Adds style cop (#109)

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Kamron Batman 2020-04-26 00:16:02 -07:00 committed by GitHub
parent 3e715bcb60
commit 556a17aba8
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1725 changed files with 33831 additions and 38046 deletions

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@ -16,15 +16,15 @@ namespace Server.Spells
{
public abstract class Spell : ISpell
{
private static TimeSpan NextSpellDelay = TimeSpan.FromSeconds(0.75);
private static readonly TimeSpan NextSpellDelay = TimeSpan.FromSeconds(0.75);
private static TimeSpan AnimateDelay = TimeSpan.FromSeconds(1.5);
//In reality, it's ANY delayed Damage spell Post-AoS that can't stack, but, only
//Expo & Magic Arrow have enough delay and a short enough cast time to bring up
//the possibility of stacking 'em. Note that a MA & an Explosion will stack, but
//of course, two MA's won't.
private static readonly TimeSpan AnimateDelay = TimeSpan.FromSeconds(1.5);
// In reality, it's ANY delayed Damage spell Post-AoS that can't stack, but, only
// Expo & Magic Arrow have enough delay and a short enough cast time to bring up
// the possibility of stacking 'em. Note that a MA & an Explosion will stack, but
// of course, two MA's won't.
private static Dictionary<Type, DelayedDamageContextWrapper> m_ContextTable =
private static readonly Dictionary<Type, DelayedDamageContextWrapper> m_ContextTable =
new Dictionary<Type, DelayedDamageContextWrapper>();
private AnimTimer m_AnimTimer;
@ -38,18 +38,18 @@ namespace Server.Spells
Info = info;
}
public SpellState State{ get; set; }
public SpellState State { get; set; }
public Mobile Caster{ get; }
public Mobile Caster { get; }
public SpellInfo Info{ get; }
public SpellInfo Info { get; }
public string Name => Info.Name;
public string Mantra => Info.Mantra;
public Type[] Reagents => Info.Reagents;
public Item Scroll{ get; }
public Item Scroll { get; }
public long StartCastTime{ get; private set; }
public long StartCastTime { get; private set; }
public virtual SkillName CastSkill => SkillName.Magery;
public virtual SkillName DamageSkill => SkillName.EvalInt;
@ -73,7 +73,7 @@ namespace Server.Spells
public virtual int CastRecoveryPerSecond => 4;
public virtual int CastRecoveryMinimum => 0;
public abstract TimeSpan CastDelayBase{ get; }
public abstract TimeSpan CastDelayBase { get; }
public virtual double CastDelayFastScalar => 1;
public virtual double CastDelaySecondsPerTick => 0.25;
@ -83,7 +83,7 @@ namespace Server.Spells
public virtual void OnCasterHurt()
{
//Confirm: Monsters and pets cannot be disturbed.
// Confirm: Monsters and pets cannot be disturbed.
if (Caster.Player && IsCasting && ProtectionSpell.Registry.TryGetValue(Caster, out double d) &&
d <= Utility.RandomDouble() * 100.0)
Disturb(DisturbType.Hurt, false, true);
@ -131,7 +131,7 @@ namespace Server.Spells
public void StartDelayedDamageContext(Mobile m, Timer t)
{
if (DelayedDamageStacking)
return; //Sanity
return; // Sanity
if (!m_ContextTable.TryGetValue(GetType(), out DelayedDamageContextWrapper contexts))
m_ContextTable[GetType()] = contexts = new DelayedDamageContextWrapper();
@ -233,17 +233,17 @@ namespace Server.Spells
{
double scalar = 1.0;
if (!Core.AOS) //EvalInt stuff for AoS is handled elsewhere
if (!Core.AOS) // EvalInt stuff for AoS is handled elsewhere
{
double casterEI = Caster.Skills[DamageSkill].Value;
double targetRS = target.Skills.MagicResist.Value;
/*
if ( Core.AOS )
if (Core.AOS)
targetRS = 0;
*/
//m_Caster.CheckSkill( DamageSkill, 0.0, 120.0 );
// m_Caster.CheckSkill( DamageSkill, 0.0, 120.0 );
if (casterEI > targetRS)
scalar = 1.0 + (casterEI - targetRS) / 500.0;
@ -266,7 +266,7 @@ namespace Server.Spells
target.Region.SpellDamageScalar(Caster, target, ref scalar);
if (Evasion.CheckSpellEvasion(target)) //Only single target spells an be evaded
if (Evasion.CheckSpellEvasion(target)) // Only single target spells an be evaded
scalar = 0;
return scalar;
@ -284,7 +284,7 @@ namespace Server.Spells
if (atkSlayer?.Slays(defender) == true || atkSlayer2?.Slays(defender) == true)
{
defender.FixedEffect(0x37B9, 10, 5); //TODO: Confirm this displays on OSIs
defender.FixedEffect(0x37B9, 10, 5); // TODO: Confirm this displays on OSIs
scalar = 2.0;
}
@ -411,9 +411,9 @@ namespace Server.Spells
{
Caster.SendLocalizedMessage(502642); // You are already casting a spell.
}
else if (BlockedByHorrificBeast &&
TransformationSpellHelper.UnderTransformation(Caster, typeof(HorrificBeastSpell)) ||
BlockedByAnimalForm && AnimalForm.UnderTransformation(Caster))
else if ((BlockedByHorrificBeast &&
TransformationSpellHelper.UnderTransformation(Caster, typeof(HorrificBeastSpell))) ||
(BlockedByAnimalForm && AnimalForm.UnderTransformation(Caster)))
{
Caster.SendLocalizedMessage(1061091); // You cannot cast that spell in this form.
}
@ -429,15 +429,9 @@ namespace Server.Spells
{
mobile.SendLocalizedMessage(1072060); // You cannot cast a spell while calmed.
}
#region Dueling
else if ((Caster as PlayerMobile)?.DuelContext?.AllowSpellCast(Caster, this) == false)
{
}
#endregion
else if (Caster.Mana >= ScaleMana(GetMana()))
{
if (Caster.Spell == null && Caster.CheckSpellCast(this) && CheckCast() &&
@ -453,7 +447,7 @@ namespace Server.Spells
TimeSpan castDelay = GetCastDelay();
if (ShowHandMovement && (Caster.Body.IsHuman || Caster.Player && Caster.Body.IsMonster))
if (ShowHandMovement && (Caster.Body.IsHuman || (Caster.Player && Caster.Body.IsMonster)))
{
int count = (int)Math.Ceiling(castDelay.TotalSeconds / AnimateDelay.TotalSeconds);
@ -477,7 +471,7 @@ namespace Server.Spells
WeaponAbility.ClearCurrentAbility(Caster);
m_CastTimer = new CastTimer(this, castDelay);
//m_CastTimer.Start();
// m_CastTimer.Start();
OnBeginCast();
@ -507,7 +501,7 @@ namespace Server.Spells
public virtual void GetCastSkills(out double min, out double max)
{
min = max = 0; //Intended but not required for overriding.
min = max = 0; // Intended but not required for overriding.
}
public virtual bool CheckFizzle()
@ -574,10 +568,10 @@ namespace Server.Spells
return TimeSpan.FromSeconds((double)delay / CastRecoveryPerSecond);
}
//public virtual int CastDelayBase{ get{ return 3; } }
//public virtual int CastDelayFastScalar{ get{ return 1; } }
//public virtual int CastDelayPerSecond{ get{ return 4; } }
//public virtual int CastDelayMinimum{ get{ return 1; } }
// public virtual int CastDelayBase{ get{ return 3; } }
// public virtual int CastDelayFastScalar{ get{ return 1; } }
// public virtual int CastDelayPerSecond{ get{ return 4; } }
// public virtual int CastDelayMinimum{ get{ return 1; } }
public virtual TimeSpan GetCastDelay()
{
@ -591,7 +585,7 @@ namespace Server.Spells
int fcMax = 4;
if (CastSkill == SkillName.Magery || CastSkill == SkillName.Necromancy ||
CastSkill == SkillName.Chivalry && Caster.Skills.Magery.Value >= 70.0)
(CastSkill == SkillName.Chivalry && Caster.Skills.Magery.Value >= 70.0))
fcMax = 2;
int fc = AosAttributes.GetValue(Caster, AosAttribute.CastSpeed);
@ -609,13 +603,13 @@ namespace Server.Spells
TimeSpan fcDelay = TimeSpan.FromSeconds(-(CastDelayFastScalar * fc * CastDelaySecondsPerTick));
//int delay = CastDelayBase + circleDelay + fcDelay;
// int delay = CastDelayBase + circleDelay + fcDelay;
TimeSpan delay = baseDelay + fcDelay;
if (delay < CastDelayMinimum)
delay = CastDelayMinimum;
//return TimeSpan.FromSeconds( (double)delay / CastDelayPerSecond );
// return TimeSpan.FromSeconds( (double)delay / CastDelayPerSecond );
return delay;
}
@ -638,8 +632,8 @@ namespace Server.Spells
DoFizzle();
}
else if (Scroll != null && !(Scroll is Runebook) &&
(Scroll.Amount <= 0 || Scroll.Deleted || Scroll.RootParent != Caster || Scroll is BaseWand baseWand &&
(baseWand.Charges <= 0 || baseWand.Parent != Caster)))
(Scroll.Amount <= 0 || Scroll.Deleted || Scroll.RootParent != Caster || (Scroll is BaseWand baseWand &&
(baseWand.Charges <= 0 || baseWand.Parent != Caster))))
{
DoFizzle();
}
@ -759,7 +753,7 @@ namespace Server.Spells
private class DelayedDamageContextWrapper
{
private Dictionary<Mobile, Timer> m_Contexts = new Dictionary<Mobile, Timer>();
private readonly Dictionary<Mobile, Timer> m_Contexts = new Dictionary<Mobile, Timer>();
public void Add(Mobile m, Timer t)
{
@ -780,7 +774,7 @@ namespace Server.Spells
private class AnimTimer : Timer
{
private Spell m_Spell;
private readonly Spell m_Spell;
public AnimTimer(Spell spell, int count) : base(TimeSpan.Zero, AnimateDelay, count)
{
@ -812,7 +806,7 @@ namespace Server.Spells
private class CastTimer : Timer
{
private Spell m_Spell;
private readonly Spell m_Spell;
public CastTimer(Spell spell, TimeSpan castDelay) : base(castDelay)
{