SoulStone m_Stone;
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public ConfirmRemovalGump(SoulStone stone) : base(50, 50)
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{
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@ -764,7 +755,7 @@ namespace Server.Items
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private class ErrorGump : Gump
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{
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private SoulStone m_Stone;
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private readonly SoulStone m_Stone;
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public ErrorGump(SoulStone stone, int title, int message) : base(50, 50)
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{
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@ -817,8 +808,7 @@ namespace Server.Items
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}
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[Constructible]
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public SoulstoneFragment(int usesRemaining = 5, string account = null) :
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base(account, Utility.Random(0x2AA1, 9)) =>
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public SoulstoneFragment(int usesRemaining = 5, string account = null) : base(account, Utility.Random(0x2AA1, 9)) =>
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m_UsesRemaining = usesRemaining;
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public SoulstoneFragment(Serial serial) : base(serial)
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@ -838,7 +828,6 @@ namespace Server.Items
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}
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}
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bool IUsesRemaining.ShowUsesRemaining
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{
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get => true;
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@ -991,10 +980,10 @@ namespace Server.Items
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switch (version)
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{
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case 1:
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{
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m_IsRewardItem = reader.ReadBool();
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break;
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}
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{
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m_IsRewardItem = reader.ReadBool();
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break;
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}
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}
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}
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}
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