Adds style cop (#109)
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parent
3e715bcb60
commit
556a17aba8
1725 changed files with 33831 additions and 38046 deletions
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@ -195,22 +195,22 @@ namespace Server.Mobiles
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switch (version)
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{
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case 0:
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{
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m_Focus = reader.ReadMobile();
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if (m_Focus != null)
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{
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m_AttackTimer = new AttackTimer(this);
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m_AttackTimer.Start();
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}
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else
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{
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m_IdleTimer = new IdleTimer(this);
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m_IdleTimer.Start();
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}
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m_Focus = reader.ReadMobile();
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break;
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}
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if (m_Focus != null)
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{
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m_AttackTimer = new AttackTimer(this);
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m_AttackTimer.Start();
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}
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else
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{
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m_IdleTimer = new IdleTimer(this);
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m_IdleTimer.Start();
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}
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break;
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}
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}
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}
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@ -233,7 +233,7 @@ namespace Server.Mobiles
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private class AvengeTimer : Timer
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{
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private Mobile m_Focus;
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private readonly Mobile m_Focus;
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public AvengeTimer(Mobile focus) : base(TimeSpan.FromSeconds(2.5), TimeSpan.FromSeconds(1.0), 3) => m_Focus = focus;
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@ -245,7 +245,7 @@ namespace Server.Mobiles
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private class AttackTimer : Timer
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{
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private WarriorGuard m_Owner;
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private readonly WarriorGuard m_Owner;
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public AttackTimer(WarriorGuard owner) : base(TimeSpan.FromSeconds(0.25), TimeSpan.FromSeconds(0.1)) => m_Owner = owner;
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@ -308,22 +308,22 @@ namespace Server.Mobiles
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Stop();
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} // </instakill>
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/*else if ( !m_Owner.InRange( target, 20 ) )
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/*else if (!m_Owner.InRange( target, 20 ))
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{
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m_Owner.Focus = null;
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}
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else if ( !m_Owner.InRange( target, 10 ) || !m_Owner.InLOS( target ) )
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else if (!m_Owner.InRange( target, 10 ) || !m_Owner.InLOS( target ))
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{
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TeleportTo( target );
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}
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else if ( !m_Owner.InRange( target, 1 ) )
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else if (!m_Owner.InRange( target, 1 ))
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{
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if ( !m_Owner.Move( m_Owner.GetDirectionTo( target ) | Direction.Running ) )
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if (!m_Owner.Move( m_Owner.GetDirectionTo( target ) | Direction.Running ))
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TeleportTo( target );
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}
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else if ( !m_Owner.CanSee( target ) )
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else if (!m_Owner.CanSee( target ))
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{
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if ( !m_Owner.UseSkill( SkillName.DetectHidden ) && Utility.Random( 50 ) == 0 )
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if (!m_Owner.UseSkill( SkillName.DetectHidden ) && Utility.Random( 50 ) == 0)
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m_Owner.Say( "Reveal!" );
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}*/
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}
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@ -346,7 +346,7 @@ namespace Server.Mobiles
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private class IdleTimer : Timer
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{
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private WarriorGuard m_Owner;
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private readonly WarriorGuard m_Owner;
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private int m_Stage;
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public IdleTimer(WarriorGuard owner) : base(TimeSpan.FromSeconds(2.0), TimeSpan.FromSeconds(2.5)) => m_Owner = owner;
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