Adds style cop (#109)
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3e715bcb60
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1725 changed files with 33831 additions and 38046 deletions
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@ -6,7 +6,7 @@ using Server.Targeting;
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namespace Server.SkillHandlers
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{
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public class ArmsLore
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public static class ArmsLore
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{
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public static void Initialize()
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{
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@ -53,15 +53,15 @@ namespace Server.SkillHandlers
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else
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damage = (int)Math.Ceiling(Math.Min(damage, 30) / 5.0);
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/*
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else if ( damage < 6 )
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else if (damage < 6)
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damage = 1;
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else if ( damage < 11 )
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else if (damage < 11)
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damage = 2;
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else if ( damage < 16 )
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else if (damage < 16)
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damage = 3;
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else if ( damage < 21 )
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else if (damage < 21)
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damage = 4;
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else if ( damage < 26 )
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else if (damage < 26)
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damage = 5;
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else
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damage = 6;
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@ -104,22 +104,21 @@ namespace Server.SkillHandlers
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from.SendLocalizedMessage(1038285 + hp);
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}
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from.SendLocalizedMessage(1038295 + (int)Math.Ceiling(Math.Min(arm.ArmorRating, 35) / 5.0));
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/*
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if ( arm.ArmorRating < 1 )
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if (arm.ArmorRating < 1)
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from.SendLocalizedMessage( 1038295 ); // This armor offers no defense against attackers.
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else if ( arm.ArmorRating < 6 )
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else if (arm.ArmorRating < 6)
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from.SendLocalizedMessage( 1038296 ); // This armor provides almost no protection.
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else if ( arm.ArmorRating < 11 )
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else if (arm.ArmorRating < 11)
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from.SendLocalizedMessage( 1038297 ); // This armor provides very little protection.
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else if ( arm.ArmorRating < 16 )
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else if (arm.ArmorRating < 16)
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from.SendLocalizedMessage( 1038298 ); // This armor offers some protection against blows.
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else if ( arm.ArmorRating < 21 )
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else if (arm.ArmorRating < 21)
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from.SendLocalizedMessage( 1038299 ); // This armor serves as sturdy protection.
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else if ( arm.ArmorRating < 26 )
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else if (arm.ArmorRating < 26)
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from.SendLocalizedMessage( 1038300 ); // This armor is a superior defense against attack.
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else if ( arm.ArmorRating < 31 )
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else if (arm.ArmorRating < 31)
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from.SendLocalizedMessage( 1038301 ); // This armor offers excellent protection.
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else
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from.SendLocalizedMessage( 1038302 ); // This armor is superbly crafted to provide maximum protection.
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@ -155,4 +154,4 @@ namespace Server.SkillHandlers
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}
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}
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}
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}
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}
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