Adds style cop (#109)
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parent
3e715bcb60
commit
556a17aba8
1725 changed files with 33831 additions and 38046 deletions
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@ -11,8 +11,8 @@ namespace Server.Mobiles
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{
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public class ChangeRumorMessagePrompt : Prompt
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{
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private PlayerBarkeeper m_Barkeeper;
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private int m_RumorIndex;
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private readonly PlayerBarkeeper m_Barkeeper;
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private readonly int m_RumorIndex;
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public ChangeRumorMessagePrompt(PlayerBarkeeper barkeeper, int rumorIndex)
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{
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@ -36,8 +36,8 @@ namespace Server.Mobiles
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public class ChangeRumorKeywordPrompt : Prompt
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{
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private PlayerBarkeeper m_Barkeeper;
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private int m_RumorIndex;
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private readonly PlayerBarkeeper m_Barkeeper;
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private readonly int m_RumorIndex;
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public ChangeRumorKeywordPrompt(PlayerBarkeeper barkeeper, int rumorIndex)
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{
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@ -61,7 +61,7 @@ namespace Server.Mobiles
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public class ChangeTipMessagePrompt : Prompt
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{
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private PlayerBarkeeper m_Barkeeper;
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private readonly PlayerBarkeeper m_Barkeeper;
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public ChangeTipMessagePrompt(PlayerBarkeeper barkeeper) => m_Barkeeper = barkeeper;
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@ -87,9 +87,9 @@ namespace Server.Mobiles
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Keyword = keyword;
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}
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public string Message{ get; set; }
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public string Message { get; set; }
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public string Keyword{ get; set; }
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public string Keyword { get; set; }
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public static BarkeeperRumor Deserialize(IGenericReader reader)
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{
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@ -116,8 +116,8 @@ namespace Server.Mobiles
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public class ManageBarkeeperEntry : ContextMenuEntry
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{
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private PlayerBarkeeper m_Barkeeper;
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private Mobile m_From;
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private readonly PlayerBarkeeper m_Barkeeper;
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private readonly Mobile m_From;
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public ManageBarkeeperEntry(Mobile from, PlayerBarkeeper barkeeper) : base(6151, 12)
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{
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@ -137,7 +137,7 @@ namespace Server.Mobiles
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private Timer m_NewsTimer;
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private List<SBInfo> m_SBInfos = new List<SBInfo>();
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private readonly List<SBInfo> m_SBInfos = new List<SBInfo>();
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public PlayerBarkeeper(Mobile owner, BaseHouse house) : base("the barkeeper")
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{
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@ -153,7 +153,7 @@ namespace Server.Mobiles
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public Mobile Owner{ get; set; }
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public Mobile Owner { get; set; }
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public BaseHouse House
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{
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@ -169,7 +169,7 @@ namespace Server.Mobiles
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public string TipMessage{ get; set; }
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public string TipMessage { get; set; }
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public override bool IsActiveBuyer => false;
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public override bool IsActiveSeller => m_SBInfos.Count > 0;
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@ -177,7 +177,7 @@ namespace Server.Mobiles
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public override bool DisallowAllMoves => true;
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public override bool NoHouseRestrictions => true;
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public BarkeeperRumor[] Rumors{ get; private set; }
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public BarkeeperRumor[] Rumors { get; private set; }
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public override VendorShoeType ShoeType => Utility.RandomBool() ? VendorShoeType.ThighBoots : VendorShoeType.Boots;
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protected override List<SBInfo> SBInfos => m_SBInfos;
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@ -502,24 +502,24 @@ namespace Server.Mobiles
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switch (version)
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{
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case 1:
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{
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House = (BaseHouse)reader.ReadItem();
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{
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House = (BaseHouse)reader.ReadItem();
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goto case 0;
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}
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goto case 0;
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}
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case 0:
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{
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Owner = reader.ReadMobile();
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{
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Owner = reader.ReadMobile();
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Rumors = new BarkeeperRumor[reader.ReadEncodedInt()];
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Rumors = new BarkeeperRumor[reader.ReadEncodedInt()];
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for (int i = 0; i < Rumors.Length; ++i)
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Rumors[i] = BarkeeperRumor.Deserialize(reader);
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for (int i = 0; i < Rumors.Length; ++i)
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Rumors[i] = BarkeeperRumor.Deserialize(reader);
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TipMessage = reader.ReadString();
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TipMessage = reader.ReadString();
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break;
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}
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break;
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}
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}
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if (version < 1)
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@ -534,7 +534,7 @@ namespace Server.Mobiles
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public class BarkeeperTitleGump : Gump
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{
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private static Entry[] m_Entries =
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private static readonly Entry[] m_Entries =
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{
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new Entry("Alchemist"),
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new Entry("Animal Tamer"),
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@ -598,8 +598,8 @@ namespace Server.Mobiles
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new Entry("No Title", null)
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};
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private PlayerBarkeeper m_Barkeeper;
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private Mobile m_From;
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private readonly PlayerBarkeeper m_Barkeeper;
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private readonly Mobile m_From;
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public BarkeeperTitleGump(Mobile from, PlayerBarkeeper barkeeper) : base(0, 0)
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{
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@ -719,9 +719,9 @@ namespace Server.Mobiles
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private class Entry
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{
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public string m_Description;
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public string m_Title;
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public bool m_Vendor;
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public readonly string m_Description;
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public readonly string m_Title;
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public readonly bool m_Vendor;
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public Entry(string desc, bool vendor = false) : this(desc, $"the {desc.ToLower()}", vendor)
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{
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@ -738,8 +738,8 @@ namespace Server.Mobiles
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public class BarkeeperGump : Gump
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{
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private PlayerBarkeeper m_Barkeeper;
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private Mobile m_From;
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private readonly PlayerBarkeeper m_Barkeeper;
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private readonly Mobile m_From;
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public BarkeeperGump(Mobile from, PlayerBarkeeper barkeeper) : base(0, 0)
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{
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@ -985,55 +985,55 @@ namespace Server.Mobiles
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switch (type)
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{
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case 0: // Controls
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{
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switch (index)
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{
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case 0: // Dismiss
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switch (index)
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{
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m_Barkeeper.Dismiss();
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break;
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case 0: // Dismiss
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{
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m_Barkeeper.Dismiss();
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break;
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}
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}
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}
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break;
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}
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break;
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}
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case 1: // Change message
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{
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m_Barkeeper.BeginChangeRumor(m_From, index);
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break;
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}
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case 2: // Remove message
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{
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m_Barkeeper.RemoveRumor(m_From, index);
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break;
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}
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case 3: // Change tip
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{
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m_Barkeeper.BeginChangeTip(m_From);
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break;
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}
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case 4: // Remove tip
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{
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m_Barkeeper.RemoveTip(m_From);
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break;
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}
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case 5: // Appearance category selection
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{
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switch (index)
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{
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case 0:
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m_Barkeeper.BeginChangeTitle(m_From);
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break;
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case 1:
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m_Barkeeper.BeginChangeAppearance(m_From);
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break;
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case 2:
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m_Barkeeper.ChangeGender(m_From);
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break;
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m_Barkeeper.BeginChangeRumor(m_From, index);
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break;
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}
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case 2: // Remove message
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{
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m_Barkeeper.RemoveRumor(m_From, index);
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break;
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}
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case 3: // Change tip
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{
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m_Barkeeper.BeginChangeTip(m_From);
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break;
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}
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case 4: // Remove tip
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{
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m_Barkeeper.RemoveTip(m_From);
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break;
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}
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case 5: // Appearance category selection
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{
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switch (index)
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{
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case 0:
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m_Barkeeper.BeginChangeTitle(m_From);
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break;
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case 1:
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m_Barkeeper.BeginChangeAppearance(m_From);
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break;
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case 2:
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m_Barkeeper.ChangeGender(m_From);
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break;
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}
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break;
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}
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break;
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}
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}
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}
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}
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