Adds style cop (#109)

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Kamron Batman 2020-04-26 00:16:02 -07:00 • committed by GitHub
parent 3e715bcb60
commit 556a17aba8
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1725 changed files with 33831 additions and 38046 deletions

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@ -13,22 +13,22 @@ namespace Server.Items
public static readonly TimeSpan FreezeDelayDuration = TimeSpan.FromSeconds(8.0);
private static Dictionary<Mobile, InternalTimer> m_Table = new Dictionary<Mobile, InternalTimer>();
private static readonly Dictionary<Mobile, InternalTimer> m_Table = new Dictionary<Mobile, InternalTimer>();
public override int BaseMana => 30;
// No longer active in pub21:
/*public override bool CheckSkills( Mobile from )
{
if ( !base.CheckSkills( from ) )
if (!base.CheckSkills( from ))
return false;
if ( !(from.Weapon is Fists) )
if (!(from.Weapon is Fists))
return true;
Skill skill = from.Skills.Anatomy;
if ( skill?.Base >= 80.0 )
if (skill?.Base >= 80.0)
return true;
from.SendLocalizedMessage( 1061811 ); // You lack the required anatomy skill to perform that attack!
@ -56,7 +56,7 @@ namespace Server.Items
ClearCurrentAbility(attacker);
if (IsImmune(defender)) //Intentionally going after Mana consumption
if (IsImmune(defender)) // Intentionally going after Mana consumption
{
attacker.SendLocalizedMessage(1070804); // Your target resists paralysis.
defender.SendLocalizedMessage(1070813); // You resist paralysis.
@ -99,7 +99,7 @@ namespace Server.Items
private class InternalTimer : Timer
{
private Mobile m_Mobile;
private readonly Mobile m_Mobile;
public InternalTimer(Mobile m, TimeSpan duration) : base(duration)
{