Adds style cop (#109)
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3e715bcb60
commit
556a17aba8
1725 changed files with 33831 additions and 38046 deletions
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@ -6,7 +6,7 @@ using Server.Targeting;
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namespace Server.SkillHandlers
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{
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public class ForensicEvaluation
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public static class ForensicEvaluation
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{
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public static void Initialize()
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{
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@ -36,13 +36,13 @@ namespace Server.SkillHandlers
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if (from.CheckTargetSkill(SkillName.Forensics, target, 40.0, 100.0))
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{
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if (target is PlayerMobile pm && pm.NpcGuild == NpcGuild.ThievesGuild)
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from.SendLocalizedMessage(501004); //That individual is a thief!
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from.SendLocalizedMessage(501004); // That individual is a thief!
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else
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from.SendLocalizedMessage(501003); //You notice nothing unusual.
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from.SendLocalizedMessage(501003); // You notice nothing unusual.
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}
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else
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{
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from.SendLocalizedMessage(501001); //You cannot determain anything useful.
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from.SendLocalizedMessage(501001); // You cannot determain anything useful.
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}
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}
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else if (target is Corpse c)
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@ -57,7 +57,7 @@ namespace Server.SkillHandlers
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if (((Body)c.Amount).IsHuman)
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from.SendLocalizedMessage(1042751,
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c.Killer == null ? "no one" : c.Killer.Name); //This person was killed by ~1_KILLER_NAME~
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c.Killer == null ? "no one" : c.Killer.Name); // This person was killed by ~1_KILLER_NAME~
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if (c.Looters.Count > 0)
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{
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@ -70,26 +70,26 @@ namespace Server.SkillHandlers
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}
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from.SendLocalizedMessage(1042752,
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sb.ToString()); //This body has been distrubed by ~1_PLAYER_NAMES~
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sb.ToString()); // This body has been distrubed by ~1_PLAYER_NAMES~
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}
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else
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{
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from.SendLocalizedMessage(501002); //The corpse has not be desecrated.
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from.SendLocalizedMessage(501002); // The corpse has not be desecrated.
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}
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}
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else
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{
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from.SendLocalizedMessage(501001); //You cannot determain anything useful.
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from.SendLocalizedMessage(501001); // You cannot determain anything useful.
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}
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}
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else if (target is ILockpickable p)
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{
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if (p.Picker != null)
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from.SendLocalizedMessage(1042749, p.Picker.Name); //This lock was opened by ~1_PICKER_NAME~
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from.SendLocalizedMessage(1042749, p.Picker.Name); // This lock was opened by ~1_PICKER_NAME~
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else
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from.SendLocalizedMessage(501003); //You notice nothing unusual.
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from.SendLocalizedMessage(501003); // You notice nothing unusual.
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}
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}
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}
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}
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}
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}
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