Adds style cop (#109)
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3e715bcb60
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556a17aba8
1725 changed files with 33831 additions and 38046 deletions
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@ -9,7 +9,7 @@ namespace Server.Mobiles
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{
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public class Ilhenir : BaseChampion
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{
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private static HashSet<Mobile> m_Table = new HashSet<Mobile>();
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private static readonly HashSet<Mobile> m_Table = new HashSet<Mobile>();
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[Constructible]
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public Ilhenir()
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@ -92,7 +92,7 @@ namespace Server.Mobiles
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public override Poison PoisonImmune => Poison.Lethal;
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//public override bool GivesMLMinorArtifact => true; // TODO: Needs verification
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// public override bool GivesMLMinorArtifact => true; // TODO: Needs verification
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public override int TreasureMapLevel => 5;
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public virtual void PackResources(int amount)
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@ -149,7 +149,7 @@ namespace Server.Mobiles
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c.DropItem(new GrizzledBones());
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// TODO: Parrots
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/*if ( Utility.RandomDouble() < 0.6 )
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/*if (Utility.RandomDouble() < 0.6)
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c.DropItem( new ParrotItem() ); */
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if (Utility.RandomDouble() < 0.05)
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@ -159,7 +159,7 @@ namespace Server.Mobiles
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c.DropItem(new CrimsonCincture());
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// TODO: Armor sets
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/*if ( Utility.RandomDouble() < 0.05 )
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/*if (Utility.RandomDouble() < 0.05)
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{
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switch ( Utility.Random(5) )
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{
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@ -303,7 +303,7 @@ namespace Server.Mobiles
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public bool Corrosive{ get; set; }
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public bool Corrosive { get; set; }
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public override void OnAfterDelete()
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{
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@ -31,10 +31,10 @@ namespace Server.Mobiles
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SetResistance(ResistanceType.Poison, 40, 60);
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SetResistance(ResistanceType.Energy, 50, 55);
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//SetSkill( SkillName.Meditation, Unknown );
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//SetSkill( SkillName.EvalInt, Unknown );
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//SetSkill( SkillName.Magery, Unknown );
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//SetSkill( SkillName.Poisoning, Unknown );
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// SetSkill( SkillName.Meditation, Unknown );
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// SetSkill( SkillName.EvalInt, Unknown );
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// SetSkill( SkillName.Magery, Unknown );
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// SetSkill( SkillName.Poisoning, Unknown );
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SetSkill(SkillName.Anatomy, 0);
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SetSkill(SkillName.MagicResist, 107.0, 111.3);
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SetSkill(SkillName.Tactics, 107.0, 117.0);
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@ -169,7 +169,7 @@ namespace Server.Mobiles
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{
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base.OnGaveMeleeAttack(defender);
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if (0.2 >= Utility.RandomDouble())
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if (Utility.RandomDouble() <= 0.2)
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Earthquake();
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}
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@ -179,8 +179,8 @@ namespace Server.Mobiles
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foreach (Mobile m in eable)
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{
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if (m == this || !CanBeHarmful(m) || m.Deleted || !m.Player &&
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!(m is BaseCreature creature && (creature.Controlled || creature.Summoned || creature.Team != Team)))
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if (m == this || !CanBeHarmful(m) || m.Deleted || (!m.Player &&
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!(m is BaseCreature creature && (creature.Controlled || creature.Summoned || creature.Team != Team))))
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continue;
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if (m is PlayerMobile pm && pm.Mounted)
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@ -212,8 +212,6 @@ namespace Server.Mobiles
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int version = reader.ReadInt();
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}
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#region SpawnHelpers
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public void SpawnTormented()
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{
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BaseCreature spawna = new TormentedMinotaur();
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@ -228,7 +226,5 @@ namespace Server.Mobiles
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BaseCreature spawnd = new TormentedMinotaur();
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spawnd.MoveToWorld(Location, Map);
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}
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#endregion
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}
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}
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@ -101,7 +101,7 @@ namespace Server.Mobiles
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public override void AlterDamageScalarFrom(Mobile caster, ref double scalar)
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{
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if (0.1 >= Utility.RandomDouble())
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if (Utility.RandomDouble() <= 0.1)
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SpawnPixies(caster);
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}
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@ -118,7 +118,7 @@ namespace Server.Mobiles
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{
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base.OnGotMeleeAttack(attacker);
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if (0.1 >= Utility.RandomDouble())
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if (Utility.RandomDouble() <= 0.1)
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SpawnPixies(attacker);
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}
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