Adds style cop (#109)
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3e715bcb60
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1725 changed files with 33831 additions and 38046 deletions
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@ -4,7 +4,7 @@ namespace Server.Items
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{
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public class PowerScroll : SpecialScroll
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{
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private static SkillName[] m_Skills =
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private static readonly SkillName[] m_Skills =
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{
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SkillName.Blacksmith,
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SkillName.Tailoring,
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@ -30,7 +30,7 @@ namespace Server.Items
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SkillName.Peacemaking
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};
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private static SkillName[] m_AOSSkills =
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private static readonly SkillName[] m_AOSSkills =
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{
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SkillName.Chivalry,
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SkillName.Focus,
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@ -40,13 +40,13 @@ namespace Server.Items
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SkillName.SpiritSpeak
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};
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private static SkillName[] m_SESkills =
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private static readonly SkillName[] m_SESkills =
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{
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SkillName.Ninjitsu,
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SkillName.Bushido
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};
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private static SkillName[] m_MLSkills =
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private static readonly SkillName[] m_MLSkills =
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{
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SkillName.Spellweaving
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};
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@ -65,7 +65,7 @@ namespace Server.Items
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};
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*/
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private static List<SkillName> _Skills = new List<SkillName>();
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private static readonly List<SkillName> _Skills = new List<SkillName>();
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[Constructible]
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public PowerScroll(SkillName skill = SkillName.Alchemy, double value = 0.0) : base(skill, value)
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@ -80,11 +80,13 @@ namespace Server.Items
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{
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}
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/* Using a scroll increases the maximum amount of a specific skill or your maximum statistics.
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* When used, the effect is not immediately seen without a gain of points with that skill or statistics.
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* You can view your maximum skill values in your skills window.
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* You can view your maximum statistic value in your statistics window.
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*/
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public override int Message =>
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1049469; /* Using a scroll increases the maximum amount of a specific skill or your maximum statistics.
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* When used, the effect is not immediately seen without a gain of points with that skill or statistics.
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* You can view your maximum skill values in your skills window.
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* You can view your maximum statistic value in your statistics window. */
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1049469;
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public override int Title
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{
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@ -92,11 +94,13 @@ namespace Server.Items
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{
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double level = (Value - 105.0) / 5.0;
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/* Wonderous Scroll (105 Skill): OR
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* Exalted Scroll (110 Skill): OR
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* Mythical Scroll (115 Skill): OR
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* Legendary Scroll (120 Skill):
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*/
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if (level >= 0.0 && level <= 3.0 && Value % 5.0 == 0.0)
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return 1049635 + (int)level; /* Wonderous Scroll (105 Skill): OR
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* Exalted Scroll (110 Skill): OR
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* Mythical Scroll (115 Skill): OR
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* Legendary Scroll (120 Skill): */
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return 1049635 + (int)level;
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return 0;
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}
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@ -154,10 +158,12 @@ namespace Server.Items
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double level = (Value - 105.0) / 5.0;
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if (level >= 0.0 && level <= 3.0 && Value % 5.0 == 0.0)
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list.Add(1049639 + (int)level, GetNameLocalized()); /* a wonderous scroll of ~1_type~ (105 Skill) OR
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* an exalted scroll of ~1_type~ (110 Skill) OR
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* a mythical scroll of ~1_type~ (115 Skill) OR
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* a legendary scroll of ~1_type~ (120 Skill) */
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/* a wonderous scroll of ~1_type~ (105 Skill) OR
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* an exalted scroll of ~1_type~ (110 Skill) OR
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* a mythical scroll of ~1_type~ (115 Skill) OR
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* a legendary scroll of ~1_type~ (120 Skill)
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*/
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list.Add(1049639 + (int)level, GetNameLocalized());
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else
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list.Add("a power scroll of {0} ({1} Skill)", GetName(), Value);
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}
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