Adds style cop (#109)
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parent
3e715bcb60
commit
556a17aba8
1725 changed files with 33831 additions and 38046 deletions
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@ -18,7 +18,7 @@ namespace Server.Multis
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{
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}
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public BaseHouse Owner{ get; private set; }
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public BaseHouse Owner { get; private set; }
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[CommandProperty(AccessLevel.GameMaster)]
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public bool RestrictDecay
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@ -32,11 +32,11 @@ namespace Server.Multis
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public Mobile OriginalOwner{ get; private set; }
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public Mobile OriginalOwner { get; private set; }
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public override bool ForceShowProperties => ObjectPropertyList.Enabled;
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public bool GettingProperties{ get; private set; }
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public bool GettingProperties { get; private set; }
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public string GetName() => Name ?? "An Unnamed House";
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@ -109,13 +109,9 @@ namespace Server.Multis
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{
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if (Owner.IsFriend(m) && m.AccessLevel < AccessLevel.GameMaster)
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{
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#region Mondain's Legacy
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if (Core.ML && Owner.IsOwner(m) || !Core.ML)
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if ((Core.ML && Owner.IsOwner(m)) || !Core.ML)
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Owner.RefreshDecay();
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#endregion
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if (!Core.AOS)
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m.SendLocalizedMessage(501293); // Welcome back to the house, friend!
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}
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@ -131,7 +127,7 @@ namespace Server.Multis
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{
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if (okay && Owner != null && Owner.Owner == null && Owner.DecayLevel != DecayLevel.DemolitionPending)
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{
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bool canClaim = Owner.CoOwners?.Count > 0 && Owner.IsCoOwner(from) || Owner.IsFriend(from);
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bool canClaim = (Owner.CoOwners?.Count > 0 && Owner.IsCoOwner(from)) || Owner.IsFriend(from);
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if (canClaim && !BaseHouse.HasAccountHouse(from))
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{
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@ -151,7 +147,7 @@ namespace Server.Multis
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if (m.AccessLevel < AccessLevel.GameMaster && Owner.Owner == null &&
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Owner.DecayLevel != DecayLevel.DemolitionPending)
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{
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bool canClaim = Owner?.CoOwners.Count > 0 && Owner.IsCoOwner(m) || Owner.IsFriend(m);
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bool canClaim = (Owner?.CoOwners.Count > 0 && Owner.IsCoOwner(m)) || Owner.IsFriend(m);
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if (canClaim && !BaseHouse.HasAccountHouse(m))
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m.SendGump(new WarningGump(501036, 32512, 1049719, 32512, 420, 280, okay => ClaimGump_Callback(m, okay)));
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@ -193,12 +189,12 @@ namespace Server.Multis
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switch (version)
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{
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case 0:
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{
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Owner = reader.ReadItem() as BaseHouse;
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OriginalOwner = reader.ReadMobile();
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{
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Owner = reader.ReadItem() as BaseHouse;
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OriginalOwner = reader.ReadMobile();
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break;
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}
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break;
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}
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}
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if (Name == "a house sign")
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@ -207,7 +203,7 @@ namespace Server.Multis
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private class VendorsEntry : ContextMenuEntry
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{
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private HouseSign m_Sign;
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private readonly HouseSign m_Sign;
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public VendorsEntry(HouseSign sign) : base(6211) => m_Sign = sign;
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@ -228,7 +224,7 @@ namespace Server.Multis
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private class ReclaimVendorInventoryEntry : ContextMenuEntry
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{
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private HouseSign m_Sign;
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private readonly HouseSign m_Sign;
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public ReclaimVendorInventoryEntry(HouseSign sign) : base(6213) => m_Sign = sign;
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